Player Matchup

Thor
Thor
DarkAvenger846
Thor
Level 136
God Stats
0W - 1L
1,671 SR
Queue Stats
47W - 40L
1,491 Elo+
Solo
Chang'e
Chang'e
LochTessMonster
Chang'e
Level 86
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 34L
1,438 Elo+
Solo
Thoth
Thoth
MarceloCeara298
Thoth
Level 38
God Stats
0W - 5L
1,266 SR
Queue Stats
223W - 329L
1,299 Elo+
Solo
Apollo
Apollo
izulino
Apollo
Level 103
God Stats
0W - 2L
1,270 SR
Queue Stats
201W - 231L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
scoopysicecream
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 56L
1,281 Elo+
Solo
Team Averages
Level 78
1,484 SR
1,385 Elo+

VS

Team Averages
Level 51
1,500 SR
1,360 Elo+
Scylla
Scylla
 
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Dragonskull1991
Chiron
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 39L
1,382 Elo+
Party 2
Nemesis
Nemesis
ManKush-420
Nemesis
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 35L
1,382 Elo+
Party 2
Terra
Terra
Metalviathan
Terra
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 37L
1,244 Elo+
Party 1
Persephone
Persephone
Zinraa
Persephone
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 60L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 4
10,411
946
8,786
14,495
5,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 5
8,013
728
8,741
14,114
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 8
7,306
664
7,624
11,398
3,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
izulino
Apollo
15
3 / 7 / 4
9,172
834
8,746
13,465
5,694
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
scoopysicecream
Sun Wukong
16
1 / 4 / 9
7,918
720
5,112
19,871
11,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 3 / 15
10,003
909
14,335
9,336
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 2 / 12
12,020
1,093
21,080
13,586
6,823
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
ManKush-420
Nemesis
15
6 / 4 / 13
9,490
863
11,247
8,357
3,810
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 2 / 18
9,909
901
3,582
14,761
14,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Zinraa
Persephone
14
2 / 4 / 17
9,447
859
14,128
10,752
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
13
Kills
31
31
Deaths
15
30
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
3
15
4.5
L
7
9
4
1
W
15
2
12
10.5
L
2
4
5
1.13
W
Nemesis
ManKush-420
Nemesis
6
4
13
3.13
L
0
7
8
0.57
W
2
2
18
5.5
W
Persephone
Zinraa
Persephone
2
4
17
2.63
L
Apollo
izulino
Apollo
3
7
4
0.71
L
Sun Wukong
scoopysicecream
Sun Wukong
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,009
Damage
64,372
73,343
Taken
56,792
31,823
Mitigated
33,851
23,781
Healing
20,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,335
723
1,404
1,611
9,336
3,822
451
1,899
7,226
26,261
0
L
8,786
1,038
1,002
1,013
14,495
5,640
0
6,176
8,238
0
11,566
W
21,080
10,012
1,775
5,053
13,586
6,823
1,636
3,562
9,964
0
46,965
L
8,741
880
6,536
4,380
14,114
5,356
47
6,389
7,481
19,361
0
W
Nemesis
ManKush-420
Nemesis
11,247
4,854
421
382
8,357
3,810
933
2,784
5,464
203
15,868
L
7,624
1,464
292
713
11,398
3,973
0
4,921
6,397
17,096
0
W
3,582
726
4,163
2,952
14,761
14,840
477
5,029
9,526
9,398
0
W
Persephone
Zinraa
Persephone
14,128
2,518
1,027
2,143
10,752
4,556
892
3,090
7,556
21,198
0
L
Apollo
izulino
Apollo
8,746
3,230
1,404
2,457
13,465
5,694
435
5,123
8,180
0
19,989
L
Sun Wukong
scoopysicecream
Sun Wukong
5,112
1,124
920
5,064
19,871
11,160
0
8,931
10,834
0
13,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,820
Gold Earned
50,869
79
Minions Killed
113
0
Camps Cleared
0
994,452
Distance Traveled
1,049,986
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,003
909
27
2
0
216,833
1
L
Thor
10,411
946
7
1
0
159,229
0
W
Chiron
12,020
1,093
52
5
0
195,049
0
L
Chang'e
8,013
728
20
2
0
209,084
1
W
Nemesis
9,490
863
10
1
0
204,559
3
L
Thoth
7,306
664
16
1
0
179,423
0
W
Terra
9,909
901
8
1
0
221,169
1
W
Persephone
9,447
859
16
1
0
212,376
0
L
Apollo
9,172
834
20
2
0
217,604
4
L
Sun Wukong
7,918
720
16
1
0
229,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role