Player Matchup

Bastet
Bastet
 
Bastet
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Osiris
Osiris
Han1709
Osiris
Level 86
God Stats
3W - 3L
1,323 SR
Queue Stats
116W - 180L
1,404 Elo+
Party 3
Sol
Sol
Pintaa_
Sol
Level 122
God Stats
4W - 8L
1,740 SR
Queue Stats
156W - 232L
1,450 Elo+
Party 3
Medusa
Medusa
SoumaHS
Medusa
Level 28
God Stats
2W - 0L
1,744 SR
Queue Stats
18W - 28L
1,378 Elo+
Party 4
Sylvanus
Sylvanus
autist_toast45
Sylvanus
Level 13
God Stats
4W - 1L
1,646 SR
Queue Stats
15W - 17L
1,447 Elo+
Party 3
Team Averages
Level 60
1,591 SR
1,436 Elo+

VS

Team Averages
Level 42
1,430 SR
1,410 Elo+
Ares
Ares
Gilgameh017
Ares
Level 46
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Zeus
Zeus
SND Tonyy6106
Zeus
Level 85
God Stats
0W - 2L
1,311 SR
Queue Stats
229W - 243L
1,395 Elo+
Party 1
Tsukuyomi
Tsukuyomi
djkidu72
Tsukuyomi
Level 24
God Stats
0W - 2L
1,261 SR
Queue Stats
8W - 19L
1,284 Elo+
Party 1
Achilles
Achilles
soyCypher
Achilles
Level 31
God Stats
13W - 7L
1,604 SR
Queue Stats
232W - 193L
1,546 Elo+
Party 2
Medusa
Medusa
tobicuevas
Medusa
Level 25
God Stats
4W - 3L
1,674 SR
Queue Stats
80W - 47L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 1 / 2
7,419
618
3,289
7,153
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
Han1709
Osiris
13
3 / 2 / 0
7,518
627
7,711
9,759
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
11
0 / 2 / 3
7,014
585
2,804
4,739
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
SoumaHS
Medusa
11
4 / 3 / 1
7,097
591
5,794
6,312
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
11
4 / 1 / 5
7,032
586
7,343
7,135
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
5,629
469
3,068
9,359
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 2 / 0
6,624
552
6,609
6,409
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
djkidu72
Tsukuyomi
10
2 / 4 / 2
6,040
503
3,119
7,624
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
soyCypher
Achilles
11
2 / 2 / 0
6,207
517
4,420
11,331
5,917
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
tobicuevas
Medusa
7
1 / 2 / 1
4,809
401
3,385
5,061
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
9
9
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
2
4
L
0
4
4
0.5
W
Osiris
Han1709
Osiris
3
2
0
1.5
W
Sol
0
2
3
0.75
L
4
2
0
2
W
Medusa
SoumaHS
Medusa
4
3
1
1.5
W
Sylvanus
4
1
5
6.5
L
Tsukuyomi
djkidu72
Tsukuyomi
2
4
2
0.75
L
Achilles
soyCypher
Achilles
2
2
0
1
L
Medusa
tobicuevas
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,941
Damage
20,601
35,098
Taken
39,784
16,613
Mitigated
15,524
14,728
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,289
695
0
4,300
7,153
2,187
0
3,210
3,803
0
42,478
L
3,068
161
0
725
9,359
4,892
0
4,599
4,760
10,590
0
W
Osiris
Han1709
Osiris
7,711
3,225
0
3,651
9,759
5,936
0
273
9,486
0
46,187
W
Sol
2,804
380
0
1,707
4,739
1,307
246
1,832
2,672
32,261
0
L
6,609
705
0
1,302
6,409
1,544
0
1,670
4,739
35,120
0
W
Medusa
SoumaHS
Medusa
5,794
2,398
0
868
6,312
1,887
2,640
1,395
4,875
0
38,339
W
Sylvanus
7,343
2,103
698
3,504
7,135
5,296
280
2,528
4,585
22,442
6,206
L
Tsukuyomi
djkidu72
Tsukuyomi
3,119
1,165
0
1,769
7,624
2,361
0
1,666
5,958
0
24,009
L
Achilles
soyCypher
Achilles
4,420
931
0
2,782
11,331
5,917
0
825
10,506
0
32,605
L
Medusa
tobicuevas
Medusa
3,385
1,253
0
1,106
5,061
810
0
707
4,354
0
20,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
29,309
369
Minions Killed
255
0
Camps Cleared
0
1,114,802
Distance Traveled
1,087,308
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,419
618
87
7
0
240,641
1
L
Ares
5,629
469
15
1
0
219,463
0
W
Osiris
7,518
627
89
7
0
227,026
4
W
Sol
7,014
585
78
7
0
225,202
2
L
Zeus
6,624
552
69
6
0
205,334
1
W
Medusa
7,097
591
63
5
0
203,920
3
W
Sylvanus
7,032
586
52
4
0
218,013
3
L
Tsukuyomi
6,040
503
58
5
0
259,166
1
L
Achilles
6,207
517
77
6
0
229,410
3
L
Medusa
4,809
401
36
3
0
173,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role