Player Matchup

Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BigGeo11
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,697 Elo+
Solo
Tyr
Tyr
SaintJamesRa
Tyr
Level 77
God Stats
0W - 3L
1,206 SR
Queue Stats
363W - 364L
1,306 Elo+
Party 2
Rama
Rama
guillykinz
Rama
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,273 Elo+
Party 2
Hachiman
Hachiman
kscogs43
Hachiman
Level 100
God Stats
12W - 8L
1,692 SR
Queue Stats
241W - 266L
1,434 Elo+
Solo
Team Averages
Level 74
1,480 SR
1,442 Elo+

VS

Team Averages
Level 86
1,500 SR
1,525 Elo+
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Luxes8401
Heimdallr
Level 46
God Stats
6W - 2L
1,500 SR
Queue Stats
97W - 100L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
jakndaxter1
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 5 / 6
8,335
641
11,152
14,481
9,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
BigGeo11
Jormungandr
15
1 / 5 / 7
8,736
672
13,322
15,500
15,936
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 8 / 4
8,998
692
8,378
16,964
11,206
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 3 / 9
8,869
682
16,142
13,660
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
kscogs43
Hachiman
19
5 / 2 / 6
10,248
788
26,344
16,336
7,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
2 / 1 / 18
10,526
810
11,196
29,133
30,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
 
Ares
17
3 / 5 / 18
10,013
770
13,076
18,196
32,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
 
Ao Kuang
16
4 / 2 / 12
10,007
770
6,596
11,644
6,543
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Luxes8401
Heimdallr
19
13 / 2 / 10
11,579
891
25,217
11,052
7,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
jakndaxter1
Sun Wukong
16
1 / 1 / 20
10,241
788
8,276
23,663
25,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
101
11
Kills
23
23
Deaths
11
32
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
6
1
W
Khepri
 
Khepri
2
1
18
11
W
Ares
 
Ares
3
5
18
2.4
W
Ao Kuang
 
Ao Kuang
4
2
12
5
L
Jormungandr
BigGeo11
Jormungandr
1
5
7
0.9
W
Heimdallr
Luxes8401
Heimdallr
13
2
10
9
L
3
8
4
0.63
L
0
3
9
1.5
W
Sun Wukong
jakndaxter1
Sun Wukong
1
1
20
11
L
Hachiman
kscogs43
Hachiman
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,338
Damage
64,361
76,941
Taken
93,688
49,527
Mitigated
102,023
26,638
Healing
43,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,152
1,948
1,376
2,835
14,481
9,077
353
6,027
8,454
0
14,539
W
Khepri
 
Khepri
11,196
710
2,274
14,286
29,133
30,718
44
3,637
25,496
22,752
0
W
Ares
 
Ares
13,076
979
1,252
940
18,196
32,412
853
2,944
15,252
22,400
0
W
Ao Kuang
 
Ao Kuang
6,596
1,326
3,466
5,218
11,644
6,543
2,224
2,714
8,930
14,992
0
L
Jormungandr
BigGeo11
Jormungandr
13,322
4,278
886
1,352
15,500
15,936
0
5,623
9,877
28,325
0
W
Heimdallr
Luxes8401
Heimdallr
25,217
5,745
1,695
1,904
11,052
7,266
1,516
1,414
9,638
0
46,576
L
8,378
1,593
1,512
2,150
16,964
11,206
0
7,173
9,791
0
11,848
L
16,142
14,172
779
5,906
13,660
6,176
944
5,222
8,438
0
32,064
W
Sun Wukong
jakndaxter1
Sun Wukong
8,276
1,434
1,366
10,711
23,663
25,084
389
2,613
20,501
0
20,150
L
Hachiman
kscogs43
Hachiman
26,344
14,309
835
9,007
16,336
7,132
336
6,823
9,513
0
48,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,186
Gold Earned
52,366
110
Minions Killed
112
0
Camps Cleared
0
1,133,931
Distance Traveled
1,304,801
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,335
641
4
0
0
249,414
1
W
Khepri
10,526
810
21
2
0
266,773
1
W
Ares
10,013
770
20
2
0
237,071
1
W
Ao Kuang
10,007
770
17
1
0
252,008
0
L
Jormungandr
8,736
672
21
2
0
209,294
0
W
Heimdallr
11,579
891
39
3
0
271,617
0
L
Tyr
8,998
692
9
1
0
259,221
0
L
Rama
8,869
682
31
2
0
201,790
1
W
Sun Wukong
10,241
788
15
1
0
277,332
0
L
Hachiman
10,248
788
45
3
0
214,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role