Player Matchup

Cernunnos
Cernunnos
Bighuncho7931
Cernunnos
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
253W - 268L
1,424 Elo+
Solo
Hel
Hel
ENDLESS_TRUTH
Hel
Level 105
God Stats
9W - 7L
1,491 SR
Queue Stats
498W - 495L
1,465 Elo+
Solo
Pele
Pele
Nuxiaz
Pele
Level 84
God Stats
1W - 1L
1,360 SR
Queue Stats
15W - 16L
1,311 Elo+
Party 2
Ares
Ares
flexxstylez
Ares
Level 61
God Stats
13W - 12L
1,512 SR
Queue Stats
48W - 57L
1,408 Elo+
Solo
Mulan
Mulan
gritzed
Mulan
Level 26
God Stats
1W - 0L
1,374 SR
Queue Stats
2W - 4L
1,197 Elo+
Party 2
Team Averages
Level 63
1,447 SR
1,361 Elo+

VS

Team Averages
Level 84
1,484 SR
1,397 Elo+
Sylvanus
Sylvanus
Bazabub
Sylvanus
Level 90
God Stats
6W - 6L
1,468 SR
Queue Stats
122W - 146L
1,404 Elo+
Party 1
Ne Zha
Ne Zha
Lorde Freeza
Ne Zha
Level 154
God Stats
26W - 21L
1,479 SR
Queue Stats
102W - 135L
1,404 Elo+
Solo
Izanami
Izanami
SWRVxCobras
Izanami
Level 29
God Stats
3W - 9L
1,431 SR
Queue Stats
56W - 70L
1,339 Elo+
Party 1
Erlang Shen
Erlang Shen
fallsky54
Erlang Shen
Level 83
God Stats
14W - 13L
1,544 SR
Queue Stats
536W - 531L
1,421 Elo+
Solo
Merlin
Merlin
xXDethkillsXx1
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bighuncho7931
Cernunnos
19
7 / 4 / 9
12,934
517
17,774
26,608
9,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 7 / 9
11,576
463
7,875
17,122
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
Nuxiaz
Pele
20
13 / 4 / 7
14,588
584
25,320
21,691
9,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 3 / 18
12,733
509
12,928
30,125
35,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
gritzed
Mulan
20
2 / 1 / 2
13,212
528
7,968
14,641
15,030
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bazabub
Sylvanus
15
3 / 10 / 5
10,261
410
14,044
28,441
35,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
16
7 / 7 / 6
10,549
422
17,087
18,788
8,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
SWRVxCobras
Izanami
16
0 / 6 / 6
10,194
408
11,367
13,172
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
fallsky54
Erlang Shen
19
2 / 3 / 6
11,626
465
10,198
21,657
20,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 4 / 3
11,067
443
12,870
11,169
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
29
Kills
17
19
Deaths
30
45
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bazabub
Sylvanus
3
10
5
0.55
W
Cernunnos
Bighuncho7931
Cernunnos
7
4
9
2.88
W
2
7
9
0.93
L
Ne Zha
7
7
6
1.43
W
Pele
Nuxiaz
Pele
13
4
7
4.13
L
Izanami
SWRVxCobras
Izanami
0
6
6
0.5
L
Erlang Shen
fallsky54
Erlang Shen
2
3
6
1.67
W
5
3
18
4.67
W
Mulan
gritzed
Mulan
2
1
2
3
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,865
Damage
65,566
110,187
Taken
93,227
75,144
Mitigated
74,431
43,685
Healing
27,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bazabub
Sylvanus
14,044
2,923
3,431
7,011
28,441
35,844
68
8,427
20,014
29,712
0
W
Cernunnos
Bighuncho7931
Cernunnos
17,774
9,799
0
12,750
26,608
9,729
3,216
7,655
18,953
0
104,846
W
7,875
179
4,918
6,759
17,122
5,376
697
3,232
13,203
68,973
0
L
Ne Zha
17,087
4,026
0
4,974
18,788
8,560
288
3,705
15,083
0
64,185
W
Pele
Nuxiaz
Pele
25,320
9,317
336
7,253
21,691
9,850
3,220
4,748
16,472
0
103,247
L
Izanami
SWRVxCobras
Izanami
11,367
7,979
0
2,745
13,172
4,610
983
2,066
11,106
0
74,735
L
Erlang Shen
fallsky54
Erlang Shen
10,198
4,209
0
7,181
21,657
20,560
282
4,210
17,447
0
67,246
W
12,928
2,018
1,393
5,947
30,125
35,159
649
9,342
20,783
31,120
0
W
Mulan
gritzed
Mulan
7,968
1,043
0
4,329
14,641
15,030
3,405
1,937
12,704
0
76,264
L
12,870
694
0
2,093
11,169
4,857
120
2,395
8,774
68,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,043
Gold Earned
53,697
546
Minions Killed
512
0
Camps Cleared
0
2,291,180
Distance Traveled
2,114,696
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,261
410
22
1
0
417,564
4
W
Cernunnos
12,934
517
115
5
0
404,999
1
W
Hel
11,576
463
94
4
0
463,610
2
L
Ne Zha
10,549
422
91
4
0
411,927
3
W
Pele
14,588
584
142
6
0
528,078
1
L
Izanami
10,194
408
159
6
0
431,268
0
L
Erlang Shen
11,626
465
139
6
0
426,336
9
W
Ares
12,733
509
35
1
0
444,275
3
W
Mulan
13,212
528
160
6
0
450,218
5
L
Merlin
11,067
443
101
4
0
427,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role