Player Matchup

Bellona
Bellona
 
Bellona
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Manubonicalzi999
Nu Wa
Level 27
God Stats
7W - 5L
1,217 SR
Queue Stats
248W - 337L
1,255 Elo+
Party 1
Thanatos
Thanatos
Paterno725
Thanatos
Level 62
God Stats
5W - 12L
1,286 SR
Queue Stats
251W - 339L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
Suêmar
Danzaburou
Level 110
God Stats
7W - 6L
1,590 SR
Queue Stats
177W - 152L
1,489 Elo+
Party 3
Cthulhu
Cthulhu
UNÐEAÐ
Cthulhu
Level 42
God Stats
2W - 1L
1,609 SR
Queue Stats
61W - 33L
1,642 Elo+
Party 3
Team Averages
Level 61
1,440 SR
1,463 Elo+

VS

Team Averages
Level 78
1,408 SR
1,382 Elo+
Ganesha
Ganesha
D4nOn1
Ganesha
Level 85
God Stats
14W - 21L
1,359 SR
Queue Stats
569W - 681L
1,409 Elo+
Party 2
Terra
Terra
ImPastel
Terra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,324 Elo+
Party 2
Hou Yi
Hou Yi
Kollander
Hou Yi
Level 103
God Stats
68W - 42L
1,530 SR
Queue Stats
238W - 234L
1,423 Elo+
Solo
Chang'e
Chang'e
XablauAugustus
Chang'e
Level 75
God Stats
0W - 2L
1,241 SR
Queue Stats
211W - 288L
1,403 Elo+
Party 2
Cliodhna
Cliodhna
paulokorat hue
Cliodhna
Level 83
God Stats
6W - 10L
1,412 SR
Queue Stats
258W - 343L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 4 / 6
11,233
562
13,548
16,036
14,481
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
8 / 0 / 9
11,970
599
14,516
6,769
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Paterno725
Thanatos
17
5 / 3 / 5
10,425
521
7,767
14,094
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Suêmar
Danzaburou
18
3 / 2 / 8
10,556
528
11,394
13,432
5,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
UNÐEAÐ
Cthulhu
18
7 / 1 / 7
10,988
549
14,827
14,607
13,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
D4nOn1
Ganesha
16
0 / 6 / 4
9,836
492
9,077
19,860
14,991
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
ImPastel
Terra
12
0 / 5 / 2
7,730
387
3,610
15,960
12,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Kollander
Hou Yi
15
4 / 7 / 0
9,507
475
9,944
14,594
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 5 / 3
8,884
444
6,775
15,356
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
18
6 / 4 / 1
10,559
528
7,581
16,021
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
27
Kills
10
10
Deaths
27
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
4
6
1.75
L
Ganesha
D4nOn1
Ganesha
0
6
4
0.33
L
Terra
ImPastel
Terra
0
5
2
0.2
L
Hou Yi
Kollander
Hou Yi
4
7
0
0.57
W
8
0
9
12.5
W
Thanatos
Paterno725
Thanatos
5
3
5
2.5
W
Danzaburou
Suêmar
Danzaburou
3
2
8
3.5
W
Cthulhu
UNÐEAÐ
Cthulhu
7
1
7
10.5
L
0
5
3
0.3
L
Cliodhna
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,052
Damage
36,987
64,938
Taken
81,791
41,307
Mitigated
42,038
26,315
Healing
21,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,548
5,713
0
4,071
16,036
14,481
2,048
6,508
9,528
337
73,855
L
Ganesha
D4nOn1
Ganesha
9,077
993
0
4,945
19,860
14,991
0
2,053
17,655
68,681
0
L
Terra
ImPastel
Terra
3,610
734
509
3,887
15,960
12,631
29
7,472
8,252
21,814
0
L
Hou Yi
Kollander
Hou Yi
9,944
3,815
0
2,137
14,594
3,932
315
5,268
9,170
0
59,002
W
14,516
2,737
0
2,030
6,769
2,586
436
1,813
4,882
79,630
0
W
Thanatos
Paterno725
Thanatos
7,767
1,263
0
13,437
14,094
4,789
68
3,226
10,826
0
57,471
W
Danzaburou
Suêmar
Danzaburou
11,394
6,872
0
5,214
13,432
5,595
3,842
3,139
10,226
0
80,871
W
Cthulhu
UNÐEAÐ
Cthulhu
14,827
901
292
1,271
14,607
13,856
711
4,383
10,014
56,911
6,413
L
6,775
389
632
6,737
15,356
4,655
0
7,149
8,077
71,764
0
L
Cliodhna
7,581
56
0
2,893
16,021
5,829
0
6,069
9,796
0
69,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,172
Gold Earned
46,516
599
Minions Killed
540
0
Camps Cleared
0
2,028,865
Distance Traveled
1,850,436
33
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,233
562
132
7
0
359,487
8
L
Ganesha
9,836
492
133
7
0
368,335
1
L
Terra
7,730
387
39
2
0
340,962
2
L
Hou Yi
9,507
475
112
6
0
337,154
0
W
Nu Wa
11,970
599
140
7
0
407,532
11
W
Thanatos
10,425
521
109
5
0
438,694
0
W
Danzaburou
10,556
528
131
7
0
384,666
6
W
Cthulhu
10,988
549
87
4
0
438,486
8
L
Chang'e
8,884
444
128
6
0
381,521
5
L
Cliodhna
10,559
528
128
6
0
422,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role