Player Matchup

Kukulkan
Kukulkan
AtomicPangolin
Kukulkan
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
176W - 181L
1,419 Elo+
Party 2
Hun Batz
Hun Batz
Pelangocho
Hun Batz
Level 158
God Stats
8W - 14L
1,219 SR
Queue Stats
679W - 776L
1,496 Elo+
Solo
Horus
Horus
RafonPC
Horus
Level 99
God Stats
3W - 2L
1,764 SR
Queue Stats
141W - 138L
1,465 Elo+
Party 2
Ne Zha
Ne Zha
Y-TU-MAMATAMBEIN
Ne Zha
Level 91
God Stats
3W - 0L
1,818 SR
Queue Stats
107W - 123L
1,439 Elo+
Party 2
Vulcan
Vulcan
metal-sieve1
Vulcan
Level 68
God Stats
9W - 6L
1,573 SR
Queue Stats
457W - 470L
1,460 Elo+
Solo
Team Averages
Level 97
1,575 SR
1,456 Elo+

VS

Team Averages
Level 67
1,508 SR
1,529 Elo+
Ares
Ares
 
Ares
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Geoxclaws713
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,646 Elo+
Party 1
Horus
Horus
bigsmegs
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
danducuara13
Bacchus
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 89L
1,424 Elo+
Solo
Chaac
Chaac
matagus104
Chaac
Level 121
God Stats
0W - 2L
1,539 SR
Queue Stats
69W - 57L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
5 / 10 / 12
13,292
665
22,589
18,894
7,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Pelangocho
Hun Batz
20
11 / 10 / 13
14,951
748
21,157
22,895
9,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Horus
RafonPC
Horus
20
7 / 3 / 26
15,513
776
20,884
31,841
38,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 7 / 20
14,607
730
18,620
22,067
17,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Vulcan
20
9 / 3 / 17
14,816
741
43,097
12,795
5,927
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
7 / 10 / 18
13,326
666
19,102
27,404
32,048
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
20
5 / 11 / 17
13,941
697
21,074
23,103
11,875
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
bigsmegs
Horus
19
2 / 4 / 20
11,846
592
4,812
27,594
43,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
danducuara13
Bacchus
20
4 / 5 / 15
12,380
619
15,268
26,413
48,998
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
20
15 / 8 / 10
15,429
771
31,738
34,875
28,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
113
38
Kills
33
33
Deaths
38
88
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
7
10
18
1.6
W
Kukulkan
5
10
12
1.1
L
Medusa
5
11
17
1.23
W
Hun Batz
Pelangocho
Hun Batz
11
10
13
1.75
W
Horus
RafonPC
Horus
7
3
26
6.67
W
6
7
20
2.29
L
Horus
bigsmegs
Horus
2
4
20
3
L
Bacchus
danducuara13
Bacchus
4
5
15
2.3
L
Chaac
15
8
10
2.5
W
Vulcan
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,347
Damage
91,994
108,492
Taken
139,389
79,172
Mitigated
163,995
42,734
Healing
46,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
19,102
993
240
309
27,404
32,048
619
9,090
18,314
26,468
0
W
Kukulkan
22,589
1,037
1,463
1,387
18,894
7,724
0
7,438
11,456
34,350
0
L
Medusa
21,074
9,835
736
1,963
23,103
11,875
2,844
13,960
9,143
0
53,558
W
Hun Batz
Pelangocho
Hun Batz
21,157
3,781
1,778
3,646
22,895
9,702
782
8,992
13,903
0
40,836
W
Horus
RafonPC
Horus
20,884
9,809
10,089
15,763
31,841
38,383
776
5,812
26,029
0
32,844
W
18,620
4,957
798
3,811
22,067
17,436
1,986
7,663
14,404
0
37,006
L
Horus
bigsmegs
Horus
4,812
1,598
12,755
8,723
27,594
43,062
372
14,867
12,727
0
9,118
L
Bacchus
danducuara13
Bacchus
15,268
895
2,967
3,822
26,413
48,998
375
13,576
12,837
30,953
0
L
Chaac
31,738
6,478
1,773
12,884
34,875
28,012
514
14,193
20,682
0
62,537
W
Vulcan
43,097
16,414
1,361
2,638
12,795
5,927
0
4,465
8,330
86,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,179
Gold Earned
66,922
207
Minions Killed
180
0
Camps Cleared
0
1,769,869
Distance Traveled
1,610,892
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,326
666
6
0
0
306,042
3
W
Kukulkan
13,292
665
29
1
0
299,242
0
L
Medusa
13,941
697
78
4
0
279,663
0
W
Hun Batz
14,951
748
51
3
0
304,874
3
W
Horus
15,513
776
26
1
0
418,132
0
W
Ne Zha
14,607
730
14
1
0
339,542
0
L
Horus
11,846
592
6
0
0
351,275
0
L
Bacchus
12,380
619
26
1
0
360,911
0
L
Chaac
15,429
771
64
3
0
313,001
1
W
Vulcan
14,816
741
87
4
0
408,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role