Player Matchup

Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ImSimplyLouis
Ares
Level 28
God Stats
7W - 2L
1,826 SR
Queue Stats
131W - 82L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
Sclippy
Danzaburou
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 100L
1,538 Elo+
Party 2
Team Averages
Level 96
1,609 SR
1,537 Elo+

VS

Team Averages
Level 96
1,645 SR
1,671 Elo+
Zeus
Zeus
DrThunDurr420
Zeus
Level 125
God Stats
7W - 4L
1,589 SR
Queue Stats
19W - 20L
1,835 Elo+
Party 1
Medusa
Medusa
Pompai6
Medusa
Level 21
God Stats
1W - 0L
1,687 SR
Queue Stats
7W - 1L
1,679 Elo+
Party 1
Sylvanus
Sylvanus
vFALL3Nv
Sylvanus
Level 143
God Stats
3W - 0L
1,658 SR
Queue Stats
34W - 36L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 9 / 1
6,520
652
4,685
8,803
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 0
6,762
676
2,005
11,404
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Sclippy
Danzaburou
10
0 / 5 / 1
6,378
638
2,814
9,611
2,497
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 8
8,656
866
11,569
3,023
1,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Pompai6
Medusa
13
8 / 1 / 11
8,539
854
12,353
6,690
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
vFALL3Nv
Sylvanus
13
3 / 1 / 14
8,371
837
2,939
7,379
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
20
20
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
9
1
0.06
W
9
0
8
13
L
1
6
0
0.17
W
Medusa
Pompai6
Medusa
8
1
11
13.5
L
Danzaburou
Sclippy
Danzaburou
0
5
1
0.1
W
Sylvanus
vFALL3Nv
Sylvanus
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,504
Damage
26,861
29,818
Taken
17,092
9,174
Mitigated
10,202
2,836
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,685
640
175
284
8,803
1,653
0
3,444
5,359
21,244
0
W
11,569
921
0
0
3,023
1,329
479
2,060
963
21,971
0
L
2,005
25
107
933
11,404
5,024
0
5,325
6,079
5,682
0
W
Medusa
Pompai6
Medusa
12,353
5,833
0
924
6,690
3,346
1,000
2,068
4,622
0
37,779
L
Danzaburou
Sclippy
Danzaburou
2,814
668
187
1,150
9,611
2,497
0
5,956
3,655
0
17,912
W
Sylvanus
vFALL3Nv
Sylvanus
2,939
413
3,209
3,926
7,379
5,527
291
2,674
4,705
14,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,660
Gold Earned
25,566
97
Minions Killed
110
2
Camps Cleared
4
462,296
Distance Traveled
531,047
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,520
652
49
5
1
139,323
1
W
Zeus
8,656
866
23
2
0
196,158
0
L
Ares
6,762
676
6
1
0
147,433
5
W
Medusa
8,539
854
62
6
2
164,687
0
L
Danzaburou
6,378
638
42
4
1
175,540
4
W
Sylvanus
8,371
837
25
3
2
170,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role