Player Matchup

Scylla
Scylla
 
Scylla
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Krouzee101
Bacchus
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 90L
1,525 Elo+
Party 1
Skadi
Skadi
MrJohnsonSlapYa
Skadi
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 103L
1,580 Elo+
Party 1
Amaterasu
Amaterasu
SaucySpu
Amaterasu
Level 9
God Stats
2W - 7L
1,390 SR
Queue Stats
6W - 9L
1,535 Elo+
Party 1
Ymir
Ymir
SumT1ngWong
Ymir
Level 136
God Stats
12W - 7L
1,620 SR
Queue Stats
525W - 526L
1,535 Elo+
Party 1
Team Averages
Level 91
1,502 SR
1,535 Elo+

VS

Team Averages
Level 105
1,566 SR
1,536 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Ii Authentik xX
Neith
Level 30
God Stats
0W - 2L
1,544 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nike
Nike
baki_yakelino
Nike
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 163L
1,541 Elo+
Party 2
Chronos
Chronos
joiwi
Chronos
Level 159
God Stats
13W - 12L
1,531 SR
Queue Stats
370W - 355L
1,560 Elo+
Party 3
Freya
Freya
kovaiu
Freya
Level 43
God Stats
3W - 3L
1,754 SR
Queue Stats
50W - 54L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
5 / 0 / 3
6,148
615
7,136
3,800
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Krouzee101
Bacchus
8
1 / 2 / 5
5,224
522
2,281
7,048
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 1 / 2
5,653
565
4,422
5,204
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
SaucySpu
Amaterasu
9
2 / 2 / 1
5,286
529
3,441
7,568
3,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 5 / 5
5,991
599
5,728
8,532
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 6 / 1
4,668
467
2,449
5,625
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 4 / 1
3,927
393
622
2,773
539
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 1
6,007
601
6,966
7,838
3,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
joiwi
Chronos
11
4 / 3 / 4
6,587
659
4,123
8,391
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
kovaiu
Freya
9
2 / 1 / 3
5,703
570
5,504
5,293
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
16
Kills
10
10
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
3
6.5
L
Janus
 
Janus
1
6
1
0.25
L
0
4
1
0.13
W
Bacchus
Krouzee101
Bacchus
1
2
5
1.75
W
2
1
2
3
W
Amaterasu
SaucySpu
Amaterasu
2
2
1
1.25
W
6
5
5
1.7
L
3
2
1
1.75
L
Chronos
joiwi
Chronos
4
3
4
2
L
Freya
kovaiu
Freya
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,008
Damage
19,664
32,152
Taken
29,920
13,060
Mitigated
9,253
8,860
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,136
878
0
250
3,800
1,271
0
2,436
1,364
38,349
0
L
Janus
 
Janus
2,449
43
0
480
5,625
1,539
0
4,110
1,515
20,167
0
L
622
158
141
140
2,773
539
0
1,961
788
0
5,659
W
Bacchus
Krouzee101
Bacchus
2,281
381
306
1,466
7,048
3,906
0
3,134
3,914
7,775
0
W
4,422
1,659
0
2,403
5,204
1,365
0
3,164
1,976
0
31,699
W
Amaterasu
SaucySpu
Amaterasu
3,441
1,305
0
3,140
7,568
3,315
498
0
7,243
0
17,855
W
5,728
1,799
0
1,295
8,532
3,203
0
2,635
5,777
26,530
0
L
6,966
2,133
0
3,017
7,838
3,183
197
1,985
5,529
0
30,071
L
Chronos
joiwi
Chronos
4,123
1,784
0
1,728
8,391
2,342
0
5,341
3,050
38,015
0
L
Freya
kovaiu
Freya
5,504
1,881
0
2,290
5,293
1,650
0
1,748
3,545
22,034
3,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
26,892
226
Minions Killed
217
0
Camps Cleared
0
945,855
Distance Traveled
802,595
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,148
615
66
7
0
196,737
6
L
Janus
4,668
467
28
3
0
176,525
1
L
Neith
3,927
393
14
1
0
88,049
0
W
Bacchus
5,224
522
11
1
0
190,307
4
W
Skadi
5,653
565
58
6
0
181,944
2
W
Amaterasu
5,286
529
42
4
0
183,948
3
W
Ymir
5,991
599
49
5
0
192,919
0
L
Nike
6,007
601
61
6
0
176,637
0
L
Chronos
6,587
659
70
7
0
179,187
0
L
Freya
5,703
570
44
4
0
182,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role