Player Matchup

Cthulhu
Cthulhu
Baboonss
Cthulhu
Level 56
God Stats
0W - 2L
1,436 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
Cheshire Cat530
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
Chimpss
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 49
1,479 SR
1,500 Elo+

VS

Team Averages
Level 30
1,354 SR
1,153 Elo+
Chaac
Chaac
ElPapiPaladino
Chaac
Level 38
God Stats
10W - 12L
1,292 SR
Queue Stats
31W - 75L
1,191 Elo+
Party 1
Anubis
Anubis
Sea0012
Anubis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 63L
1,191 Elo+
Party 1
Neith
Neith
ivobernal
Neith
Level 26
God Stats
19W - 42L
1,271 SR
Queue Stats
22W - 59L
1,075 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baboonss
Cthulhu
11
3 / 4 / 2
7,984
665
8,125
12,445
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 2
7,027
586
6,506
6,328
1,500
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Chimpss
Chang'e
12
3 / 4 / 3
8,363
697
8,637
10,498
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 6
9,160
763
10,470
18,108
11,452
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Anubis
Sea0012
Anubis
14
3 / 1 / 6
8,604
717
9,153
8,236
3,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
ivobernal
Neith
13
3 / 1 / 5
8,551
713
5,167
6,972
2,378
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
12
12
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Baboonss
Cthulhu
3
4
2
1
L
0
4
2
0.25
L
Chang'e
Chimpss
Chang'e
3
4
3
1.13
W
6
4
6
2.25
W
Anubis
Sea0012
Anubis
3
1
6
6
W
Neith
ivobernal
Neith
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,268
Damage
24,790
29,271
Taken
33,316
16,331
Mitigated
17,782
9,314
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Baboonss
Cthulhu
8,125
703
0
2,679
12,445
11,658
0
5,712
6,733
24,166
0
L
6,506
2,265
104
223
6,328
1,500
0
1,604
4,724
0
13,106
L
Chang'e
Chimpss
Chang'e
8,637
363
1,953
4,355
10,498
3,173
0
2,173
8,325
24,607
0
W
10,470
2,521
0
5,765
18,108
11,452
23
7,566
10,170
0
23,085
W
Anubis
Sea0012
Anubis
9,153
768
0
4,270
8,236
3,952
329
4,509
3,529
38,019
0
W
Neith
ivobernal
Neith
5,167
2,379
0
1,270
6,972
2,378
460
4,208
2,578
0
24,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,374
Gold Earned
26,315
96
Minions Killed
151
3
Camps Cleared
7
568,600
Distance Traveled
624,960
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,984
665
33
3
0
211,131
3
L
Artemis
7,027
586
30
3
0
143,916
0
L
Chang'e
8,363
697
33
3
3
213,553
2
W
Chaac
9,160
763
31
3
0
225,380
1
W
Anubis
8,604
717
63
5
5
191,241
1
W
Neith
8,551
713
57
5
2
208,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role