Player Matchup

Skadi
Skadi
Ace Phantom2001
Skadi
Level 55
God Stats
8W - 7L
1,806 SR
Queue Stats
46W - 50L
1,595 Elo+
Party 2
Jormungandr
Jormungandr
ForsakenPhizX
Jormungandr
Level 109
God Stats
8W - 6L
1,611 SR
Queue Stats
114W - 125L
1,460 Elo+
Party 2
Janus
Janus
IllIJahIllI
Janus
Level 69
God Stats
17W - 16L
1,568 SR
Queue Stats
58W - 68L
1,480 Elo+
Party 2
Achilles
Achilles
OGC GodPhizX
Achilles
Level 85
God Stats
3W - 3L
1,281 SR
Queue Stats
41W - 38L
1,471 Elo+
Party 2
Bacchus
Bacchus
TheAttackPlan24
Bacchus
Level 42
God Stats
1W - 7L
1,341 SR
Queue Stats
64W - 84L
1,261 Elo+
Party 2
Team Averages
Level 72
1,522 SR
1,453 Elo+

VS

Team Averages
Level 74
1,539 SR
1,463 Elo+
Atlas
Atlas
 
Atlas
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
COMAPOOL
Guan Yu
Level 109
God Stats
5W - 8L
1,147 SR
Queue Stats
265W - 288L
1,357 Elo+
Solo
Hades
Hades
LONE WOLF3400
Hades
Level 69
God Stats
1W - 6L
1,398 SR
Queue Stats
159W - 170L
1,412 Elo+
Party 1
Ymir
Ymir
Marine M1ke K
Ymir
Level 47
God Stats
0W - 1L
1,834 SR
Queue Stats
4W - 10L
1,553 Elo+
Party 1
Skadi
Skadi
Mr Jekyll6561
Skadi
Level 67
God Stats
9W - 8L
1,816 SR
Queue Stats
117W - 123L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
6,823
487
4,674
6,313
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ForsakenPhizX
Jormungandr
12
2 / 2 / 2
7,060
504
5,426
10,331
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 0 / 2
7,173
512
2,867
3,931
2,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
OGC GodPhizX
Achilles
15
7 / 0 / 2
8,393
600
9,876
10,817
5,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 4
7,197
514
5,253
6,139
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 2 / 1
6,249
446
4,516
10,392
4,444
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
COMAPOOL
Guan Yu
13
0 / 2 / 0
7,648
546
3,339
10,292
6,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 6 / 0
6,416
458
5,707
10,768
4,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 2 / 0
6,325
452
1,520
6,488
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 1
6,839
489
6,899
6,415
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
1
0.75
W
3
2
2
2
L
Guan Yu
COMAPOOL
Guan Yu
0
2
0
0
W
Jormungandr
ForsakenPhizX
Jormungandr
2
2
2
1.5
W
0
0
2
1
L
1
6
0
0.17
L
0
2
0
0
L
2
1
1
2.5
W
Achilles
OGC GodPhizX
Achilles
7
0
2
8
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,096
Damage
21,981
37,531
Taken
44,355
19,767
Mitigated
20,794
8,821
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,516
1,644
0
3,286
10,392
4,444
0
3,299
7,093
39,099
0
W
4,674
2,176
0
2,486
6,313
1,515
27
2,911
3,402
0
33,173
L
Guan Yu
COMAPOOL
Guan Yu
3,339
276
0
3,704
10,292
6,283
0
3,221
6,958
0
49,807
W
Jormungandr
ForsakenPhizX
Jormungandr
5,426
1,615
0
1,831
10,331
4,538
168
3,478
6,853
44,388
0
W
2,867
596
0
1,313
3,931
2,611
658
0
3,931
47,576
0
L
5,707
424
0
3,100
10,768
4,031
407
2,647
7,883
29,032
0
L
1,520
390
137
1,144
6,488
4,155
0
3,190
3,298
14,188
0
L
6,899
3,318
0
1,906
6,415
1,881
0
1,189
5,055
0
40,706
W
Achilles
OGC GodPhizX
Achilles
9,876
3,360
0
1,819
10,817
5,464
68
2,557
8,260
0
58,644
W
5,253
423
0
1,372
6,139
5,639
29
2,797
3,342
19,881
1,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,646
Gold Earned
33,477
371
Minions Killed
320
0
Camps Cleared
0
1,320,956
Distance Traveled
1,389,361
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,249
446
43
3
0
271,481
1
W
Skadi
6,823
487
70
5
0
243,722
4
L
Guan Yu
7,648
546
108
8
0
304,760
5
W
Jormungandr
7,060
504
85
6
0
257,480
5
W
Janus
7,173
512
89
6
0
231,109
0
L
Hades
6,416
458
58
4
0
240,311
2
L
Ymir
6,325
452
42
3
0
252,488
0
L
Skadi
6,839
489
69
5
0
320,321
1
W
Achilles
8,393
600
96
7
0
306,483
4
W
Bacchus
7,197
514
31
2
0
282,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role