Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
B1G_E_79
Medusa
Level 52
God Stats
3W - 3L
1,477 SR
Queue Stats
52W - 53L
1,392 Elo+
Party 2
Agni
Agni
DexterityOswald
Agni
Level 112
God Stats
3W - 2L
1,910 SR
Queue Stats
106W - 111L
1,497 Elo+
Solo
Fenrir
Fenrir
DustinScarb
Fenrir
Level 47
God Stats
4W - 1L
1,273 SR
Queue Stats
59W - 53L
1,402 Elo+
Party 2
Athena
Athena
PickleRickleTV
Athena
Level 45
God Stats
3W - 3L
1,775 SR
Queue Stats
6W - 9L
1,358 Elo+
Solo
Team Averages
Level 75
1,587 SR
1,430 Elo+

VS

Team Averages
Level 79
1,477 SR
1,397 Elo+
Scylla
Scylla
Lil_Kenja
Scylla
Level 54
God Stats
8W - 8L
1,695 SR
Queue Stats
756W - 803L
1,331 Elo+
Solo
Xbalanque
Xbalanque
NaPHel4
Xbalanque
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 223L
1,398 Elo+
Party 1
Ne Zha
Ne Zha
in4ern0
Ne Zha
Level 89
God Stats
1W - 4L
1,161 SR
Queue Stats
236W - 241L
1,400 Elo+
Party 1
Ymir
Ymir
jtroz
Ymir
Level 120
God Stats
9W - 8L
1,312 SR
Queue Stats
355W - 324L
1,435 Elo+
Solo
Bacchus
Bacchus
spilledpotato
Bacchus
Level 46
God Stats
3W - 5L
1,718 SR
Queue Stats
69W - 70L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 2 / 2
7,449
532
6,380
8,688
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
B1G_E_79
Medusa
13
8 / 2 / 3
8,010
572
12,004
8,519
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 1 / 3
8,562
612
6,761
4,319
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
4 / 3 / 3
8,197
586
4,875
9,382
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 2 / 8
6,944
496
3,428
9,297
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lil_Kenja
Scylla
11
1 / 3 / 1
6,529
466
1,506
6,085
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
NaPHel4
Xbalanque
10
1 / 7 / 4
6,183
442
4,938
10,237
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
in4ern0
Ne Zha
11
4 / 7 / 1
7,198
514
5,395
11,922
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
jtroz
Ymir
13
2 / 2 / 1
7,931
567
5,999
10,434
8,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
10
2 / 3 / 3
6,692
478
4,314
10,587
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
22
Kills
10
10
Deaths
22
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
2
1.5
W
Medusa
B1G_E_79
Medusa
8
2
3
4.75
W
6
1
3
7.5
W
Fenrir
4
3
3
1.83
L
Scylla
Lil_Kenja
Scylla
1
3
1
0.5
L
Xbalanque
NaPHel4
Xbalanque
1
7
4
0.43
W
2
2
8
3
L
Ne Zha
in4ern0
Ne Zha
4
7
1
0.64
L
Ymir
jtroz
Ymir
2
2
1
1.25
L
Bacchus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,448
Damage
22,152
40,205
Taken
49,265
19,278
Mitigated
23,973
7,942
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,380
1,263
0
2,716
8,688
5,902
515
5,304
3,384
41,158
0
W
Medusa
B1G_E_79
Medusa
12,004
5,464
0
2,966
8,519
2,927
352
2,022
6,497
0
50,029
W
6,761
83
0
400
4,319
1,415
0
501
3,818
50,432
0
W
Fenrir
4,875
866
0
920
9,382
3,378
0
1,677
7,705
0
53,173
L
Scylla
Lil_Kenja
Scylla
1,506
286
0
380
6,085
1,577
305
1,608
4,477
27,835
0
L
Xbalanque
NaPHel4
Xbalanque
4,938
2,170
0
1,840
10,237
1,914
0
1,097
9,140
0
37,643
W
3,428
982
0
940
9,297
5,656
345
2,315
6,982
12,266
0
L
Ne Zha
in4ern0
Ne Zha
5,395
3,242
0
1,216
11,922
3,169
0
4,415
7,507
0
37,679
L
Ymir
jtroz
Ymir
5,999
2,216
0
2,337
10,434
8,456
0
7,140
3,294
50,549
0
L
Bacchus
4,314
663
66
1,210
10,587
8,857
0
2,309
8,278
13,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,162
Gold Earned
34,533
364
Minions Killed
318
0
Camps Cleared
0
1,262,628
Distance Traveled
1,228,271
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,449
532
72
5
0
222,732
0
W
Medusa
8,010
572
83
6
0
224,797
1
W
Agni
8,562
612
95
7
0
293,555
5
W
Fenrir
8,197
586
92
7
0
285,420
3
L
Scylla
6,529
466
51
4
0
229,740
0
L
Xbalanque
6,183
442
66
5
0
227,879
4
W
Athena
6,944
496
22
2
0
236,124
0
L
Ne Zha
7,198
514
74
5
0
258,630
0
L
Ymir
7,931
567
106
8
0
244,533
2
L
Bacchus
6,692
478
21
2
0
267,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role