Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
GHW17
Chiron
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 13L
1,430 Elo+
Party 3
Anubis
Anubis
ocarinafan2
Anubis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,430 Elo+
Party 3
Sylvanus
Sylvanus
shadowslayer369
Sylvanus
Level 22
God Stats
4W - 0L
1,684 SR
Queue Stats
8W - 4L
1,455 Elo+
Party 3
Team Averages
Level 60
1,537 SR
1,463 Elo+

VS

Team Averages
Level 63
1,397 SR
1,361 Elo+
Cliodhna
Cliodhna
AerisRowan
Cliodhna
Level 64
God Stats
2W - 3L
1,599 SR
Queue Stats
21W - 28L
1,497 Elo+
Solo
Zeus
Zeus
Lager997
Zeus
Level 44
God Stats
1W - 3L
1,415 SR
Queue Stats
143W - 168L
1,246 Elo+
Party 2
Cthulhu
Cthulhu
McRub
Cthulhu
Level 89
God Stats
29W - 37L
1,184 SR
Queue Stats
304W - 320L
1,395 Elo+
Party 1
Skadi
Skadi
holdingdaisies
Skadi
Level 72
God Stats
29W - 39L
1,284 SR
Queue Stats
271W - 295L
1,366 Elo+
Party 1
Hercules
Hercules
hypershrike
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 144L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 1 / 6
9,369
551
8,894
13,203
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
 
Tyr
14
3 / 1 / 6
9,116
536
8,270
9,485
5,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
GHW17
Chiron
14
4 / 3 / 3
8,437
496
8,377
12,089
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
16
6 / 1 / 4
9,588
564
8,526
6,600
2,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
14
2 / 0 / 6
8,568
504
2,650
8,181
7,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AerisRowan
Cliodhna
14
2 / 2 / 2
8,535
502
5,703
11,044
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
13
0 / 6 / 1
7,512
442
6,404
9,864
2,359
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
McRub
Cthulhu
12
2 / 3 / 1
7,028
413
6,608
13,239
11,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 3 / 2
7,462
439
8,955
9,973
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
hypershrike
Hercules
12
1 / 4 / 0
7,115
419
2,730
14,252
8,033
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
18
Kills
6
6
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
6
6
W
Tyr
 
Tyr
3
1
6
6
L
Cliodhna
AerisRowan
Cliodhna
2
2
2
1.5
W
Chiron
GHW17
Chiron
4
3
3
1.83
L
Zeus
0
6
1
0.08
L
Cthulhu
McRub
Cthulhu
2
3
1
0.83
L
1
3
2
0.67
L
Hercules
hypershrike
Hercules
1
4
0
0.25
W
Anubis
6
1
4
8
W
Sylvanus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,717
Damage
30,400
49,558
Taken
58,372
24,691
Mitigated
27,868
24,629
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,894
1,838
0
7,356
13,203
4,629
0
428
12,775
0
75,081
W
Tyr
 
Tyr
8,270
2,477
0
4,204
9,485
5,189
1,207
1,873
7,612
0
39,700
L
Cliodhna
AerisRowan
Cliodhna
5,703
1,156
0
4,723
11,044
3,314
129
2,757
8,287
0
54,114
W
Chiron
GHW17
Chiron
8,377
3,657
601
6,343
12,089
4,193
1,004
3,586
8,503
0
59,506
L
Zeus
6,404
1,689
0
1,703
9,864
2,359
320
3,899
5,887
44,664
0
L
Cthulhu
McRub
Cthulhu
6,608
245
162
2,562
13,239
11,991
0
1,756
11,407
33,103
0
L
8,955
2,171
0
3,799
9,973
2,171
0
1,783
8,152
0
52,141
L
Hercules
hypershrike
Hercules
2,730
1,016
0
2,462
14,252
8,033
0
1,157
12,738
0
32,206
W
Anubis
8,526
450
0
3,891
6,600
2,994
464
2,989
3,611
50,662
0
W
Sylvanus
2,650
1,139
418
1,816
8,181
7,686
186
4,136
4,045
19,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,078
Gold Earned
37,652
462
Minions Killed
388
0
Camps Cleared
0
1,684,622
Distance Traveled
1,504,428
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,369
551
127
7
0
379,421
9
W
Tyr
9,116
536
86
5
0
365,935
3
L
Cliodhna
8,535
502
91
5
0
394,726
5
W
Chiron
8,437
496
116
7
0
301,467
1
L
Zeus
7,512
442
86
5
0
264,572
4
L
Cthulhu
7,028
413
53
3
0
324,269
4
L
Skadi
7,462
439
102
6
0
287,945
1
L
Hercules
7,115
419
56
3
0
232,916
0
W
Anubis
9,588
564
101
6
0
318,030
12
W
Sylvanus
8,568
504
32
2
0
319,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role