Player Matchup

Izanami
Izanami
 
Izanami
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BARSDYKTDREW7
Vamana
Level 126
God Stats
4W - 3L
1,271 SR
Queue Stats
298W - 293L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
DripGod420
Sylvanus
Level 88
God Stats
3W - 7L
1,393 SR
Queue Stats
194W - 187L
1,497 Elo+
Party 1
Zhong Kui
Zhong Kui
LawsonD115
Zhong Kui
Level 142
God Stats
2W - 0L
1,742 SR
Queue Stats
29W - 22L
1,510 Elo+
Solo
Hun Batz
Hun Batz
kid__presentable
Hun Batz
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 33L
1,550 Elo+
Solo
Team Averages
Level 108
1,481 SR
1,516 Elo+

VS

Team Averages
Level 116
1,531 SR
1,495 Elo+
Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Dredgen_Lokiir
Anhur
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 188L
1,515 Elo+
Solo
Ra
Ra
Imfreeballs
Ra
Level 117
God Stats
0W - 2L
1,636 SR
Queue Stats
4W - 10L
1,358 Elo+
Party 2
Tyr
Tyr
RipperTheCrooK
Tyr
Level 127
God Stats
53W - 63L
1,517 SR
Queue Stats
57W - 72L
1,395 Elo+
Party 2
Athena
Athena
TrustyBoy01
Athena
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 2 / 5
6,227
890
2,698
5,159
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 0 / 8
7,679
1,097
8,962
6,547
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
DripGod420
Sylvanus
12
1 / 0 / 12
6,301
900
3,451
3,565
1,475
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
LawsonD115
Zhong Kui
14
4 / 1 / 6
6,856
979
7,390
6,912
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

13
6 / 2 / 7
7,028
1,004
3,941
6,118
2,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 5 / 2
6,354
908
3,848
7,547
2,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 3 / 1
6,349
907
3,594
5,255
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 3
5,895
842
3,011
6,475
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 3
5,442
777
5,262
8,580
5,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
9
0 / 2 / 2
5,084
726
3,439
5,598
3,182
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
21
Kills
5
5
Deaths
21
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
5
2.25
L
Chang'e
 
Chang'e
2
5
2
0.6
W
8
0
8
12
L
2
3
1
0.83
W
Sylvanus
DripGod420
Sylvanus
1
0
12
7
L
1
5
3
0.5
W
Zhong Kui
LawsonD115
Zhong Kui
4
1
6
7
L
0
6
3
0.25
L
Athena
0
2
2
0.5
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,442
Damage
19,154
28,301
Taken
33,455
12,916
Mitigated
15,449
7,058
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,698
2,081
0
264
5,159
1,822
1,177
1,870
3,289
0
17,232
L
Chang'e
 
Chang'e
3,848
348
1,019
1,490
7,547
2,789
0
2,110
5,263
12,387
0
W
8,962
6,033
0
2,471
6,547
3,092
400
2,387
4,160
0
20,916
L
3,594
1,531
0
1,028
5,255
2,074
0
710
4,509
0
19,711
W
Sylvanus
DripGod420
Sylvanus
3,451
1,605
987
1,013
3,565
1,475
455
1,678
1,887
13,897
0
L
3,011
298
414
494
6,475
1,985
238
2,267
4,116
11,919
0
W
Zhong Kui
LawsonD115
Zhong Kui
7,390
492
0
1,962
6,912
4,417
584
1,998
4,914
25,714
0
L
5,262
689
0
808
8,580
5,419
0
3,115
5,303
0
12,965
L
Athena
3,439
522
0
250
5,598
3,182
0
2,115
3,423
6,562
0
W
3,941
786
0
361
6,118
2,110
0
2,365
3,753
0
13,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,091
Gold Earned
29,124
160
Minions Killed
105
0
Camps Cleared
0
794,764
Distance Traveled
698,063
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,227
890
35
5
0
141,563
0
L
Chang'e
6,354
908
25
4
0
150,923
1
W
Vamana
7,679
1,097
29
4
0
199,160
0
L
Anhur
6,349
907
40
6
0
138,252
2
W
Sylvanus
6,301
900
40
6
0
135,645
0
L
Ra
5,895
842
11
2
0
133,239
1
W
Zhong Kui
6,856
979
41
6
0
149,691
2
L
Tyr
5,442
777
18
3
0
156,768
2
L
Athena
5,084
726
11
2
0
118,881
0
W
Hun Batz
7,028
1,004
15
2
0
168,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role