Player Matchup

Thor
Thor
FallenFlik
Thor
Level 88
God Stats
1W - 3L
1,296 SR
Queue Stats
152W - 127L
1,586 Elo+
Party 1
Scylla
Scylla
GreenGaint
Scylla
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 149L
1,607 Elo+
Party 1
Osiris
Osiris
LooseyGo0sey
Osiris
Level 67
God Stats
1W - 5L
1,715 SR
Queue Stats
134W - 98L
1,604 Elo+
Party 1
Cliodhna
Cliodhna
StealthyAban
Cliodhna
Level 91
God Stats
4W - 1L
1,858 SR
Queue Stats
141W - 99L
1,650 Elo+
Party 1
Medusa
Medusa
Zereye
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,466 Elo+
Party 1
Team Averages
Level 77
1,574 SR
1,582 Elo+

VS

Team Averages
Level 111
1,431 SR
1,523 Elo+
Anubis
Anubis
CoNduXiTyDelato
Anubis
Level 159
God Stats
8W - 16L
1,485 SR
Queue Stats
650W - 642L
1,534 Elo+
Party 2
Zeus
Zeus
ESFLACHAMP
Zeus
Level 152
God Stats
5W - 2L
1,252 SR
Queue Stats
290W - 254L
1,539 Elo+
Party 2
Osiris
Osiris
NotTheOnlyMe
Osiris
Level 100
God Stats
4W - 7L
1,424 SR
Queue Stats
482W - 483L
1,443 Elo+
Solo
Ymir
Ymir
YSoSalty3669
Ymir
Level 18
God Stats
2W - 1L
1,675 SR
Queue Stats
343W - 311L
1,575 Elo+
Party 2
Ganesha
Ganesha
xXDOMIN8TORXx
Ganesha
Level 126
God Stats
2W - 1L
1,320 SR
Queue Stats
178W - 156L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
8,642
720
7,585
12,194
9,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
GreenGaint
Scylla
15
2 / 7 / 6
8,976
748
22,383
11,985
4,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
14
1 / 6 / 4
7,372
614
7,243
12,222
14,243
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
StealthyAban
Cliodhna
15
3 / 9 / 2
8,452
704
8,738
13,000
4,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Medusa
Zereye
Medusa
14
2 / 8 / 3
7,949
662
7,823
10,614
3,185
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 22
11,033
919
14,687
9,340
5,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
17 / 2 / 15
11,706
976
22,559
7,249
3,551
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
16
9 / 3 / 13
10,023
835
8,866
12,146
16,209
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 2 / 23
9,381
782
3,121
14,818
18,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
17
0 / 2 / 31
10,455
871
6,334
23,369
24,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
140
11
Kills
36
36
Deaths
11
18
Assists
104
Player
Kills
Deaths
Assists
KDA
W
8
2
22
9.5
W
17
2
15
12.25
L
3
6
3
0.75
L
Scylla
GreenGaint
Scylla
2
7
6
0.71
L
Osiris
1
6
4
0.5
W
Osiris
9
3
13
5.17
L
Cliodhna
StealthyAban
Cliodhna
3
9
2
0.44
W
2
2
23
6.75
L
Medusa
Zereye
Medusa
2
8
3
0.44
W
Ganesha
0
2
31
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,772
Damage
55,567
60,015
Taken
66,922
36,201
Mitigated
68,837
5,478
Healing
24,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,687
315
2,019
2,332
9,340
5,947
2,123
3,256
5,809
38,668
0
W
22,559
2,486
2,741
1,965
7,249
3,551
1,673
1,667
5,356
37,606
0
L
7,585
1,737
0
1,334
12,194
9,612
0
9,327
2,867
0
11,356
L
Scylla
GreenGaint
Scylla
22,383
657
835
2,380
11,985
4,625
0
9,308
2,677
36,084
0
L
Osiris
7,243
1,367
207
251
12,222
14,243
0
8,771
3,451
0
13,108
W
Osiris
8,866
1,189
1,264
1,068
12,146
16,209
957
4,225
7,472
0
18,072
L
Cliodhna
StealthyAban
Cliodhna
8,738
648
0
471
13,000
4,536
0
10,149
2,851
0
17,635
W
3,121
348
1,335
1,033
14,818
18,672
677
4,295
10,128
6,974
0
L
Medusa
Zereye
Medusa
7,823
3,166
0
0
10,614
3,185
0
9,146
1,468
0
12,121
W
Ganesha
6,334
1,087
1,624
8,939
23,369
24,458
521
7,567
15,142
18,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,391
Gold Earned
52,598
75
Minions Killed
131
0
Camps Cleared
0
986,235
Distance Traveled
1,048,277
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,033
919
62
5
0
195,106
1
W
Zeus
11,706
976
36
3
0
233,916
0
L
Thor
8,642
720
12
1
0
205,630
2
L
Scylla
8,976
748
33
3
0
197,212
1
L
Osiris
7,372
614
7
1
0
216,711
1
W
Osiris
10,023
835
15
1
0
194,273
0
L
Cliodhna
8,452
704
14
1
0
183,982
0
W
Ymir
9,381
782
13
1
0
200,394
0
L
Medusa
7,949
662
9
1
0
182,700
0
W
Ganesha
10,455
871
5
0
0
224,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role