Player Matchup

Gilgamesh
Gilgamesh
Gold V
Mr Boodles
Gilgamesh
Gold V
Level 102
God Stats
11W - 2L
1,812 SR
Queue Stats
112W - 124L
1,351 MMR
Solo
Vulcan
Vulcan
Gold IV
Richardsfury1
Vulcan
Gold IV
Level 138
God Stats
197W - 189L
1,579 SR
Queue Stats
377W - 375L
1,351 MMR
Solo
Kali
Kali
Gold V
YoungHache
Kali
Gold V
Level 107
God Stats
7W - 6L
1,659 SR
Queue Stats
63W - 65L
1,358 MMR
Solo
Olorun
Olorun
Silver I
bduff3100
Olorun
Silver I
Level 98
God Stats
3W - 1L
1,521 SR
Queue Stats
53W - 59L
1,295 MMR
Party 1
Nike
Nike
Gold V
jrschneider16
Nike
Gold V
Level 127
God Stats
4W - 1L
1,568 SR
Queue Stats
68W - 71L
1,386 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,628 SR
1,348 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,434 SR
1,360 MMR
Hercules
Hercules
Gold V
KingMetro76
Hercules
Gold V
Level 126
God Stats
4W - 11L
1,336 SR
Queue Stats
209W - 211L
1,330 MMR
Solo
Thoth
Thoth
Gold IV
King_Slayer1830
Thoth
Gold IV
Level 126
God Stats
9W - 14L
1,535 SR
Queue Stats
285W - 293L
1,330 MMR
Solo
Hachiman
Hachiman
Silver IV
Schmidward
Hachiman
Silver IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,352 MMR
Party 2
Cabrakan
Cabrakan
Bronze V
kushdadysmksalot
Cabrakan
Bronze V
Level 101
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 5L
1,454 MMR
Party 2
Arachne
Arachne
Gold V
rshb01
Arachne
Gold V
Level 125
God Stats
10W - 15L
1,541 SR
Queue Stats
270W - 285L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mr Boodles
Gilgamesh
14
0 / 4 / 4
8,219
514
7,863
12,773
9,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
10 / 2 / 7
10,844
678
13,130
6,432
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 3 / 3
10,516
657
10,873
12,573
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
bduff3100
Olorun
14
1 / 1 / 8
9,220
576
4,712
9,730
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 1 / 10
9,410
588
6,239
9,684
11,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
CliodhnaScyllaIzanamiAtlas

VS

Bans
GaneshaBastetAchillesHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingMetro76
Hercules
16
7 / 5 / 0
10,024
627
12,183
17,112
14,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 6 / 0
8,315
520
4,286
9,914
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Schmidward
Hachiman
14
2 / 3 / 0
8,357
522
2,521
9,040
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
7,358
460
2,852
12,319
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
rshb01
Arachne
12
0 / 6 / 0
7,303
456
3,985
14,317
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
24
Kills
11
11
Deaths
25
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
KingMetro76
Hercules
7
5
0
1.4
L
1
6
0
0.17
W
Gilgamesh
Mr Boodles
Gilgamesh
0
4
4
0.5
W
10
2
7
6.75
L
Hachiman
Schmidward
Hachiman
2
3
0
0.67
W
9
3
3
3.5
W
Olorun
bduff3100
Olorun
1
1
8
5
W
4
1
10
9
L
1
5
1
0.3
L
Arachne
rshb01
Arachne
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,817
Damage
25,827
51,192
Taken
62,702
32,885
Mitigated
33,684
18,260
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
KingMetro76
Hercules
12,183
5,171
0
4,413
17,112
14,345
117
1,151
15,961
9,473
55,662
L
4,286
201
0
844
9,914
2,131
840
4,659
5,255
50,862
0
W
Gilgamesh
Mr Boodles
Gilgamesh
7,863
2,886
0
1,874
12,773
9,534
0
2,393
10,380
0
42,407
W
13,130
2,791
0
1,060
6,432
2,239
1,483
2,935
3,302
67,883
0
L
Hachiman
Schmidward
Hachiman
2,521
1,269
0
3,294
9,040
2,206
760
3,788
5,252
0
52,481
W
10,873
5,650
0
5,350
12,573
6,509
0
1,216
11,357
0
65,725
W
Olorun
bduff3100
Olorun
4,712
2,446
673
4,711
9,730
3,393
724
1,516
8,214
66,514
0
W
6,239
805
1,771
2,821
9,684
11,210
107
1,560
8,124
0
33,178
L
2,852
522
0
1,467
12,319
9,717
0
5,609
6,710
11,558
0
L
Arachne
rshb01
Arachne
3,985
2,416
20
3,246
14,317
5,285
0
2,635
11,682
0
49,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
41,357
465
Minions Killed
438
0
Camps Cleared
0
1,643,859
Distance Traveled
1,489,882
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,024
627
117
7
0
294,102
3
L
Thoth
8,315
520
109
7
0
288,681
4
W
Gilgamesh
8,219
514
75
5
0
329,676
3
W
Vulcan
10,844
678
121
8
0
344,514
3
L
Hachiman
8,357
522
99
6
0
276,710
6
W
Kali
10,516
657
101
6
0
334,064
1
W
Olorun
9,220
576
123
8
0
307,305
5
W
Nike
9,410
588
45
3
0
328,300
4
L
Cabrakan
7,358
460
25
2
0
311,881
4
L
Arachne
7,303
456
88
6
0
318,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role