Player Matchup

Nemesis
Nemesis
Gold V
Bosh1201
Nemesis
Gold V
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,489 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
HardCashShotGun
Morgan Le Fay
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,484 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver I
unhookedawesome
Kumbhakarna
Silver I
Level 144
God Stats
2W - 0L
1,562 SR
Queue Stats
6W - 3L
1,489 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,521 SR
1,487 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,559 SR
1,521 MMR
Bastet
Bastet
Gold IV
Haslerr
Bastet
Gold IV
Level 128
God Stats
7W - 7L
1,467 SR
Queue Stats
146W - 169L
1,557 MMR
Party 1
Horus
Horus
Gold V
TwoLegit2Quit-
Horus
Gold V
Level 127
God Stats
15W - 17L
1,586 SR
Queue Stats
128W - 146L
1,605 MMR
Party 1
Ra
Ra
Gold V
YankeeNY20
Ra
Gold V
Level 157
God Stats
7W - 12L
1,625 SR
Queue Stats
422W - 401L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bosh1201
Nemesis
19
8 / 2 / 13
13,456
748
21,614
22,830
17,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
HardCashShotGun
Morgan Le Fay
19
10 / 3 / 9
13,675
760
20,351
13,721
7,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
unhookedawesome
Kumbhakarna
17
3 / 5 / 15
13,199
733
7,478
28,819
42,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AtlasGilgameshGebChaacVulcan

VS

Bans
ZeusNoxKukulkanOlorunScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Haslerr
Bastet
15
3 / 7 / 4
10,960
609
16,346
14,979
4,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 8 / 4
11,835
658
11,319
25,631
16,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 6 / 4
13,084
727
19,230
16,314
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
21
Kills
10
10
Deaths
21
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bosh1201
Nemesis
8
2
13
7.25
W
Morgan Le Fay
HardCashShotGun
Morgan Le Fay
10
3
9
4.83
L
Bastet
Haslerr
Bastet
3
7
4
0.71
L
3
8
4
0.63
L
4
6
4
1
W
Kumbhakarna
unhookedawesome
Kumbhakarna
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,443
Damage
46,895
65,370
Taken
56,924
67,473
Mitigated
25,788
23,779
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bosh1201
Nemesis
21,614
10,907
445
9,894
22,830
17,308
1,352
8,497
14,333
0
55,979
W
Morgan Le Fay
HardCashShotGun
Morgan Le Fay
20,351
1,593
164
3,439
13,721
7,967
1,094
3,495
10,226
81,575
0
L
Bastet
Haslerr
Bastet
16,346
3,867
0
1,010
14,979
4,544
0
5,593
9,386
0
39,335
L
11,319
5,154
956
5,739
25,631
16,007
499
13,899
11,732
0
23,112
L
19,230
1,642
1,166
3,295
16,314
5,237
602
8,751
7,563
71,384
0
W
Kumbhakarna
unhookedawesome
Kumbhakarna
7,478
1,181
730
9,107
28,819
42,198
0
7,547
21,272
19,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
35,879
211
Minions Killed
177
9
Camps Cleared
5
966,609
Distance Traveled
932,125
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,456
748
74
4
4
335,100
4
W
Morgan Le Fay
13,675
760
118
7
5
317,294
1
L
Bastet
10,960
609
38
2
4
336,625
16
L
Horus
11,835
658
25
1
0
268,269
2
L
Ra
13,084
727
114
6
1
327,231
4
W
Kumbhakarna
13,199
733
19
1
0
314,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role