Player Matchup

Nemesis
Nemesis
Bdubzs7588
Nemesis
Level 37
God Stats
2W - 7L
1,525 SR
Queue Stats
241W - 227L
1,522 Elo+
Solo
Sol
Sol
Iovemeplz
Sol
Level 62
God Stats
51W - 36L
1,633 SR
Queue Stats
539W - 531L
1,494 Elo+
Solo
Nu Wa
Nu Wa
QueenPam UwU
Nu Wa
Level 68
God Stats
11W - 7L
1,664 SR
Queue Stats
124W - 106L
1,617 Elo+
Party 2
Achilles
Achilles
iFaDz4837
Achilles
Level 89
God Stats
11W - 16L
1,508 SR
Queue Stats
143W - 146L
1,563 Elo+
Party 2
Neith
Neith
xCHERRYSx
Neith
Level 102
God Stats
18W - 26L
1,568 SR
Queue Stats
105W - 112L
1,517 Elo+
Party 2
Team Averages
Level 72
1,580 SR
1,543 Elo+

VS

Team Averages
Level 110
1,518 SR
1,499 Elo+
Anubis
Anubis
A Toxic Jester
Anubis
Level 159
God Stats
1W - 5L
1,285 SR
Queue Stats
645W - 636L
1,528 Elo+
Party 1
Mulan
Mulan
Kienamaru
Mulan
Level 104
God Stats
52W - 42L
1,604 SR
Queue Stats
179W - 187L
1,480 Elo+
Party 1
Da Ji
Da Ji
LInboundTTV
Da Ji
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 51L
1,513 Elo+
Party 1
Chiron
Chiron
Shaker 33
Chiron
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,468 Elo+
Solo
Atlas
Atlas
TheRooster1971
Atlas
Level 39
God Stats
5W - 2L
1,701 SR
Queue Stats
32W - 37L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bdubzs7588
Nemesis
12
4 / 0 / 3
6,689
669
4,508
5,590
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 3 / 2
6,609
661
7,063
8,319
1,311
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 4 / 6
6,161
616
4,734
7,439
3,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
iFaDz4837
Achilles
11
0 / 0 / 1
6,357
636
3,487
6,090
3,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
xCHERRYSx
Neith
11
5 / 2 / 0
7,087
709
3,933
3,466
820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
5,819
582
5,321
7,957
3,539
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Kienamaru
Mulan
9
0 / 1 / 0
4,844
484
2,468
5,821
4,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 4 / 2
5,261
526
4,280
7,251
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Shaker 33
Chiron
11
3 / 2 / 1
6,117
612
2,075
5,421
1,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 5 / 3
4,934
493
4,723
8,879
5,554
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
17
Kills
9
9
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Nemesis
Bdubzs7588
Nemesis
4
0
3
5.5
W
6
3
2
2.33
L
Mulan
Kienamaru
Mulan
0
1
0
0
L
2
4
2
0.75
W
2
4
6
1.25
L
Chiron
Shaker 33
Chiron
3
2
1
1.75
L
2
5
3
0.7
W
Achilles
iFaDz4837
Achilles
0
0
1
0.5
W
Neith
xCHERRYSx
Neith
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,725
Damage
18,867
30,904
Taken
35,329
10,365
Mitigated
16,218
11,265
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,321
458
0
2,764
7,957
3,539
0
4,760
3,197
32,582
0
W
Nemesis
Bdubzs7588
Nemesis
4,508
1,887
0
3,479
5,590
1,702
0
1,572
4,018
0
39,418
W
7,063
3,453
0
2,737
8,319
1,311
976
5,170
3,149
31,708
0
L
Mulan
Kienamaru
Mulan
2,468
504
0
1,488
5,821
4,098
0
228
5,593
0
20,370
L
4,280
910
0
1,802
7,251
1,901
0
1,589
5,662
0
21,215
W
4,734
2,004
528
1,533
7,439
3,475
0
2,620
4,819
19,287
685
L
Chiron
Shaker 33
Chiron
2,075
1,025
100
1,707
5,421
1,126
68
1,117
4,304
0
34,222
L
4,723
1,381
0
1,013
8,879
5,554
0
3,934
4,945
18,961
0
W
Achilles
iFaDz4837
Achilles
3,487
699
0
2,225
6,090
3,057
0
0
5,771
0
35,167
W
Neith
xCHERRYSx
Neith
3,933
1,405
0
763
3,466
820
0
682
2,784
0
34,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
26,975
335
Minions Killed
243
0
Camps Cleared
0
963,607
Distance Traveled
930,851
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,819
582
54
5
0
166,886
2
W
Nemesis
6,689
669
80
8
0
234,626
1
W
Sol
6,609
661
64
6
0
168,801
0
L
Mulan
4,844
484
47
5
0
209,311
2
L
Da Ji
5,261
526
44
4
0
174,600
0
W
Nu Wa
6,161
616
26
3
0
166,840
3
L
Chiron
6,117
612
70
7
0
198,376
2
L
Atlas
4,934
493
28
3
0
181,678
1
W
Achilles
6,357
636
86
9
0
208,181
2
W
Neith
7,087
709
79
8
0
185,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role