Player Matchup

Hel
Hel
Cinder_Tiara
Hel
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
108W - 117L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
MainBaton4636
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 55L
1,236 Elo+
Party 2
Atlas
Atlas
SillyMaddness
Atlas
Level 59
God Stats
3W - 2L
1,524 SR
Queue Stats
64W - 98L
1,266 Elo+
Party 2
The Morrigan
The Morrigan
Skeleychris
The Morrigan
Level 144
God Stats
19W - 17L
1,442 SR
Queue Stats
612W - 674L
1,429 Elo+
Party 1
Da Ji
Da Ji
VersaceHottie500
Da Ji
Level 46
God Stats
5W - 4L
1,305 SR
Queue Stats
223W - 267L
1,457 Elo+
Party 1
Team Averages
Level 77
1,454 SR
1,353 Elo+

VS

Team Averages
Level 64
1,460 SR
1,574 Elo+
Amaterasu
Amaterasu
Bluewinter08
Amaterasu
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 57L
1,374 Elo+
Solo
Raijin
Raijin
DarKSadowRX467
Raijin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 124L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Jolker373
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
bnb3803
Thanatos
Level 102
God Stats
6W - 7L
1,298 SR
Queue Stats
97W - 89L
2,037 Elo+
Party 3
Neith
Neith
zhangiskhan
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,604
660
5,670
3,396
990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MainBaton4636
Kukulkan
9
0 / 1 / 2
5,256
526
1,071
3,510
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 0 / 9
5,939
594
2,493
5,630
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
Skeleychris
The Morrigan
11
6 / 1 / 4
7,211
721
4,911
4,663
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 0 / 2
6,138
614
2,863
4,863
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bluewinter08
Amaterasu
7
0 / 6 / 0
4,411
441
719
7,778
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 3 / 0
5,317
532
3,311
5,369
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Jolker373
Cthulhu
5
0 / 4 / 1
4,266
427
581
5,217
1,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
bnb3803
Thanatos
7
1 / 0 / 0
4,693
469
2,184
4,897
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 5 / 0
3,946
395
885
3,534
752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
18
Kills
2
2
Deaths
18
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bluewinter08
Amaterasu
0
6
0
0
W
5
0
4
7
L
1
3
0
0.33
L
Cthulhu
Jolker373
Cthulhu
0
4
1
0.13
W
Kukulkan
MainBaton4636
Kukulkan
0
1
2
1
W
2
0
9
6.5
W
The Morrigan
Skeleychris
The Morrigan
6
1
4
8
W
5
0
2
6
L
Thanatos
bnb3803
Thanatos
1
0
0
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,008
Damage
7,680
22,062
Taken
26,795
8,645
Mitigated
8,155
10,121
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bluewinter08
Amaterasu
719
216
0
1,416
7,778
2,768
0
4,726
3,052
0
11,768
W
5,670
759
469
2,914
3,396
990
268
283
3,073
32,349
0
L
3,311
129
0
1,360
5,369
1,513
29
1,897
3,472
27,225
0
L
Cthulhu
Jolker373
Cthulhu
581
152
0
464
5,217
1,705
0
2,817
2,400
6,994
0
W
Kukulkan
MainBaton4636
Kukulkan
1,071
284
0
1,110
3,510
933
594
1,974
1,322
17,830
0
W
2,493
1,456
0
1,476
5,630
3,482
273
409
5,181
9,537
0
W
The Morrigan
Skeleychris
The Morrigan
4,911
2,376
0
2,647
4,663
1,390
1,513
385
3,986
38,895
3,093
W
2,863
632
0
1,505
4,863
1,850
0
531
4,316
0
28,369
L
Thanatos
bnb3803
Thanatos
2,184
1,151
0
3,456
4,897
1,417
0
1,461
3,436
0
13,641
L
885
666
0
0
3,534
752
0
2,216
1,318
0
9,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
22,633
249
Minions Killed
163
0
Camps Cleared
0
939,032
Distance Traveled
746,325
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,411
441
30
3
0
173,755
0
W
Hel
6,604
660
62
6
0
190,500
6
L
Raijin
5,317
532
60
6
0
166,006
3
L
Cthulhu
4,266
427
9
1
0
140,387
0
W
Kukulkan
5,256
526
37
4
0
173,507
0
W
Atlas
5,939
594
14
1
0
189,395
1
W
The Morrigan
7,211
721
79
8
0
173,544
2
W
Da Ji
6,138
614
57
6
0
212,086
3
L
Thanatos
4,693
469
35
4
0
156,042
2
L
Neith
3,946
395
29
3
0
110,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role