Player Matchup

Thor
Thor
DeathInGeneral
Thor
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 149L
1,543 Elo+
Party 1
Skadi
Skadi
FlipityFlaps
Skadi
Level 107
God Stats
3W - 3L
1,704 SR
Queue Stats
392W - 438L
1,563 Elo+
Solo
Yemoja
Yemoja
LethalB
Yemoja
Level 63
God Stats
0W - 1L
1,295 SR
Queue Stats
32W - 34L
1,654 Elo+
Party 1
Zeus
Zeus
Reserof
Zeus
Level 66
God Stats
2W - 1L
1,669 SR
Queue Stats
151W - 130L
1,561 Elo+
Party 1
Bastet
Bastet
TheBigDaddyStem
Bastet
Level 66
God Stats
1W - 1L
1,714 SR
Queue Stats
8W - 24L
1,209 Elo+
Solo
Team Averages
Level 82
1,576 SR
1,506 Elo+

VS

Team Averages
Level 140
1,365 SR
1,463 Elo+
Bacchus
Bacchus
Legit4it
Bacchus
Level 105
God Stats
4W - 5L
1,268 SR
Queue Stats
164W - 166L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
RkurekV12
Zhong Kui
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,555 Elo+
Solo
Hel
Hel
lGodDelusionl
Hel
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 183L
1,364 Elo+
Party 2
Hercules
Hercules
malanis09
Hercules
Level 157
God Stats
1W - 1L
1,324 SR
Queue Stats
171W - 170L
1,441 Elo+
Party 2
Chiron
Chiron
truthseeker245
Chiron
Level 157
God Stats
3W - 4L
1,231 SR
Queue Stats
280W - 292L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,468
809
8,061
7,185
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,756
720
6,242
5,173
1,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
LethalB
Yemoja
11
1 / 3 / 1
6,072
759
2,685
8,837
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
Reserof
Zeus
13
1 / 5 / 3
6,948
869
9,576
7,217
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 3
6,577
822
11,425
9,904
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Legit4it
Bacchus
13
2 / 0 / 13
7,967
996
6,945
7,154
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
RkurekV12
Zhong Kui
15
6 / 0 / 8
8,552
1,069
9,174
13,656
10,625
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 10
7,325
916
3,510
6,289
4,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
malanis09
Hercules
14
4 / 2 / 11
8,675
1,084
6,418
14,673
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 1 / 10
7,753
969
7,330
7,568
3,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
4
Kills
16
16
Deaths
4
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
0
3
1
0.17
W
Bacchus
Legit4it
Bacchus
2
0
13
8.5
L
Yemoja
LethalB
Yemoja
1
3
1
0.5
L
Zeus
Reserof
Zeus
1
5
3
0.5
W
Zhong Kui
RkurekV12
Zhong Kui
6
0
8
10
L
1
4
3
0.63
W
2
1
10
7
W
Hercules
malanis09
Hercules
4
2
11
4.75
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,989
Damage
33,377
38,316
Taken
49,340
18,413
Mitigated
37,892
12,747
Healing
28,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,061
484
70
962
7,185
3,805
0
3,075
4,110
0
12,508
L
6,242
2,841
271
330
5,173
1,773
0
3,269
1,904
0
11,061
W
Bacchus
Legit4it
Bacchus
6,945
537
2,171
2,193
7,154
8,621
0
1,505
5,587
9,315
0
L
Yemoja
LethalB
Yemoja
2,685
1,139
5,126
2,189
8,837
6,218
0
5,102
3,735
3,880
0
L
Zeus
Reserof
Zeus
9,576
852
1,145
869
7,217
2,831
0
4,473
2,744
22,776
0
W
Zhong Kui
RkurekV12
Zhong Kui
9,174
1,682
415
4,937
13,656
10,625
988
2,907
10,410
25,436
0
L
11,425
1,321
0
1,785
9,904
3,786
0
4,070
5,834
0
16,710
W
3,510
600
5,589
2,615
6,289
4,545
140
1,266
4,991
7,477
0
W
Hercules
malanis09
Hercules
6,418
1,228
689
6,642
14,673
10,982
234
5,117
9,390
1,524
11,176
W
7,330
1,250
1,050
1,863
7,568
3,119
2,734
1,466
6,031
0
16,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
40,272
65
Minions Killed
104
0
Camps Cleared
0
818,688
Distance Traveled
920,546
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,468
809
16
2
0
183,830
0
L
Skadi
5,756
720
11
1
0
137,783
1
W
Bacchus
7,967
996
3
0
0
207,623
0
L
Yemoja
6,072
759
4
1
0
152,462
0
L
Zeus
6,948
869
20
3
0
162,722
1
W
Zhong Kui
8,552
1,069
60
8
0
170,854
1
L
Bastet
6,577
822
14
2
0
181,891
0
W
Hel
7,325
916
9
1
0
192,940
0
W
Hercules
8,675
1,084
14
2
0
182,541
0
W
Chiron
7,753
969
18
2
0
166,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role