Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Poрtarts
Cthulhu
Level 88
God Stats
2W - 2L
1,628 SR
Queue Stats
178W - 179L
1,562 Elo+
Solo
Nu Wa
Nu Wa
Teleportated
Nu Wa
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,600 Elo+
Solo
Ao Kuang
Ao Kuang
x c o l l x
Ao Kuang
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
309W - 318L
1,471 Elo+
Party 2
Team Averages
Level 115
1,526 SR
1,527 Elo+

VS

Team Averages
Level 102
1,550 SR
1,514 Elo+
King Arthur
King Arthur
AigleSquash2445
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,530 Elo+
Party 3
Ares
Ares
Crota5
Ares
Level 87
God Stats
10W - 13L
1,449 SR
Queue Stats
110W - 109L
1,506 Elo+
Party 1
Medusa
Medusa
FatalxSquill
Medusa
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,519 Elo+
Party 1
Eset
Eset
Serabi
Eset
Level 137
God Stats
2W - 1L
1,740 SR
Queue Stats
170W - 175L
1,522 Elo+
Party 1
Thor
Thor
Zwarfa
Thor
Level 65
God Stats
9W - 10L
1,559 SR
Queue Stats
34W - 45L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 3
5,797
580
4,742
3,187
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
 
Hou Yi
9
2 / 1 / 0
5,535
554
2,926
6,142
1,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Poрtarts
Cthulhu
11
2 / 1 / 0
6,295
630
3,263
6,613
5,279
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
3 / 4 / 5
6,001
600
5,017
5,227
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
x c o l l x
Ao Kuang
10
3 / 1 / 4
5,931
593
1,920
6,205
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AigleSquash2445
King Arthur
10
1 / 2 / 0
5,181
518
2,831
6,231
2,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
Crota5
Ares
9
0 / 1 / 5
5,237
524
2,178
7,461
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
10
3 / 2 / 1
5,849
585
3,771
4,663
1,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Serabi
Eset
11
3 / 4 / 0
5,690
569
2,859
5,876
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Zwarfa
Thor
7
0 / 3 / 0
4,392
439
1,869
4,847
1,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
7
8
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
3
3.5
W
Hou Yi
 
Hou Yi
2
1
0
2
L
King Arthur
AigleSquash2445
King Arthur
1
2
0
0.5
L
Ares
Crota5
Ares
0
1
5
2.5
L
Medusa
3
2
1
1.75
W
Cthulhu
Poрtarts
Cthulhu
2
1
0
2
L
Eset
Serabi
Eset
3
4
0
0.75
W
3
4
5
1.38
L
Thor
Zwarfa
Thor
0
3
0
0
W
Ao Kuang
x c o l l x
Ao Kuang
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,868
Damage
13,508
27,374
Taken
29,078
10,622
Mitigated
10,449
7,426
Healing
3,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,742
2,064
0
799
3,187
984
528
807
2,380
0
27,529
W
Hou Yi
 
Hou Yi
2,926
1,295
0
1,780
6,142
1,259
15
545
5,313
0
27,449
L
King Arthur
AigleSquash2445
King Arthur
2,831
447
0
1,116
6,231
2,774
0
3,167
3,012
0
24,905
L
Ares
Crota5
Ares
2,178
109
0
1,686
7,461
3,582
0
2,209
5,128
13,658
0
L
Medusa
3,771
1,188
0
467
4,663
1,145
0
450
4,121
0
31,410
W
Cthulhu
Poрtarts
Cthulhu
3,263
254
0
2,837
6,613
5,279
0
0
6,289
36,944
0
L
Eset
Serabi
Eset
2,859
86
0
582
5,876
1,539
134
1,902
3,854
34,324
0
W
5,017
1,149
0
250
5,227
1,294
0
2,833
2,394
27,554
0
L
Thor
Zwarfa
Thor
1,869
602
0
0
4,847
1,409
0
2,030
2,763
0
16,557
W
Ao Kuang
x c o l l x
Ao Kuang
1,920
324
0
1,760
6,205
1,806
0
852
5,321
27,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,559
Gold Earned
26,349
316
Minions Killed
252
0
Camps Cleared
0
960,441
Distance Traveled
907,660
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,797
580
60
6
0
185,596
0
W
Hou Yi
5,535
554
51
5
0
182,994
3
L
King Arthur
5,181
518
51
5
0
187,116
3
L
Ares
5,237
524
25
3
0
186,201
2
L
Medusa
5,849
585
63
6
0
191,628
1
W
Cthulhu
6,295
630
92
9
0
201,136
0
L
Eset
5,690
569
73
7
0
187,825
3
W
Nu Wa
6,001
600
64
6
0
171,916
5
L
Thor
4,392
439
40
4
0
154,890
0
W
Ao Kuang
5,931
593
49
5
0
218,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role