Player Matchup

Cthulhu
Cthulhu
Atton Novasword
Cthulhu
Level 67
God Stats
2W - 2L
1,417 SR
Queue Stats
53W - 84L
1,411 Elo+
Party 2
Shiva
Shiva
Baka Hakai
Shiva
Level 107
God Stats
25W - 32L
1,492 SR
Queue Stats
125W - 169L
1,436 Elo+
Party 2
Mercury
Mercury
Gank Me Hard
Mercury
Level 156
God Stats
6W - 7L
1,271 SR
Queue Stats
493W - 489L
1,491 Elo+
Solo
Chang'e
Chang'e
Monkeybrain34
Chang'e
Level 109
God Stats
2W - 4L
1,295 SR
Queue Stats
59W - 88L
1,443 Elo+
Party 2
Izanami
Izanami
theadvanced21
Izanami
Level 127
God Stats
26W - 32L
1,469 SR
Queue Stats
245W - 283L
1,464 Elo+
Party 2
Team Averages
Level 113
1,389 SR
1,449 Elo+

VS

Team Averages
Level 114
1,463 SR
1,532 Elo+
Thoth
Thoth
BLISTERYGUNSLAY
Thoth
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 58L
1,690 Elo+
Solo
Skadi
Skadi
Leialoha72
Skadi
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 57L
1,436 Elo+
Party 1
Shiva
Shiva
iiFrenchy__
Shiva
Level 128
God Stats
2W - 3L
1,335 SR
Queue Stats
97W - 83L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
southtxgrenade
Tsukuyomi
Level 117
God Stats
10W - 9L
1,454 SR
Queue Stats
230W - 240L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
xSHADYxL33CHx
Gilgamesh
Level 120
God Stats
22W - 25L
1,525 SR
Queue Stats
287W - 320L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
10,232
487
8,908
15,087
14,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shiva
19
2 / 2 / 4
12,447
593
11,944
19,706
13,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Gank Me Hard
Mercury
19
5 / 2 / 9
12,350
588
11,189
17,002
6,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
19
10 / 2 / 2
12,196
581
14,250
13,482
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
20
5 / 3 / 5
12,596
600
13,810
15,264
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,602
410
7,220
12,901
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
16
2 / 7 / 1
9,652
460
9,036
15,126
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 4
9,225
439
11,061
18,172
20,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
southtxgrenade
Tsukuyomi
16
4 / 5 / 1
10,251
488
11,562
18,131
7,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
xSHADYxL33CHx
Gilgamesh
16
2 / 4 / 0
10,265
489
9,928
18,648
18,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
24
Kills
10
10
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
0
7
3
0.21
W
Shiva
2
2
4
2
W
Mercury
Gank Me Hard
Mercury
5
2
9
4.75
L
Skadi
2
7
1
0.36
W
Chang'e
10
2
2
5.5
L
2
1
4
4
L
Tsukuyomi
southtxgrenade
Tsukuyomi
4
5
1
0.9
W
Izanami
5
3
5
2.5
L
Gilgamesh
xSHADYxL33CHx
Gilgamesh
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,101
Damage
48,807
80,541
Taken
82,978
42,767
Mitigated
54,272
33,683
Healing
18,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,908
266
1,065
2,825
15,087
14,420
0
3,442
11,645
31,941
3,066
L
7,220
403
156
2,532
12,901
4,075
0
4,724
8,103
52,800
0
W
Shiva
11,944
2,953
473
9,017
19,706
13,070
665
1,217
18,489
0
74,051
W
Mercury
Gank Me Hard
Mercury
11,189
4,241
0
543
17,002
6,200
1,554
1,918
15,084
0
96,675
L
Skadi
9,036
3,875
0
2,461
15,126
4,787
467
1,117
13,932
0
59,906
W
Chang'e
14,250
1,214
4,596
7,769
13,482
4,559
0
3,042
10,440
67,198
0
L
11,061
1,536
0
3,591
18,172
20,115
0
8,810
8,812
1,237
38,865
L
Tsukuyomi
southtxgrenade
Tsukuyomi
11,562
2,717
0
7,144
18,131
7,079
0
5,365
12,627
0
69,662
W
Izanami
13,810
8,672
0
7,395
15,264
4,518
3,936
891
14,373
0
113,600
L
Gilgamesh
xSHADYxL33CHx
Gilgamesh
9,928
2,096
0
2,734
18,648
18,216
676
1,985
16,619
0
70,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,821
Gold Earned
47,995
581
Minions Killed
483
0
Camps Cleared
0
2,121,492
Distance Traveled
1,988,961
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,232
487
56
3
0
435,761
3
L
Thoth
8,602
410
91
4
0
378,021
4
W
Shiva
12,447
593
122
6
0
423,985
4
W
Mercury
12,350
588
139
7
0
490,387
10
L
Skadi
9,652
460
110
5
0
355,846
2
W
Chang'e
12,196
581
96
5
0
410,805
3
L
Shiva
9,225
439
37
2
0
418,364
4
L
Tsukuyomi
10,251
488
108
5
0
437,274
9
W
Izanami
12,596
600
168
8
0
360,554
3
L
Gilgamesh
10,265
489
137
7
0
399,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role