Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Delta5Com7
Medusa
Level 29
God Stats
8W - 3L
2,004 SR
Queue Stats
13W - 12L
1,752 Elo+
Party 1
Poseidon
Poseidon
Reván
Poseidon
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,697 Elo+
Party 1
Bacchus
Bacchus
Speedythelegend
Bacchus
Level 53
God Stats
4W - 0L
1,667 SR
Queue Stats
66W - 27L
1,804 Elo+
Party 1
Osiris
Osiris
deathbywoods
Osiris
Level 65
God Stats
2W - 1L
1,787 SR
Queue Stats
30W - 12L
1,748 Elo+
Party 1
Team Averages
Level 69
1,692 SR
1,700 Elo+

VS

Team Averages
Level 69
1,477 SR
1,542 Elo+
Chronos
Chronos
AXWELLPUNK
Chronos
Level 145
God Stats
0W - 1L
1,309 SR
Queue Stats
5W - 3L
1,781 Elo+
Party 2
Skadi
Skadi
CazaPut4s69
Skadi
Level 100
God Stats
0W - 1L
1,798 SR
Queue Stats
26W - 28L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
DoingTheThing
Danzaburou
Level 46
God Stats
10W - 15L
1,508 SR
Queue Stats
67W - 78L
1,500 Elo+
Solo
Athena
Athena
DrPhilUrHolezz
Athena
Level 27
God Stats
1W - 3L
1,197 SR
Queue Stats
22W - 16L
1,493 Elo+
Solo
Yemoja
Yemoja
Empressario
Yemoja
Level 26
God Stats
8W - 22L
1,570 SR
Queue Stats
145W - 179L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 1 / 4
6,062
1,010
5,476
3,748
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Delta5Com7
Medusa
10
2 / 1 / 2
5,300
883
2,880
3,364
975
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Reván
Poseidon
11
2 / 1 / 6
5,738
956
4,310
3,254
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 0 / 7
5,723
954
4,188
5,853
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
11
6 / 2 / 3
6,290
1,048
5,794
6,845
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AXWELLPUNK
Chronos
11
0 / 2 / 3
5,363
894
2,620
5,264
1,747
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 4
5,476
913
5,976
6,170
1,897
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DoingTheThing
Danzaburou
10
2 / 6 / 1
5,504
917
2,618
6,721
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,301
717
1,007
3,618
1,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
11
2 / 1 / 1
5,508
918
1,514
2,289
1,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
5
5
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
1
4
6
L
Chronos
AXWELLPUNK
Chronos
0
2
3
0.75
L
1
4
4
0.75
W
Medusa
Delta5Com7
Medusa
2
1
2
3
L
Danzaburou
DoingTheThing
Danzaburou
2
6
1
0.42
L
0
2
0
0
L
Yemoja
2
1
1
2.5
W
Poseidon
Reván
Poseidon
2
1
6
5
W
1
0
7
4.5
W
Osiris
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,648
Damage
13,735
23,064
Taken
24,062
14,444
Mitigated
8,967
5,362
Healing
1,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,476
3,425
0
1,350
3,748
1,330
712
940
2,808
0
24,124
L
Chronos
AXWELLPUNK
Chronos
2,620
922
0
616
5,264
1,747
536
1,885
3,379
18,557
0
L
5,976
2,081
0
150
6,170
1,897
0
2,082
4,088
0
16,282
W
Medusa
Delta5Com7
Medusa
2,880
943
0
439
3,364
975
1,332
683
2,653
0
12,676
L
Danzaburou
DoingTheThing
Danzaburou
2,618
645
0
289
6,721
2,250
0
2,877
3,844
0
6,084
L
1,007
258
0
37
3,618
1,787
0
935
2,683
989
0
L
Yemoja
1,514
394
189
412
2,289
1,286
0
719
1,570
3,187
0
W
Poseidon
Reván
Poseidon
4,310
1,423
0
1,091
3,254
938
1,370
908
2,322
12,780
0
W
4,188
456
0
1,374
5,853
4,913
31
936
4,869
6,243
0
W
Osiris
5,794
1,725
0
1,108
6,845
6,288
36
1,574
5,271
0
14,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,113
Gold Earned
26,152
121
Minions Killed
79
0
Camps Cleared
0
725,762
Distance Traveled
562,142
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,062
1,010
49
8
0
131,906
1
L
Chronos
5,363
894
34
6
0
138,934
3
L
Skadi
5,476
913
32
5
0
120,700
2
W
Medusa
5,300
883
16
3
0
149,002
0
L
Danzaburou
5,504
917
9
2
0
122,212
1
L
Athena
4,301
717
0
0
0
71,905
1
L
Yemoja
5,508
918
4
1
0
108,391
1
W
Poseidon
5,738
956
23
4
0
137,190
3
W
Bacchus
5,723
954
8
1
0
147,724
1
W
Osiris
6,290
1,048
25
4
0
159,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role