Player Matchup

Zhong Kui
Zhong Kui
Cargill1991
Zhong Kui
Level 125
God Stats
20W - 16L
1,576 SR
Queue Stats
166W - 195L
1,429 Elo+
Solo
Hun Batz
Hun Batz
DeFine Deity
Hun Batz
Level 134
God Stats
3W - 6L
1,500 SR
Queue Stats
500W - 657L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
Hayezy1v1
Gilgamesh
Level 57
God Stats
63W - 74L
1,493 SR
Queue Stats
661W - 927L
1,364 Elo+
Party 1
Team Averages
Level 105
1,523 SR
1,412 Elo+

VS

Team Averages
Level 92
1,445 SR
1,297 Elo+
Tiamat
Tiamat
MohawkWarrior9
Tiamat
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Loki
Loki
Sqxiish
Loki
Level 129
God Stats
0W - 2L
1,336 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 2
Cabrakan
Cabrakan
jamesisme09
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cargill1991
Zhong Kui
18
7 / 2 / 9
12,980
721
15,140
14,591
10,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
DeFine Deity
Hun Batz
20
11 / 2 / 10
14,468
804
16,035
15,701
8,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Hayezy1v1
Gilgamesh
16
4 / 5 / 13
12,046
669
13,295
20,897
10,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
12,403
689
13,189
12,588
8,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Sqxiish
Loki
15
3 / 9 / 4
11,613
645
8,144
15,595
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
jamesisme09
Cabrakan
17
2 / 10 / 7
12,445
691
12,509
22,495
24,472
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
22
Kills
9
9
Deaths
22
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Cargill1991
Zhong Kui
7
2
9
5.75
W
Hun Batz
DeFine Deity
Hun Batz
11
2
10
8
W
Gilgamesh
Hayezy1v1
Gilgamesh
4
5
13
2.1
L
4
3
4
2
L
Loki
Sqxiish
Loki
3
9
4
0.56
L
Cabrakan
jamesisme09
Cabrakan
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,470
Damage
33,842
51,189
Taken
50,678
29,711
Mitigated
40,420
11,497
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Cargill1991
Zhong Kui
15,140
2,041
0
7,546
14,591
10,779
699
7,849
6,742
45,418
0
W
Hun Batz
DeFine Deity
Hun Batz
16,035
5,370
0
3,446
15,701
8,911
2,094
6,486
9,215
0
81,461
W
Gilgamesh
Hayezy1v1
Gilgamesh
13,295
2,622
0
505
20,897
10,021
245
11,625
9,272
0
26,577
L
13,189
1,699
0
4,290
12,588
8,780
0
5,331
7,039
50,482
0
L
Loki
Sqxiish
Loki
8,144
2,237
0
509
15,595
7,168
759
3,999
11,465
0
43,462
L
Cabrakan
jamesisme09
Cabrakan
12,509
1,565
402
3,024
22,495
24,472
475
6,862
15,142
31,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
36,461
211
Minions Killed
174
8
Camps Cleared
8
978,238
Distance Traveled
896,314
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,980
721
87
5
1
297,021
1
W
Hun Batz
14,468
804
108
6
7
369,341
6
W
Gilgamesh
12,046
669
16
1
0
311,876
3
L
Tiamat
12,403
689
82
5
2
313,201
1
L
Loki
11,613
645
53
3
4
300,823
9
L
Cabrakan
12,445
691
39
2
2
282,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role