Player Matchup

Chronos
Chronos
Mizuryu__Kei
Chronos
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 207L
1,509 Elo+
Party 2
Nox
Nox
OZY_CWK
Nox
Level 144
God Stats
8W - 3L
1,537 SR
Queue Stats
327W - 296L
1,477 Elo+
Party 2
Zeus
Zeus
RedKonoe
Zeus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,303 Elo+
Party 3
Ne Zha
Ne Zha
SmirkyFox906
Ne Zha
Level 128
God Stats
1W - 3L
1,171 SR
Queue Stats
69W - 86L
1,584 Elo+
Party 3
Tyr
Tyr
XxOG_Elite_420xX
Tyr
Level 159
God Stats
1W - 0L
1,658 SR
Queue Stats
88W - 89L
1,566 Elo+
Party 2
Team Averages
Level 134
1,473 SR
1,488 Elo+

VS

Team Averages
Level 125
1,521 SR
1,505 Elo+
Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Dapachee
Ravana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
TangoKills
Kali
Level 117
God Stats
3W - 7L
1,682 SR
Queue Stats
372W - 369L
1,515 Elo+
Solo
Geb
Geb
Tremour214
Geb
Level 129
God Stats
7W - 7L
1,425 SR
Queue Stats
460W - 475L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
thelefthandozeus
Kuzenbo
Level 145
God Stats
1W - 4L
1,498 SR
Queue Stats
449W - 485L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Mizuryu__Kei
Chronos
17
8 / 3 / 9
10,929
841
11,280
9,728
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nox
15
2 / 2 / 15
9,527
733
7,350
7,358
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
18
10 / 3 / 9
11,216
863
22,414
8,243
2,925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
18
2 / 2 / 13
10,587
814
9,092
11,943
4,795
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 13
10,202
785
9,019
16,852
17,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
4 / 7 / 6
9,061
697
6,868
11,488
4,543
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Dapachee
Ravana
15
4 / 6 / 5
8,697
669
6,074
12,119
9,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 5 / 7
9,029
695
8,289
14,330
6,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 4 / 9
9,314
716
9,397
15,761
14,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 4 / 11
8,784
676
12,732
12,428
16,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
26
Kills
14
14
Deaths
26
59
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
7
6
1
L
Ravana
Dapachee
Ravana
4
6
5
1.08
W
Chronos
Mizuryu__Kei
Chronos
8
3
9
4.17
W
Nox
2
2
15
4.75
W
Zeus
10
3
9
4.83
W
Ne Zha
2
2
13
4.25
L
3
5
7
1.3
L
3
4
9
1.88
W
4
4
13
2.63
L
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,155
Damage
43,360
54,124
Taken
66,126
32,170
Mitigated
52,380
21,270
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,868
3,762
1,746
1,425
11,488
4,543
0
6,591
4,705
0
21,581
L
Ravana
Dapachee
Ravana
6,074
1,096
587
2,569
12,119
9,748
0
7,409
4,573
0
6,277
W
Chronos
Mizuryu__Kei
Chronos
11,280
3,710
252
2,336
9,728
4,049
785
4,422
5,092
27,714
0
W
Nox
7,350
367
1,685
2,431
7,358
3,050
1,212
3,336
3,887
19,548
0
W
Zeus
22,414
2,184
1,504
1,367
8,243
2,925
814
2,420
5,598
30,988
0
W
Ne Zha
9,092
1,878
1,825
2,658
11,943
4,795
1,905
4,279
7,489
0
27,649
L
8,289
2,764
762
1,752
14,330
6,981
0
10,283
3,854
0
14,784
L
9,397
766
1,278
2,249
15,761
14,122
0
10,497
5,119
26,348
0
W
9,019
117
955
6,257
16,852
17,351
454
6,892
9,312
0
19,051
L
12,732
3,598
1,569
2,144
12,428
16,986
0
6,003
6,182
20,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,461
Gold Earned
44,885
148
Minions Killed
86
0
Camps Cleared
0
1,203,963
Distance Traveled
1,055,287
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,061
697
27
2
0
161,278
1
L
Ravana
8,697
669
5
0
0
222,134
1
W
Chronos
10,929
841
40
3
0
242,296
0
W
Nox
9,527
733
19
1
0
231,525
2
W
Zeus
11,216
863
29
2
0
232,233
0
W
Ne Zha
10,587
814
34
3
0
254,866
5
L
Kali
9,029
695
20
2
0
186,996
10
L
Geb
9,314
716
21
2
0
251,973
0
W
Tyr
10,202
785
26
2
0
243,043
0
L
Kuzenbo
8,784
676
13
1
0
232,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role