Player Matchup

Jing Wei
Jing Wei
ASuperJohn
Jing Wei
Level 158
God Stats
6W - 8L
1,500 SR
Queue Stats
391W - 478L
1,511 Elo+
Party 2
Atlas
Atlas
Busch God
Atlas
Level 147
God Stats
5W - 3L
1,417 SR
Queue Stats
99W - 95L
1,569 Elo+
Party 2
Persephone
Persephone
Dip king 187789
Persephone
Level 145
God Stats
18W - 18L
1,517 SR
Queue Stats
404W - 449L
1,520 Elo+
Party 2
Team Averages
Level 150
1,478 SR
1,533 Elo+

VS

Team Averages
Level 97
1,487 SR
1,521 Elo+
Hercules
Hercules
DCxValkyrial
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,521 Elo+
Party 1
Medusa
Medusa
Vextian
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,521 Elo+
Party 1
Bellona
Bellona
Yamcha_Fx2
Bellona
Level 78
God Stats
1W - 3L
1,462 SR
Queue Stats
7W - 11L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASuperJohn
Jing Wei
17
1 / 8 / 13
12,463
656
11,954
12,777
7,543
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
Busch God
Atlas
18
7 / 5 / 12
14,828
780
12,821
25,571
47,975
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Persephone
Dip king 187789
Persephone
20
12 / 5 / 8
15,755
829
25,592
14,326
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DCxValkyrial
Hercules
17
5 / 5 / 11
12,866
677
14,604
22,782
13,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Vextian
Medusa
17
7 / 9 / 10
13,967
735
16,492
19,875
6,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Yamcha_Fx2
Bellona
17
6 / 6 / 11
13,651
718
12,867
20,504
18,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
50
20
Kills
18
18
Deaths
20
33
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ASuperJohn
Jing Wei
1
8
13
0.94
W
Atlas
Busch God
Atlas
7
5
12
2.6
L
Hercules
DCxValkyrial
Hercules
5
5
11
2.1
W
Persephone
Dip king 187789
Persephone
12
5
8
3.2
L
Medusa
Vextian
Medusa
7
9
10
1.33
L
Bellona
Yamcha_Fx2
Bellona
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,367
Damage
43,963
52,674
Taken
63,161
62,460
Mitigated
38,602
6,975
Healing
13,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ASuperJohn
Jing Wei
11,954
8,080
0
200
12,777
7,543
1,678
439
12,156
0
40,318
W
Atlas
Busch God
Atlas
12,821
4,315
0
4,540
25,571
47,975
292
1,048
23,564
28,457
0
L
Hercules
DCxValkyrial
Hercules
14,604
2,901
0
6,387
22,782
13,996
745
11,833
10,949
6,747
35,735
W
Persephone
Dip king 187789
Persephone
25,592
1,171
0
2,235
14,326
6,942
899
670
13,351
76,282
0
L
Medusa
Vextian
Medusa
16,492
7,755
342
2,589
19,875
6,134
736
14,213
5,662
0
53,275
L
Bellona
Yamcha_Fx2
Bellona
12,867
4,705
0
3,898
20,504
18,472
753
13,715
6,789
0
35,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,046
Gold Earned
40,484
214
Minions Killed
163
12
Camps Cleared
4
1,000,210
Distance Traveled
924,459
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,463
656
70
4
4
322,546
3
W
Atlas
14,828
780
27
1
0
326,243
1
L
Hercules
12,866
677
60
3
1
330,200
3
W
Persephone
15,755
829
117
6
8
351,421
1
L
Medusa
13,967
735
69
4
2
288,294
2
L
Bellona
13,651
718
34
2
1
305,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role