Player Matchup

Baron Samedi
Baron Samedi
G59Marchi
Baron Samedi
Level 149
God Stats
7W - 5L
1,612 SR
Queue Stats
372W - 351L
1,587 Elo+
Party 2
Horus
Horus
SeeYouLadderII
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,564 Elo+
Party 2
Arachne
Arachne
rloforti
Arachne
Level 95
God Stats
11W - 2L
1,666 SR
Queue Stats
100W - 76L
1,623 Elo+
Party 2
Izanami
Izanami
royal_slayer12
Izanami
Level 46
God Stats
19W - 9L
1,666 SR
Queue Stats
228W - 225L
1,525 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
triokk
Morgan Le Fay
Level 68
God Stats
8W - 10L
1,561 SR
Queue Stats
209W - 191L
1,598 Elo+
Party 2
Team Averages
Level 77
1,601 SR
1,580 Elo+

VS

Team Averages
Level 66
1,475 SR
1,494 Elo+
Sylvanus
Sylvanus
BEASTLY535
Sylvanus
Level 116
God Stats
10W - 11L
1,566 SR
Queue Stats
288W - 302L
1,539 Elo+
Party 1
Chaac
Chaac
CG ACE22
Chaac
Level 46
God Stats
0W - 2L
1,296 SR
Queue Stats
31W - 36L
1,501 Elo+
Party 1
Da Ji
Da Ji
CG Spam409
Da Ji
Level 97
God Stats
21W - 35L
1,425 SR
Queue Stats
326W - 338L
1,476 Elo+
Party 1
Artemis
Artemis
Deafins
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
itsurboyz
Skadi
Level 68
God Stats
24W - 26L
1,589 SR
Queue Stats
109W - 120L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
G59Marchi
Baron Samedi
9
2 / 0 / 7
5,840
584
3,641
6,827
3,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 0 / 2
6,409
641
2,870
4,108
2,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
rloforti
Arachne
12
8 / 1 / 4
7,215
722
4,772
6,289
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
2 / 2 / 5
5,972
597
2,084
4,410
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
triokk
Morgan Le Fay
11
2 / 0 / 6
6,323
632
6,235
4,816
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BEASTLY535
Sylvanus
8
2 / 4 / 1
4,911
491
6,765
7,778
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
CG ACE22
Chaac
9
0 / 1 / 0
4,983
498
1,588
4,381
1,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
8
0 / 4 / 0
4,843
484
2,575
6,777
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Artemis
Deafins
Artemis
8
1 / 3 / 2
4,646
465
1,703
4,173
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
itsurboyz
Skadi
7
0 / 3 / 0
4,569
457
2,648
5,985
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BEASTLY535
Sylvanus
2
4
1
0.63
L
Chaac
CG ACE22
Chaac
0
1
0
0
L
Da Ji
0
4
0
0
L
Artemis
Deafins
Artemis
1
3
2
0.67
W
Baron Samedi
G59Marchi
Baron Samedi
2
0
7
5.5
W
1
0
2
2
L
Skadi
itsurboyz
Skadi
0
3
0
0
W
Arachne
rloforti
Arachne
8
1
4
10
W
2
2
5
2.25
W
Morgan Le Fay
triokk
Morgan Le Fay
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
15,279
26,450
Taken
29,094
11,802
Mitigated
9,197
12,639
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BEASTLY535
Sylvanus
6,765
1,696
86
2,383
7,778
2,698
0
1,957
5,821
31,636
0
L
Chaac
CG ACE22
Chaac
1,588
156
0
1,101
4,381
1,890
0
370
4,011
0
22,458
L
Da Ji
2,575
507
88
2,066
6,777
1,904
0
1,140
5,637
0
23,092
L
Artemis
Deafins
Artemis
1,703
1,075
0
399
4,173
1,050
0
2,327
1,846
0
8,853
W
Baron Samedi
G59Marchi
Baron Samedi
3,641
576
702
2,928
6,827
3,711
163
2,005
4,822
15,090
0
W
2,870
1,112
160
1,203
4,108
2,985
0
0
4,108
4,530
25,506
L
Skadi
itsurboyz
Skadi
2,648
951
99
864
5,985
1,655
0
4,594
1,391
0
20,640
W
Arachne
rloforti
Arachne
4,772
3,181
0
4,366
6,289
2,530
0
798
5,491
0
39,995
W
2,084
1,723
0
1,192
4,410
1,048
0
2,904
1,506
0
24,723
W
Morgan Le Fay
triokk
Morgan Le Fay
6,235
587
0
2,088
4,816
1,528
245
1,058
3,758
32,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
23,952
268
Minions Killed
216
0
Camps Cleared
0
985,059
Distance Traveled
861,470
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,911
491
52
5
0
151,873
3
L
Chaac
4,983
498
40
4
0
176,372
3
L
Da Ji
4,843
484
47
5
0
178,636
1
L
Artemis
4,646
465
33
3
0
179,408
1
W
Baron Samedi
5,840
584
15
2
0
177,832
0
W
Horus
6,409
641
65
7
0
192,481
4
L
Skadi
4,569
457
44
4
0
175,181
1
W
Arachne
7,215
722
65
7
0
235,314
4
W
Izanami
5,972
597
62
6
0
177,097
0
W
Morgan Le Fay
6,323
632
61
6
0
202,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role