Player Matchup

Nu Wa
Nu Wa
BigBux
Nu Wa
Level 67
God Stats
1W - 1L
1,695 SR
Queue Stats
5W - 5L
1,651 Elo+
Party 2
Thanatos
Thanatos
BrainB1ast
Thanatos
Level 61
God Stats
0W - 2L
1,712 SR
Queue Stats
7W - 5L
1,651 Elo+
Party 2
Thor
Thor
ChewysFat
Thor
Level 49
God Stats
9W - 9L
1,634 SR
Queue Stats
173W - 194L
1,549 Elo+
Solo
Medusa
Medusa
canadianminds
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,794 Elo+
Party 2
Ymir
Ymir
jenatle
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,794 Elo+
Party 2
Team Averages
Level 50
1,608 SR
1,688 Elo+

VS

Team Averages
Level 87
1,823 SR
1,787 Elo+
Heimdallr
Heimdallr
DixieNormus36
Heimdallr
Level 103
God Stats
7W - 3L
1,565 SR
Queue Stats
285W - 195L
1,671 Elo+
Party 1
Cliodhna
Cliodhna
KuramaLinkMode
Cliodhna
Level 44
God Stats
1W - 0L
1,715 SR
Queue Stats
15W - 8L
1,666 Elo+
Solo
Bastet
Bastet
PaulNotPaul
Bastet
Level 145
God Stats
3W - 0L
1,791 SR
Queue Stats
605W - 254L
1,832 Elo+
Party 1
Tiamat
Tiamat
ReignOfTheRat
Tiamat
Level 125
God Stats
17W - 3L
1,994 SR
Queue Stats
514W - 205L
1,800 Elo+
Party 1
Ymir
Ymir
ShieldGGez
Ymir
Level 17
God Stats
21W - 4L
2,050 SR
Queue Stats
262W - 50L
1,968 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigBux
Nu Wa
14
3 / 5 / 3
8,850
521
14,639
9,436
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
BrainB1ast
Thanatos
13
2 / 6 / 3
8,129
478
7,327
14,523
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
15
1 / 3 / 0
9,059
533
8,308
16,479
15,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 2
7,767
457
5,717
10,131
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
jenatle
Ymir
9
0 / 7 / 1
6,209
365
1,261
13,165
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DixieNormus36
Heimdallr
17
8 / 3 / 8
10,471
616
11,707
12,375
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
15
0 / 2 / 2
8,698
512
7,886
12,662
12,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
19
10 / 1 / 9
11,550
679
11,870
11,772
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
7 / 2 / 6
10,551
621
9,473
8,484
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 18
9,487
558
5,442
12,575
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
8
Kills
27
27
Deaths
8
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BigBux
Nu Wa
3
5
3
0.9
L
Thanatos
BrainB1ast
Thanatos
2
6
3
0.58
L
Thor
1
3
0
0.33
W
Heimdallr
DixieNormus36
Heimdallr
8
3
8
4
W
Cliodhna
0
2
2
0.5
W
Bastet
10
1
9
14.5
W
7
2
6
5
W
2
0
18
11
L
2
6
2
0.5
L
Ymir
jenatle
Ymir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,252
Damage
46,378
63,734
Taken
57,868
33,287
Mitigated
36,774
13,363
Healing
20,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BigBux
Nu Wa
14,639
2,200
0
560
9,436
2,398
0
4,958
4,216
69,314
0
L
Thanatos
BrainB1ast
Thanatos
7,327
2,140
0
7,760
14,523
5,015
0
3,990
10,393
0
57,121
L
Thor
8,308
1,882
0
3,221
16,479
15,189
0
1,197
15,248
0
64,105
W
Heimdallr
DixieNormus36
Heimdallr
11,707
4,862
0
5,453
12,375
4,641
0
3,037
9,338
0
81,068
W
Cliodhna
7,886
1,834
0
1,057
12,662
12,711
399
1,512
11,150
0
54,846
W
Bastet
11,870
3,329
0
7,347
11,772
4,649
41
2,053
9,719
0
88,609
W
9,473
1,558
0
3,078
8,484
4,566
0
3,307
5,177
70,118
0
W
5,442
1,630
0
3,658
12,575
10,207
0
5,991
5,716
20,263
0
L
5,717
2,978
0
1,359
10,131
1,817
0
1,644
8,433
0
35,663
L
Ymir
jenatle
Ymir
1,261
808
0
463
13,165
8,868
0
2,627
10,529
6,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,014
Gold Earned
50,757
450
Minions Killed
570
0
Camps Cleared
0
1,574,772
Distance Traveled
1,767,182
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,850
521
125
7
0
306,319
6
L
Thanatos
8,129
478
92
5
0
345,743
1
L
Thor
9,059
533
152
9
0
301,193
3
W
Heimdallr
10,471
616
134
8
0
298,124
5
W
Cliodhna
8,698
512
116
7
0
322,971
5
W
Bastet
11,550
679
148
9
0
403,055
2
W
Tiamat
10,551
621
153
9
0
355,604
2
W
Ymir
9,487
558
19
1
0
387,428
11
L
Medusa
7,767
457
61
4
0
353,946
0
L
Ymir
6,209
365
20
1
0
267,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role