Player Matchup

King Arthur
King Arthur
DEREK3040
King Arthur
Level 125
God Stats
18W - 17L
1,522 SR
Queue Stats
97W - 92L
1,535 Elo+
Solo
Atlas
Atlas
HorridClown970
Atlas
Level 94
God Stats
3W - 10L
1,251 SR
Queue Stats
10W - 28L
1,415 Elo+
Party 2
Neith
Neith
JAM81504
Neith
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 59L
1,538 Elo+
Party 2
Thanatos
Thanatos
QamiKaz
Thanatos
Level 86
God Stats
13W - 17L
1,495 SR
Queue Stats
106W - 110L
1,438 Elo+
Solo
Discordia
Discordia
stonerboy07
Discordia
Level 103
God Stats
7W - 6L
1,763 SR
Queue Stats
776W - 709L
1,549 Elo+
Solo
Team Averages
Level 103
1,506 SR
1,495 Elo+

VS

Team Averages
Level 109
1,508 SR
1,442 Elo+
Sun Wukong
Sun Wukong
Col2k
Sun Wukong
Level 89
God Stats
17W - 15L
1,746 SR
Queue Stats
43W - 53L
1,485 Elo+
Party 1
Chang'e
Chang'e
ILOVEGRENADEZ
Chang'e
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
234W - 228L
1,503 Elo+
Solo
Bacchus
Bacchus
MaseDog11
Bacchus
Level 62
God Stats
4W - 10L
1,603 SR
Queue Stats
11W - 15L
1,278 Elo+
Party 1
Chernobog
Chernobog
MiniatureBigD
Chernobog
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 42L
1,501 Elo+
Party 1
Awilix
Awilix
xxxPORKCHOPxx
Awilix
Level 148
God Stats
0W - 4L
1,194 SR
Queue Stats
101W - 100L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEREK3040
King Arthur
18
6 / 2 / 2
11,275
663
15,244
10,699
11,579
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 0 / 5
9,414
554
8,307
12,607
13,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
JAM81504
Neith
18
2 / 0 / 1
10,530
619
6,310
7,892
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
QamiKaz
Thanatos
15
2 / 1 / 3
8,959
527
6,726
13,092
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
stonerboy07
Discordia
15
2 / 0 / 8
8,901
524
9,543
7,406
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Col2k
Sun Wukong
14
1 / 4 / 1
8,279
487
6,245
17,275
9,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
13
0 / 4 / 0
7,354
433
7,754
11,338
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MaseDog11
Bacchus
12
0 / 4 / 0
6,946
409
3,969
11,551
12,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
MiniatureBigD
Chernobog
16
1 / 2 / 0
8,914
524
5,419
11,668
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 2 / 1
8,556
503
1,884
11,280
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
16
Kills
3
3
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Col2k
Sun Wukong
1
4
1
0.38
W
King Arthur
DEREK3040
King Arthur
6
2
2
3.5
W
4
0
5
6.5
L
Chang'e
0
4
0
0
W
Neith
JAM81504
Neith
2
0
1
2.5
L
Bacchus
MaseDog11
Bacchus
0
4
0
0
L
Chernobog
MiniatureBigD
Chernobog
1
2
0
0.5
W
Thanatos
QamiKaz
Thanatos
2
1
3
3.5
W
Discordia
stonerboy07
Discordia
2
0
8
6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,130
Damage
25,271
51,696
Taken
63,112
35,879
Mitigated
34,217
24,019
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Col2k
Sun Wukong
6,245
1,086
0
6,541
17,275
9,670
0
1,810
15,465
0
56,269
W
King Arthur
DEREK3040
King Arthur
15,244
1,859
0
2,285
10,699
11,579
80
168
10,531
0
82,790
W
8,307
3,001
0
2,281
12,607
13,517
207
4,467
7,902
28,419
0
L
Chang'e
7,754
434
440
3,465
11,338
3,479
786
6,087
5,251
45,405
0
W
Neith
JAM81504
Neith
6,310
2,733
0
6,211
7,892
2,978
2,930
410
7,482
0
83,108
L
Bacchus
MaseDog11
Bacchus
3,969
302
551
1,661
11,551
12,447
0
5,705
5,846
21,000
0
L
Chernobog
MiniatureBigD
Chernobog
5,419
3,584
0
5,517
11,668
4,243
0
2,185
9,483
0
69,086
W
Thanatos
QamiKaz
Thanatos
6,726
1,444
0
10,428
13,092
4,881
638
1,944
11,038
0
69,964
W
Discordia
stonerboy07
Discordia
9,543
429
201
2,613
7,406
2,924
469
4,146
3,020
62,639
0
L
1,884
521
0
369
11,280
4,378
0
2,063
9,217
0
72,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
40,049
615
Minions Killed
499
0
Camps Cleared
0
1,740,154
Distance Traveled
1,712,572
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,279
487
113
7
0
370,392
3
W
King Arthur
11,275
663
174
10
0
349,346
7
W
Atlas
9,414
554
35
2
0
343,803
2
L
Chang'e
7,354
433
83
5
0
298,542
1
W
Neith
10,530
619
161
9
0
312,326
3
L
Bacchus
6,946
409
18
1
0
350,765
2
L
Chernobog
8,914
524
147
9
0
303,913
6
W
Thanatos
8,959
527
111
7
0
381,369
3
W
Discordia
8,901
524
134
8
0
353,310
5
L
Awilix
8,556
503
138
8
0
388,960
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role