Player Matchup

Charybdis
Charybdis
D1ZzY_90
Charybdis
Level 64
God Stats
17W - 14L
1,657 SR
Queue Stats
125W - 124L
1,397 Elo+
Party 2
Shiva
Shiva
TryHardStout
Shiva
Level 29
God Stats
21W - 18L
1,452 SR
Queue Stats
77W - 92L
1,337 Elo+
Party 1
Yemoja
Yemoja
nanozeus
Yemoja
Level 49
God Stats
7W - 3L
1,536 SR
Queue Stats
56W - 57L
1,377 Elo+
Solo
Thanatos
Thanatos
shisui_the_goat
Thanatos
Level 60
God Stats
27W - 25L
1,479 SR
Queue Stats
141W - 143L
1,343 Elo+
Party 1
Zhong Kui
Zhong Kui
xXDaddy_MisfitXx
Zhong Kui
Level 46
God Stats
6W - 3L
1,809 SR
Queue Stats
61W - 91L
1,281 Elo+
Party 2
Team Averages
Level 50
1,587 SR
1,347 Elo+

VS

Team Averages
Level 65
1,452 SR
1,322 Elo+
Hel
Hel
LemonSupporter
Hel
Level 98
God Stats
2W - 2L
1,532 SR
Queue Stats
13W - 26L
1,228 Elo+
Solo
Bakasura
Bakasura
NOTW Hawkbra
Bakasura
Level 68
God Stats
2W - 5L
1,191 SR
Queue Stats
105W - 122L
1,282 Elo+
Solo
Bellona
Bellona
Popps_888
Bellona
Level 60
God Stats
19W - 16L
1,541 SR
Queue Stats
110W - 115L
1,474 Elo+
Solo
Skadi
Skadi
ToyMaker1996
Skadi
Level 58
God Stats
2W - 3L
1,487 SR
Queue Stats
17W - 12L
1,439 Elo+
Solo
Atlas
Atlas
XCrystalHelixX
Atlas
Level 43
God Stats
3W - 4L
1,510 SR
Queue Stats
6W - 20L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D1ZzY_90
Charybdis
9
3 / 3 / 1
5,585
508
6,876
6,652
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
4 / 0 / 1
6,667
606
5,585
6,511
2,894
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
nanozeus
Yemoja
9
0 / 3 / 4
5,566
506
1,716
7,774
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
12
3 / 1 / 3
6,783
617
2,877
5,354
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
10
1 / 1 / 0
6,023
548
2,927
5,293
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,073
552
2,956
6,425
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
NOTW Hawkbra
Bakasura
9
0 / 3 / 0
5,076
461
472
5,627
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Popps_888
Bellona
3
0 / 2 / 0
3,919
356
830
3,419
1,152
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
5 / 3 / 2
5,731
521
7,191
8,466
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 4
6,026
548
5,041
6,358
3,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
8
8
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
D1ZzY_90
Charybdis
3
3
1
1.17
L
1
2
0
0.5
L
Bakasura
NOTW Hawkbra
Bakasura
0
3
0
0
L
Bellona
Popps_888
Bellona
0
2
0
0
L
5
3
2
2
W
4
0
1
4.5
L
2
1
4
4
W
Yemoja
nanozeus
Yemoja
0
3
4
0.67
W
Thanatos
3
1
3
4.5
W
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,981
Damage
16,490
31,584
Taken
30,295
13,601
Mitigated
11,073
14,863
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
D1ZzY_90
Charybdis
6,876
4,167
4
2,110
6,652
1,653
947
2,740
3,912
0
23,230
L
2,956
328
0
2,294
6,425
1,876
385
1,947
4,478
34,549
0
L
Bakasura
NOTW Hawkbra
Bakasura
472
290
0
1,931
5,627
2,238
0
864
4,763
0
18,960
L
Bellona
Popps_888
Bellona
830
278
0
962
3,419
1,152
48
0
3,419
0
3,452
L
7,191
4,494
0
1,743
8,466
1,934
654
589
7,877
0
23,454
W
5,585
1,108
0
2,005
6,511
2,894
742
396
6,085
0
34,338
L
5,041
2,513
1,061
1,065
6,358
3,873
268
1,127
5,231
14,490
0
W
Yemoja
nanozeus
Yemoja
1,716
805
1,138
1,716
7,774
3,347
269
1,957
5,817
10,104
0
W
Thanatos
2,877
857
25
5,691
5,354
2,049
0
344
5,010
0
45,129
W
Zhong Kui
2,927
215
0
2,174
5,293
3,658
1,094
2,560
2,708
30,651
1,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
26,825
284
Minions Killed
193
0
Camps Cleared
0
982,369
Distance Traveled
872,469
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,585
508
44
4
0
161,528
0
L
Hel
6,073
552
76
7
0
212,679
1
L
Bakasura
5,076
461
51
5
0
178,380
0
L
Bellona
3,919
356
11
1
0
101,492
0
L
Skadi
5,731
521
29
3
0
181,705
0
W
Shiva
6,667
606
66
6
0
230,904
0
L
Atlas
6,026
548
26
2
0
198,213
0
W
Yemoja
5,566
506
13
1
0
174,843
1
W
Thanatos
6,783
617
89
8
0
216,349
0
W
Zhong Kui
6,023
548
72
7
0
198,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role