Player Matchup

Sylvanus
Sylvanus
Abramus
Sylvanus
Level 75
God Stats
7W - 4L
1,602 SR
Queue Stats
159W - 163L
1,457 Elo+
Party 2
Apollo
Apollo
Kuiraxu
Apollo
Level 116
God Stats
8W - 0L
1,833 SR
Queue Stats
29W - 33L
1,528 Elo+
Party 3
Nu Wa
Nu Wa
OmegaPhoneix
Nu Wa
Level 103
God Stats
8W - 8L
1,634 SR
Queue Stats
81W - 89L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
Seamores
Gilgamesh
Level 16
God Stats
5W - 3L
1,483 SR
Queue Stats
29W - 31L
1,528 Elo+
Party 3
Geb
Geb
hardc0nt
Geb
Level 27
God Stats
2W - 4L
1,234 SR
Queue Stats
17W - 21L
1,376 Elo+
Party 3
Team Averages
Level 67
1,557 SR
1,458 Elo+

VS

Team Averages
Level 91
1,382 SR
1,358 Elo+
Khepri
Khepri
BlackandredBld
Khepri
Level 160
God Stats
0W - 1L
1,528 SR
Queue Stats
3W - 6L
1,436 Elo+
Party 1
Ratatoskr
Ratatoskr
DaPanda
Ratatoskr
Level 118
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Ra
Ra
Malldawg
Ra
Level 3
God Stats
0W - 2L
1,328 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Jing Wei
Jing Wei
Qc_BeSt_1
Jing Wei
Level 39
God Stats
23W - 30L
1,558 SR
Queue Stats
41W - 64L
1,452 Elo+
Solo
Sol
Sol
SPAN7726
Sol
Level 137
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 5L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abramus
Sylvanus
18
3 / 0 / 6
11,139
743
6,861
17,664
22,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Kuiraxu
Apollo
19
4 / 1 / 9
11,454
764
20,790
12,699
8,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 1 / 9
10,423
695
15,307
7,414
3,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Seamores
Gilgamesh
18
5 / 2 / 9
11,477
765
10,757
15,980
15,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 2 / 8
11,022
735
5,582
14,644
16,497
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,655
644
7,166
17,735
26,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
DaPanda
Ratatoskr
16
2 / 4 / 1
9,788
653
8,170
16,478
11,488
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 6 / 2
9,099
607
6,441
10,176
4,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Qc_BeSt_1
Jing Wei
16
0 / 2 / 2
9,481
632
7,800
13,224
5,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 4 / 0
10,483
699
13,926
11,262
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
18
Kills
6
6
Deaths
18
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Abramus
Sylvanus
3
0
6
6
L
0
2
2
0.5
L
Ratatoskr
DaPanda
Ratatoskr
2
4
1
0.63
W
Apollo
Kuiraxu
Apollo
4
1
9
8.5
L
1
6
2
0.33
W
2
1
9
6.5
L
Jing Wei
Qc_BeSt_1
Jing Wei
0
2
2
0.5
L
3
4
0
0.75
W
Gilgamesh
Seamores
Gilgamesh
5
2
9
4.75
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,297
Damage
43,503
68,401
Taken
68,875
66,617
Mitigated
52,124
25,179
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Abramus
Sylvanus
6,861
2,050
6,739
7,944
17,664
22,493
1,720
8,024
9,432
22,721
0
L
7,166
520
0
1,370
17,735
26,193
0
5,445
12,290
25,970
0
L
Ratatoskr
DaPanda
Ratatoskr
8,170
2,194
0
1,906
16,478
11,488
0
7,741
8,737
0
38,522
W
Apollo
Kuiraxu
Apollo
20,790
13,682
0
4,206
12,699
8,008
2,609
3,863
8,748
0
61,998
L
6,441
1,955
554
351
10,176
4,813
0
3,726
6,450
27,615
0
W
15,307
3,716
788
681
7,414
3,916
2,656
3,758
3,589
51,349
0
L
Jing Wei
Qc_BeSt_1
Jing Wei
7,800
3,363
0
2,479
13,224
5,480
143
4,441
8,783
0
41,882
L
13,926
3,842
0
2,048
11,262
4,150
1,351
6,494
4,768
49,804
0
W
Gilgamesh
Seamores
Gilgamesh
10,757
3,001
0
3,763
15,980
15,703
278
6,075
9,769
97
31,146
W
5,582
521
478
580
14,644
16,497
761
5,813
8,690
19,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,515
Gold Earned
48,506
264
Minions Killed
293
0
Camps Cleared
0
1,424,100
Distance Traveled
1,388,096
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,139
743
32
2
0
260,196
1
L
Khepri
9,655
644
27
2
0
297,417
1
L
Ratatoskr
9,788
653
58
4
0
286,324
1
W
Apollo
11,454
764
103
7
0
283,557
0
L
Ra
9,099
607
40
3
0
244,857
0
W
Nu Wa
10,423
695
53
4
0
277,870
3
L
Jing Wei
9,481
632
83
6
0
297,543
1
L
Sol
10,483
699
85
6
0
261,955
0
W
Gilgamesh
11,477
765
41
3
0
309,947
0
W
Geb
11,022
735
35
2
0
292,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role