Player Matchup

Ra
Ra
 
Ra
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
BORRE5052
Kali
Level 121
God Stats
3W - 0L
1,784 SR
Queue Stats
50W - 53L
1,538 Elo+
Solo
Medusa
Medusa
Carter_VanJohn
Medusa
Level 122
God Stats
11W - 10L
1,734 SR
Queue Stats
235W - 249L
1,525 Elo+
Solo
Artio
Artio
Driskie420
Artio
Level 156
God Stats
4W - 4L
1,495 SR
Queue Stats
26W - 20L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
Shlugz
Sun Wukong
Level 148
God Stats
1W - 2L
1,398 SR
Queue Stats
69W - 63L
1,535 Elo+
Party 2
Team Averages
Level 124
1,582 SR
1,520 Elo+

VS

Team Averages
Level 146
1,602 SR
1,723 Elo+
Anubis
Anubis
F Type Jay
Anubis
Level 153
God Stats
1W - 1L
1,636 SR
Queue Stats
30W - 27L
1,850 Elo+
Party 1
Khepri
Khepri
Lifetker
Khepri
Level 122
God Stats
4W - 4L
1,524 SR
Queue Stats
75W - 55L
1,652 Elo+
Solo
Bellona
Bellona
Saikou Mojo
Bellona
Level 160
God Stats
3W - 3L
1,705 SR
Queue Stats
73W - 80L
1,561 Elo+
Party 1
Thor
Thor
SwaggyxJust
Thor
Level 138
God Stats
0W - 1L
1,310 SR
Queue Stats
16W - 16L
2,022 Elo+
Party 1
Cernunnos
Cernunnos
oINcOGKiTOo
Cernunnos
Level 157
God Stats
21W - 20L
1,835 SR
Queue Stats
60W - 54L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 6 / 13
14,374
553
28,892
19,282
7,945
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
20
12 / 2 / 13
16,235
624
15,808
25,634
17,511
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

20
9 / 5 / 8
14,543
559
25,453
19,985
8,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
19
4 / 2 / 21
13,600
523
10,381
33,980
47,461
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Shlugz
Sun Wukong
20
8 / 2 / 12
16,341
629
19,592
25,544
26,760
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
F Type Jay
Anubis
18
2 / 8 / 7
11,689
450
23,643
22,125
10,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Khepri
Lifetker
Khepri
16
0 / 7 / 6
10,377
399
3,862
24,162
28,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bellona
Saikou Mojo
Bellona
18
7 / 8 / 5
12,707
489
21,492
34,112
30,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

18
4 / 9 / 3
12,002
462
8,059
23,159
7,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
oINcOGKiTOo
Cernunnos
18
4 / 8 / 3
11,892
457
14,154
24,752
8,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
41
40
Kills
17
17
Deaths
40
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
6
13
2.25
W
Kali
12
2
13
9.25
W
9
5
8
2.6
W
Artio
4
2
21
7.25
L
Anubis
F Type Jay
Anubis
2
8
7
0.69
L
Khepri
Lifetker
Khepri
0
7
6
0.43
L
Bellona
Saikou Mojo
Bellona
7
8
5
1.19
W
Sun Wukong
Shlugz
Sun Wukong
8
2
12
7
L
4
9
3
0.61
L
Cernunnos
oINcOGKiTOo
Cernunnos
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,126
Damage
71,210
124,425
Taken
128,310
107,719
Mitigated
84,981
47,402
Healing
27,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
28,892
3,154
5,558
7,160
19,282
7,945
2,720
5,852
13,430
126,464
0
W
Kali
15,808
8,389
0
7,127
25,634
17,511
1,787
6,360
19,274
0
130,683
W
25,453
14,842
0
7,661
19,985
8,042
5,279
3,784
16,201
0
128,913
W
Artio
10,381
1,471
3,169
7,588
33,980
47,461
48
7,997
25,983
39,963
0
L
Anubis
F Type Jay
Anubis
23,643
1,252
0
7,686
22,125
10,839
0
9,861
12,139
111,444
0
L
Khepri
Lifetker
Khepri
3,862
384
0
1,974
24,162
28,450
0
8,197
15,403
24,034
0
L
Bellona
Saikou Mojo
Bellona
21,492
6,866
0
7,487
34,112
30,102
0
10,006
23,310
0
83,377
W
Sun Wukong
Shlugz
Sun Wukong
19,592
4,539
0
9,139
25,544
26,760
481
5,220
18,908
0
124,105
L
8,059
1,995
0
4,828
23,159
7,492
0
8,397
14,600
0
74,337
L
Cernunnos
oINcOGKiTOo
Cernunnos
14,154
8,127
0
5,523
24,752
8,098
558
5,934
18,752
0
76,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,093
Gold Earned
58,667
721
Minions Killed
521
0
Camps Cleared
0
2,606,928
Distance Traveled
2,147,307
38
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,374
553
146
6
0
494,927
5
W
Kali
16,235
624
162
6
0
597,261
6
W
Medusa
14,543
559
168
6
0
477,226
5
W
Artio
13,600
523
34
1
0
497,455
12
L
Anubis
11,689
450
136
5
0
388,035
3
L
Khepri
10,377
399
28
1
0
454,392
4
L
Bellona
12,707
489
124
5
0
500,887
7
W
Sun Wukong
16,341
629
211
8
0
540,059
10
L
Thor
12,002
462
125
5
0
419,730
6
L
Cernunnos
11,892
457
108
4
0
384,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role