Player Matchup

Cupid
Cupid
KillerYoshi13
Cupid
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 126L
1,622 Elo+
Solo
Tiamat
Tiamat
MercuryXxHg
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 3
Raijin
Raijin
SubSidedSymptom
Raijin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,629 Elo+
Party 3
Fenrir
Fenrir
oFLoRiDuH
Fenrir
Level 82
God Stats
4W - 4L
1,547 SR
Queue Stats
198W - 205L
1,563 Elo+
Solo
Cabrakan
Cabrakan
pacojr12
Cabrakan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 3
Team Averages
Level 79
1,509 SR
1,563 Elo+

VS

Team Averages
Level 117
1,500 SR
1,517 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Bailwolf
Sobek
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
488W - 508L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
D3DSHOT
Baron Samedi
Level 85
God Stats
6W - 5L
1,500 SR
Queue Stats
326W - 333L
1,523 Elo+
Party 1
Janus
Janus
imabeast152
Janus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 87L
1,460 Elo+
Party 2
Hou Yi
Hou Yi
kiman007
Hou Yi
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 58L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
8,708
726
9,629
10,164
4,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
17
1 / 4 / 6
9,112
759
14,103
10,406
7,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 7 / 1
7,845
654
6,519
10,473
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
oFLoRiDuH
Fenrir
16
4 / 4 / 1
8,869
739
8,839
19,070
12,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
pacojr12
Cabrakan
16
5 / 7 / 3
9,607
801
6,130
13,918
16,020
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 2 / 15
10,455
871
10,524
10,226
4,204
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Bailwolf
Sobek
14
1 / 3 / 19
9,136
761
6,814
16,759
19,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
D3DSHOT
Baron Samedi
18
8 / 2 / 13
10,620
885
16,835
11,712
6,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 4 / 15
9,809
817
12,708
11,377
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
kiman007
Hou Yi
16
9 / 2 / 10
10,098
842
10,024
7,000
3,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
13
Kills
28
28
Deaths
13
18
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
15
6.25
W
Sobek
Bailwolf
Sobek
1
3
19
3.5
W
Baron Samedi
D3DSHOT
Baron Samedi
8
2
13
7.25
L
1
6
7
0.75
L
Tiamat
1
4
6
1
L
2
7
1
0.36
W
5
4
15
3.13
W
Hou Yi
kiman007
Hou Yi
9
2
10
7
L
Fenrir
oFLoRiDuH
Fenrir
4
4
1
1.13
L
Cabrakan
pacojr12
Cabrakan
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,220
Damage
56,905
64,031
Taken
57,074
43,402
Mitigated
37,421
17,762
Healing
20,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,524
8,164
129
2,184
10,226
4,204
2,005
5,648
4,578
0
30,295
W
Sobek
Bailwolf
Sobek
6,814
778
735
3,009
16,759
19,490
108
7,017
9,742
9,438
0
W
Baron Samedi
D3DSHOT
Baron Samedi
16,835
1,873
4,818
2,881
11,712
6,175
360
4,715
6,997
27,752
0
L
9,629
3,164
2,299
1,543
10,164
4,056
380
5,318
4,685
0
24,930
L
Tiamat
14,103
1,457
491
3,862
10,406
7,254
318
5,594
4,610
35,790
0
L
6,519
351
529
615
10,473
3,976
0
7,141
3,144
12,997
0
W
12,708
696
748
3,331
11,377
4,525
271
6,106
5,271
28,554
0
W
Hou Yi
kiman007
Hou Yi
10,024
4,857
1,039
1,640
7,000
3,027
533
3,266
3,734
0
19,036
L
Fenrir
oFLoRiDuH
Fenrir
8,839
709
785
6,539
19,070
12,096
0
10,057
8,892
0
13,293
L
Cabrakan
pacojr12
Cabrakan
6,130
1,124
339
760
13,918
16,020
0
7,318
6,343
9,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,141
Gold Earned
50,118
109
Minions Killed
133
0
Camps Cleared
0
997,442
Distance Traveled
1,081,549
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,455
871
42
4
0
223,452
1
W
Sobek
9,136
761
5
0
0
225,780
1
W
Baron Samedi
10,620
885
26
2
0
216,062
5
L
Cupid
8,708
726
37
3
0
179,105
1
L
Tiamat
9,112
759
43
4
0
218,571
0
L
Raijin
7,845
654
10
1
0
179,499
0
W
Janus
9,809
817
38
3
0
203,200
0
W
Hou Yi
10,098
842
22
2
0
213,055
1
L
Fenrir
8,869
739
8
1
0
230,950
0
L
Cabrakan
9,607
801
11
1
0
189,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role