Player Matchup

Sol
Sol
BanditoIsaia
Sol
Level 81
God Stats
4W - 0L
1,754 SR
Queue Stats
90W - 83L
1,511 Elo+
Party 2
Shiva
Shiva
ForeverDeciding
Shiva
Level 88
God Stats
10W - 3L
1,746 SR
Queue Stats
88W - 73L
1,508 Elo+
Party 2
Cupid
Cupid
ShadowOwl3716
Cupid
Level 62
God Stats
6W - 4L
1,576 SR
Queue Stats
24W - 23L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kittykatkatey
Morgan Le Fay
Level 97
God Stats
2W - 1L
1,396 SR
Queue Stats
5W - 6L
1,246 Elo+
Solo
Artemis
Artemis
s0apych1cken
Artemis
Level 29
God Stats
41W - 33L
1,544 SR
Queue Stats
55W - 52L
1,495 Elo+
Party 2
Team Averages
Level 71
1,603 SR
1,454 Elo+

VS

Team Averages
Level 91
1,546 SR
1,570 Elo+
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ChaazeY
Apollo
Level 142
God Stats
0W - 1L
1,729 SR
Queue Stats
65W - 40L
1,537 Elo+
Party 1
Camazotz
Camazotz
chewfer01
Camazotz
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 46L
1,565 Elo+
Party 1
Yemoja
Yemoja
cricketfeet69
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,547 Elo+
Party 1
Mercury
Mercury
emeyer23
Mercury
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 13L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
9,865
1,409
9,587
5,061
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 3 / 11
9,191
1,313
10,950
10,261
11,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 13
8,625
1,232
6,583
6,042
2,750
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
kittykatkatey
Morgan Le Fay
15
7 / 2 / 11
10,208
1,458
15,189
8,012
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
s0apych1cken
Artemis
15
1 / 0 / 16
8,929
1,276
9,200
5,090
2,052
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

332

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 2 / 3
8,227
1,175
3,213
6,412
2,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
ChaazeY
Apollo
14
3 / 7 / 3
9,117
1,302
8,207
11,368
8,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
chewfer01
Camazotz
13
2 / 6 / 2
8,541
1,220
7,325
13,675
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 4
8,642
1,235
10,149
17,536
7,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
emeyer23
Mercury
13
1 / 4 / 2
8,000
1,143
2,426
6,777
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
21
Kills
7
7
Deaths
21
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
3
0.75
W
6
0
9
10.5
L
Apollo
ChaazeY
Apollo
3
7
3
0.64
W
5
3
11
3.5
W
2
2
13
4.25
L
Camazotz
chewfer01
Camazotz
2
6
2
0.5
L
1
2
4
1.5
L
Mercury
emeyer23
Mercury
1
4
2
0.5
W
Morgan Le Fay
kittykatkatey
Morgan Le Fay
7
2
11
6.25
W
Artemis
s0apych1cken
Artemis
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,509
Damage
31,320
34,466
Taken
55,768
21,270
Mitigated
25,728
5,822
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,213
814
0
642
6,412
2,016
0
2,131
4,169
0
21,606
W
9,587
3,731
0
1,761
5,061
1,805
0
1,039
3,933
23,045
0
L
Apollo
ChaazeY
Apollo
8,207
4,302
0
49
11,368
8,720
0
5,016
6,195
0
16,090
W
10,950
2,787
538
417
10,261
11,100
0
2,235
7,904
0
19,349
W
6,583
4,256
474
593
6,042
2,750
0
2,318
3,724
0
11,176
L
Camazotz
chewfer01
Camazotz
7,325
2,272
0
1,457
13,675
5,585
0
6,047
7,412
0
14,774
L
10,149
1,394
798
4,210
17,536
7,139
0
8,346
8,967
22,662
0
L
Mercury
emeyer23
Mercury
2,426
588
0
0
6,777
2,268
0
2,389
4,249
0
12,937
W
Morgan Le Fay
kittykatkatey
Morgan Le Fay
15,189
3,468
106
1,551
8,012
3,563
0
2,227
5,785
22,103
0
W
Artemis
s0apych1cken
Artemis
9,200
5,243
180
202
5,090
2,052
0
2,330
2,760
0
20,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
42,527
116
Minions Killed
120
3
Camps Cleared
5
656,239
Distance Traveled
607,747
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,227
1,175
45
6
0
111,048
1
W
Sol
9,865
1,409
39
6
1
146,100
0
L
Apollo
9,117
1,302
20
3
4
117,551
0
W
Shiva
9,191
1,313
17
2
1
141,492
3
W
Cupid
8,625
1,232
16
2
0
105,740
0
L
Camazotz
8,541
1,220
9
1
1
144,674
0
L
Yemoja
8,642
1,235
26
4
0
123,010
0
L
Mercury
8,000
1,143
20
3
0
111,464
0
W
Morgan Le Fay
10,208
1,458
14
2
0
135,777
0
W
Artemis
8,929
1,276
30
4
1
127,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role