Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DerSunGod
Hera
Level 28
God Stats
2W - 1L
1,528 SR
Queue Stats
30W - 40L
1,414 Elo+
Solo
Hel
Hel
FLduh
Hel
Level 28
God Stats
9W - 4L
1,652 SR
Queue Stats
433W - 494L
1,501 Elo+
Solo
Xing Tian
Xing Tian
GeilerKeiler88
Xing Tian
Level 118
God Stats
2W - 0L
1,735 SR
Queue Stats
51W - 73L
1,485 Elo+
Solo
Team Averages
Level 58
1,583 SR
1,480 Elo+

VS

Team Averages
Level 116
1,614 SR
1,649 Elo+
Mercury
Mercury
Alexl337
Mercury
Level 119
God Stats
0W - 2L
1,312 SR
Queue Stats
259W - 248L
1,512 Elo+
Solo
Yemoja
Yemoja
jaigocu
Yemoja
Level 133
God Stats
0W - 1L
1,826 SR
Queue Stats
4W - 2L
1,820 Elo+
Party 1
Tiamat
Tiamat
lizerlfdc
Tiamat
Level 25
God Stats
0W - 1L
1,724 SR
Queue Stats
3W - 2L
1,820 Elo+
Party 1
Geb
Geb
ottomanslap34
Geb
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,624 Elo+
Solo
Cernunnos
Cernunnos
xXM4L1K-05Xx
Cernunnos
Level 148
God Stats
12W - 9L
1,710 SR
Queue Stats
498W - 585L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
12 / 1 / 9
11,269
939
29,406
22,201
11,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
 
The Morrigan
18
8 / 2 / 11
10,463
872
15,838
11,635
5,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
15
1 / 4 / 12
9,094
758
9,948
10,288
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
FLduh
Hel
16
1 / 1 / 17
9,357
780
5,778
12,224
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
GeilerKeiler88
Xing Tian
15
3 / 4 / 13
9,776
815
6,822
17,867
20,039
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alexl337
Mercury
14
1 / 6 / 6
7,650
638
8,632
10,266
5,358
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
jaigocu
Yemoja
15
2 / 3 / 6
8,458
705
8,587
16,011
22,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
lizerlfdc
Tiamat
14
1 / 5 / 5
7,662
639
10,802
16,574
12,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 2
7,944
662
11,144
21,458
20,510
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
xXM4L1K-05Xx
Cernunnos
14
4 / 5 / 3
8,330
694
17,781
12,427
6,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
25
Kills
11
12
Deaths
25
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
1
9
16.5
W
The Morrigan
 
The Morrigan
8
2
11
6.75
L
Mercury
Alexl337
Mercury
1
6
6
0.67
W
Hera
1
4
12
1.75
W
Hel
FLduh
Hel
1
1
17
9.5
W
Xing Tian
GeilerKeiler88
Xing Tian
3
4
13
2.38
L
Yemoja
jaigocu
Yemoja
2
3
6
1.67
L
Tiamat
lizerlfdc
Tiamat
1
5
5
0.7
L
3
6
2
0.67
L
Cernunnos
xXM4L1K-05Xx
Cernunnos
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,792
Damage
56,946
74,215
Taken
76,736
48,095
Mitigated
67,734
48,055
Healing
30,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
29,406
9,171
393
7,955
22,201
11,608
2,848
9,349
12,852
0
56,753
W
The Morrigan
 
The Morrigan
15,838
2,344
1,886
2,523
11,635
5,696
75
5,044
6,591
33,643
317
L
Mercury
Alexl337
Mercury
8,632
4,759
1,473
1,160
10,266
5,358
0
4,900
5,348
0
16,408
W
Hera
9,948
2,350
900
771
10,288
4,411
744
3,690
6,598
21,821
0
W
Hel
FLduh
Hel
5,778
242
22,669
8,953
12,224
6,341
502
6,020
6,204
11,480
0
W
Xing Tian
GeilerKeiler88
Xing Tian
6,822
453
480
1,525
17,867
20,039
651
6,430
11,437
8,862
0
L
Yemoja
jaigocu
Yemoja
8,587
1,396
9,265
3,343
16,011
22,459
234
9,899
5,844
21,610
0
L
Tiamat
lizerlfdc
Tiamat
10,802
1,464
1,270
4,985
16,574
12,569
25
8,571
7,786
24,050
0
L
11,144
320
1,025
4,476
21,458
20,510
0
8,687
12,555
29,278
0
L
Cernunnos
xXM4L1K-05Xx
Cernunnos
17,781
4,314
2,431
1,213
12,427
6,838
272
6,411
5,924
0
39,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,959
Gold Earned
40,044
138
Minions Killed
125
0
Camps Cleared
0
1,215,254
Distance Traveled
1,086,982
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,269
939
49
4
0
224,886
2
W
The Morrigan
10,463
872
36
3
0
243,282
2
L
Mercury
7,650
638
16
1
0
243,141
0
W
Hera
9,094
758
30
3
0
250,988
2
W
Hel
9,357
780
19
2
0
263,546
0
W
Xing Tian
9,776
815
4
0
0
232,552
0
L
Yemoja
8,458
705
21
2
0
198,321
0
L
Tiamat
7,662
639
20
2
0
205,765
0
L
Geb
7,944
662
21
2
0
231,030
4
L
Cernunnos
8,330
694
47
4
0
208,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role