Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Akkida
Osiris
Level 144
God Stats
4W - 3L
1,517 SR
Queue Stats
53W - 47L
1,676 Elo+
Party 2
Neith
Neith
BaronVonShoes
Neith
Level 62
God Stats
3W - 1L
1,616 SR
Queue Stats
76W - 79L
1,570 Elo+
Solo
Anubis
Anubis
EnzoConZEta
Anubis
Level 27
God Stats
1W - 0L
1,975 SR
Queue Stats
5W - 8L
1,468 Elo+
Party 2
Bastet
Bastet
MichElCapo
Bastet
Level 37
God Stats
2W - 1L
1,779 SR
Queue Stats
43W - 39L
1,565 Elo+
Party 2
Team Averages
Level 86
1,677 SR
1,556 Elo+

VS

Team Averages
Level 82
1,483 SR
1,475 Elo+
Thoth
Thoth
 
Thoth
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
CashMoneyKyle
Nike
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 40L
1,472 Elo+
Party 1
Thanatos
Thanatos
Decesare22
Thanatos
Level 88
God Stats
3W - 8L
1,633 SR
Queue Stats
248W - 264L
1,477 Elo+
Party 1
Chaac
Chaac
RockyB6969
Chaac
Level 18
God Stats
27W - 25L
1,522 SR
Queue Stats
48W - 58L
1,464 Elo+
Party 1
Sol
Sol
walkingfrog
Sol
Level 132
God Stats
2W - 6L
1,262 SR
Queue Stats
107W - 126L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
3 / 2 / 13
8,981
473
4,401
14,966
13,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Akkida
Osiris
17
12 / 0 / 7
11,955
629
19,851
16,932
18,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
7 / 6 / 5
11,142
586
10,911
11,583
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
2 / 4 / 7
8,712
459
6,041
9,573
4,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
MichElCapo
Bastet
16
3 / 2 / 13
10,026
528
11,734
15,520
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 4 / 2
8,700
458
6,427
9,057
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 5
8,239
434
6,373
14,040
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Decesare22
Thanatos
16
5 / 10 / 2
9,654
508
11,959
18,212
6,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
12
0 / 8 / 1
7,947
418
7,052
18,635
11,587
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 4 / 1
10,228
538
10,386
13,456
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
27
Kills
13
14
Deaths
27
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
2
13
4.75
L
Thoth
 
Thoth
2
4
2
0.75
W
Osiris
Akkida
Osiris
12
0
7
15.5
W
7
6
5
1.58
L
1
1
5
3.5
L
Thanatos
Decesare22
Thanatos
5
10
2
0.6
W
Anubis
2
4
7
1.38
W
Bastet
MichElCapo
Bastet
3
2
13
4.75
L
Chaac
0
8
1
0.06
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,938
Damage
42,197
68,574
Taken
73,400
45,496
Mitigated
32,000
23,187
Healing
27,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,401
159
0
2,162
14,966
13,531
0
3,950
11,016
14,472
0
L
Thoth
 
Thoth
6,427
212
0
250
9,057
2,785
112
638
8,419
56,997
0
W
Osiris
Akkida
Osiris
19,851
8,797
0
7,420
16,932
18,530
2,186
1,678
15,254
0
72,642
W
10,911
4,578
0
3,454
11,583
4,083
0
6,735
4,848
0
68,642
L
6,373
1,227
0
7,188
14,040
7,270
0
3,850
10,190
0
20,717
L
Thanatos
Decesare22
Thanatos
11,959
3,873
0
9,258
18,212
6,459
548
2,259
15,953
0
70,620
W
Anubis
6,041
592
0
3,217
9,573
4,054
363
2,297
7,276
45,007
0
W
Bastet
MichElCapo
Bastet
11,734
3,782
0
6,934
15,520
5,298
513
2,153
13,367
0
76,532
L
Chaac
7,052
1,196
0
3,429
18,635
11,587
698
2,778
15,857
0
39,757
L
10,386
2,826
0
7,073
13,456
3,899
4,473
917
12,539
70,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,816
Gold Earned
44,768
424
Minions Killed
451
0
Camps Cleared
0
1,840,533
Distance Traveled
1,706,611
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,981
473
15
1
0
391,618
7
L
Thoth
8,700
458
102
5
0
325,547
3
W
Osiris
11,955
629
103
5
0
417,036
1
W
Neith
11,142
586
133
7
0
309,081
4
L
Nike
8,239
434
28
1
0
377,340
4
L
Thanatos
9,654
508
109
6
0
364,938
2
W
Anubis
8,712
459
62
3
0
298,957
5
W
Bastet
10,026
528
111
6
0
423,841
7
L
Chaac
7,947
418
82
4
0
321,742
9
L
Sol
10,228
538
130
7
0
317,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role