Player Matchup

Medusa
Medusa
BlackColorZ
Medusa
Level 156
God Stats
1W - 4L
1,347 SR
Queue Stats
285W - 249L
1,585 Elo+
Party 2
Sylvanus
Sylvanus
Charlypower45
Sylvanus
Level 160
God Stats
29W - 35L
1,409 SR
Queue Stats
391W - 354L
1,576 Elo+
Party 2
Fenrir
Fenrir
IAMFUZZY
Fenrir
Level 109
God Stats
63W - 67L
1,552 SR
Queue Stats
307W - 295L
1,553 Elo+
Party 3
Ymir
Ymir
Onionmuffins101
Ymir
Level 95
God Stats
22W - 23L
1,523 SR
Queue Stats
75W - 82L
1,509 Elo+
Party 3
Shiva
Shiva
Yourchoice555
Shiva
Level 126
God Stats
9W - 14L
1,476 SR
Queue Stats
178W - 164L
1,549 Elo+
Party 3
Team Averages
Level 129
1,461 SR
1,554 Elo+

VS

Team Averages
Level 103
1,472 SR
1,515 Elo+
Yemoja
Yemoja
LowBall3r
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,543 Elo+
Solo
Neith
Neith
LtCumAss
Neith
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 83L
1,517 Elo+
Party 1
Nox
Nox
MrMasterBait
Nox
Level 88
God Stats
1W - 5L
1,511 SR
Queue Stats
207W - 218L
1,458 Elo+
Party 1
Skadi
Skadi
RogueKakashi
Skadi
Level 88
God Stats
4W - 4L
1,352 SR
Queue Stats
154W - 148L
1,567 Elo+
Party 1
Achilles
Achilles
crazychubbs1999
Achilles
Level 129
God Stats
0W - 5L
1,497 SR
Queue Stats
203W - 186L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 1 / 4
11,408
600
8,330
9,319
3,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Charlypower45
Sylvanus
15
3 / 0 / 10
10,220
538
6,647
10,334
13,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
IAMFUZZY
Fenrir
18
10 / 4 / 3
11,198
589
16,327
17,036
7,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 2 / 4
10,671
562
8,027
12,787
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
1 / 1 / 3
11,146
587
9,901
15,458
16,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LowBall3r
Yemoja
13
1 / 3 / 6
8,233
433
6,591
13,530
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
LtCumAss
Neith
17
2 / 4 / 2
10,571
556
5,899
11,237
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 4
8,450
445
8,622
13,188
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 5 / 4
9,760
514
12,343
11,245
3,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
15
0 / 2 / 2
8,509
448
8,395
14,573
15,485
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
20
Kills
7
8
Deaths
20
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
1
4
4
W
Sylvanus
Charlypower45
Sylvanus
3
0
10
8
W
Fenrir
IAMFUZZY
Fenrir
10
4
3
2.88
L
Yemoja
LowBall3r
Yemoja
1
3
6
1.33
L
Neith
LtCumAss
Neith
2
4
2
0.75
L
1
6
4
0.5
W
4
2
4
3
L
3
5
4
1
W
1
1
3
2.5
L
Achilles
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,232
Damage
41,850
64,934
Taken
63,773
47,925
Mitigated
38,685
22,460
Healing
15,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,330
4,012
0
1,672
9,319
3,945
814
1,304
8,015
0
104,510
W
Sylvanus
Charlypower45
Sylvanus
6,647
941
2,704
4,689
10,334
13,572
0
3,280
7,054
31,341
0
W
Fenrir
IAMFUZZY
Fenrir
16,327
3,943
0
5,841
17,036
7,568
0
4,183
12,853
0
88,923
L
Yemoja
LowBall3r
Yemoja
6,591
898
1,069
3,148
13,530
11,603
0
4,989
8,541
26,421
0
L
Neith
LtCumAss
Neith
5,899
1,549
0
2,246
11,237
3,457
1,772
1,208
10,029
0
79,432
L
8,622
1,046
0
3,250
13,188
4,283
0
3,509
9,679
56,730
0
W
8,027
2,080
0
2,925
12,787
6,816
0
4,226
8,561
84,157
0
L
12,343
6,486
0
1,284
11,245
3,857
0
3,398
7,847
0
71,473
W
9,901
1,740
0
4,629
15,458
16,024
139
2,220
13,238
0
75,663
L
Achilles
8,395
1,519
0
4,488
14,573
15,485
0
1,570
13,003
0
56,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,643
Gold Earned
45,523
624
Minions Killed
561
0
Camps Cleared
0
1,913,145
Distance Traveled
1,734,419
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,408
600
190
10
0
385,032
5
W
Sylvanus
10,220
538
31
2
0
343,297
8
W
Fenrir
11,198
589
110
6
0
415,491
3
L
Yemoja
8,233
433
39
2
0
324,347
5
L
Neith
10,571
556
170
9
0
353,978
7
L
Nox
8,450
445
101
5
0
342,392
1
W
Ymir
10,671
562
144
8
0
374,876
7
L
Skadi
9,760
514
141
7
0
337,862
7
W
Shiva
11,146
587
149
8
0
394,449
3
L
Achilles
8,509
448
110
6
0
375,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role