Player Matchup

Janus
Janus
Lt Billybob
Janus
Level 62
God Stats
5W - 6L
1,524 SR
Queue Stats
189W - 287L
1,401 Elo+
Solo
Mulan
Mulan
Neo-Carnage25
Mulan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,809 Elo+
Party 2
Nemesis
Nemesis
plzoplzaltf4
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,692 Elo+
Party 2
Team Averages
Level 49
1,508 SR
1,634 Elo+

VS

Team Averages
Level 126
1,582 SR
1,643 Elo+
Artemis
Artemis
IMansa IMusa
Artemis
Level 160
God Stats
24W - 9L
1,746 SR
Queue Stats
150W - 140L
1,502 Elo+
Solo
Ymir
Ymir
St3pBroWatUDoin
Ymir
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 167L
1,631 Elo+
Party 1
Mercury
Mercury
SteamierWinner1
Mercury
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 42L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 10
11,665
729
12,901
8,290
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 12
12,243
765
10,031
15,916
21,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
plzoplzaltf4
Nemesis
17
10 / 4 / 6
12,259
766
18,211
14,440
7,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IMansa IMusa
Artemis
15
6 / 5 / 3
10,933
683
16,117
14,948
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 7 / 4
10,183
636
5,978
19,986
12,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
1 / 5 / 1
9,306
582
3,428
11,202
2,873
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
17
Kills
9
9
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
IMansa IMusa
Artemis
6
5
3
1.5
W
4
4
10
2.25
W
3
1
12
9
L
2
7
4
0.57
L
1
5
1
0.3
W
Nemesis
plzoplzaltf4
Nemesis
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,143
Damage
25,523
38,646
Taken
46,136
32,099
Mitigated
19,546
10,273
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
IMansa IMusa
Artemis
16,117
8,565
0
2,206
14,948
4,005
102
5,761
9,187
0
43,279
W
12,901
936
0
1,532
8,290
3,046
988
1,141
7,052
49,355
0
W
10,031
666
0
5,252
15,916
21,157
151
1,461
14,207
4,603
37,522
L
5,978
1,510
171
1,931
19,986
12,668
0
5,871
14,060
23,849
0
L
3,428
1,660
0
320
11,202
2,873
0
2,567
8,635
0
15,779
W
Nemesis
plzoplzaltf4
Nemesis
18,211
8,177
0
3,489
14,440
7,896
1,234
3,412
10,836
0
43,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,167
Gold Earned
30,422
175
Minions Killed
135
8
Camps Cleared
5
876,049
Distance Traveled
762,624
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,933
683
59
4
3
221,243
5
W
Janus
11,665
729
71
4
3
272,885
3
W
Mulan
12,243
765
64
4
3
303,926
2
L
Ymir
10,183
636
45
3
1
249,433
1
L
Mercury
9,306
582
31
2
1
291,948
1
W
Nemesis
12,259
766
40
3
2
299,238
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role