Player Matchup

Hou Yi
Hou Yi
DarthRagnos
Hou Yi
Level 128
God Stats
2W - 2L
1,257 SR
Queue Stats
22W - 10L
1,634 Elo+
Party 2
Guan Yu
Guan Yu
GraphicWind
Guan Yu
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
143W - 86L
1,809 Elo+
Party 2
Janus
Janus
LazerSplyf
Janus
Level 86
God Stats
137W - 154L
1,481 SR
Queue Stats
138W - 157L
1,405 Elo+
Solo
Achilles
Achilles
TweetIeDee
Achilles
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 5L
1,730 Elo+
Party 2
Agni
Agni
TweetleDumb
Agni
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 8L
1,634 Elo+
Party 2
Team Averages
Level 60
1,448 SR
1,642 Elo+

VS

Team Averages
Level 87
1,676 SR
1,652 Elo+
Tyr
Tyr
Khonr
Tyr
Level 135
God Stats
2W - 2L
1,670 SR
Queue Stats
51W - 24L
1,757 Elo+
Party 1
Shiva
Shiva
NeithsNockers
Shiva
Level 13
God Stats
1W - 1L
1,619 SR
Queue Stats
16W - 8L
1,752 Elo+
Party 1
Discordia
Discordia
TeaJaey
Discordia
Level 127
God Stats
6W - 6L
1,679 SR
Queue Stats
76W - 33L
1,539 Elo+
Party 1
Medusa
Medusa
apeeps10
Medusa
Level 122
God Stats
10W - 6L
1,808 SR
Queue Stats
159W - 96L
1,712 Elo+
Party 1
Ymir
Ymir
cypress4709
Ymir
Level 40
God Stats
33W - 17L
1,602 SR
Queue Stats
133W - 175L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
2 / 3 / 6
9,877
494
7,933
10,790
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
GraphicWind
Guan Yu
18
6 / 1 / 10
11,951
598
17,112
22,558
31,309
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
15
0 / 4 / 1
9,440
472
1,696
11,830
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
TweetIeDee
Achilles
18
6 / 4 / 7
11,221
561
14,477
17,800
7,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
10 / 2 / 4
12,587
629
12,885
10,724
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Khonr
Tyr
13
3 / 5 / 4
8,648
432
4,682
18,772
15,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 4 / 5
9,203
460
10,327
14,660
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
TeaJaey
Discordia
15
3 / 5 / 1
9,339
467
7,829
12,604
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
apeeps10
Medusa
16
5 / 4 / 1
9,759
488
10,347
12,446
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 6 / 0
9,268
463
7,441
15,271
10,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
24
Kills
14
14
Deaths
24
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
3
6
1.67
W
Guan Yu
GraphicWind
Guan Yu
6
1
10
11
L
Tyr
Khonr
Tyr
3
5
4
1
W
Janus
0
4
1
0.13
L
2
4
5
1.13
L
Discordia
TeaJaey
Discordia
3
5
1
0.7
W
Achilles
TweetIeDee
Achilles
6
4
7
2.38
W
10
2
4
6
L
Medusa
apeeps10
Medusa
5
4
1
1.38
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,103
Damage
40,626
73,702
Taken
73,753
48,116
Mitigated
38,827
28,866
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,933
5,271
0
3,489
10,790
2,909
3,491
1,122
9,668
0
50,696
W
Guan Yu
GraphicWind
Guan Yu
17,112
2,137
2,592
9,043
22,558
31,309
460
5,768
16,790
0
71,255
L
Tyr
Khonr
Tyr
4,682
396
0
3,606
18,772
15,674
0
4,929
13,843
0
22,943
W
Janus
1,696
66
0
3,942
11,830
2,599
405
779
10,924
51,512
0
L
10,327
2,609
845
5,519
14,660
5,192
0
2,105
12,555
0
66,583
L
Discordia
TeaJaey
Discordia
7,829
421
51
2,403
12,604
3,030
0
4,327
8,277
60,940
0
W
Achilles
TweetIeDee
Achilles
14,477
5,375
0
6,838
17,800
7,289
328
4,242
13,382
0
90,627
W
12,885
686
0
2,962
10,724
4,010
1,337
4,805
5,919
99,284
0
L
Medusa
apeeps10
Medusa
10,347
3,879
0
3,316
12,446
3,973
0
1,583
10,863
0
69,956
L
7,441
1,314
11
2,996
15,271
10,958
235
1,637
13,634
52,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,076
Gold Earned
46,217
534
Minions Killed
498
0
Camps Cleared
0
2,064,251
Distance Traveled
1,829,810
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,877
494
74
4
0
363,206
5
W
Guan Yu
11,951
598
120
6
0
421,083
1
L
Tyr
8,648
432
35
2
0
410,086
7
W
Janus
9,440
472
82
4
0
420,338
1
L
Shiva
9,203
460
123
6
0
392,608
4
L
Discordia
9,339
467
110
6
0
358,164
3
W
Achilles
11,221
561
109
5
0
447,803
1
W
Agni
12,587
629
149
7
0
411,821
5
L
Medusa
9,759
488
121
6
0
352,208
6
L
Ymir
9,268
463
109
5
0
316,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role