Player Matchup

Discordia
Discordia
LordTowne
Discordia
Level 59
God Stats
14W - 18L
1,261 SR
Queue Stats
125W - 170L
1,304 Elo+
Party 3
Ganesha
Ganesha
LordTowne
Ganesha
Level 26
God Stats
15W - 17L
1,448 SR
Queue Stats
20W - 40L
1,279 Elo+
Party 3
Agni
Agni
TK Ghostx
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,105 Elo+
Party 2
Loki
Loki
Venom3204
Loki
Level 54
God Stats
0W - 1L
1,124 SR
Queue Stats
96W - 175L
1,345 Elo+
Party 2
Artemis
Artemis
Vicious2903
Artemis
Level 46
God Stats
5W - 11L
1,268 SR
Queue Stats
100W - 199L
1,292 Elo+
Party 2
Team Averages
Level 40
1,320 SR
1,265 Elo+

VS

Team Averages
Level 80
1,484 SR
1,507 Elo+
Cthulhu
Cthulhu
C0DAFLOWER
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,214 Elo+
Party 1
Poseidon
Poseidon
DESTROYER9912
Poseidon
Level 95
God Stats
15W - 14L
1,704 SR
Queue Stats
47W - 42L
1,728 Elo+
Party 1
Danzaburou
Danzaburou
Panick94Panda
Danzaburou
Level 106
God Stats
7W - 1L
1,576 SR
Queue Stats
153W - 125L
1,520 Elo+
Party 1
Artemis
Artemis
PrinceTacoyum
Artemis
Level 124
God Stats
2W - 4L
1,490 SR
Queue Stats
83W - 63L
1,715 Elo+
Party 1
Cerberus
Cerberus
Satineez
Cerberus
Level 47
God Stats
2W - 3L
1,153 SR
Queue Stats
305W - 292L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LordTowne
Discordia
17
5 / 11 / 4
11,924
1,192
10,454
14,999
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
LordTowne
Ganesha
17
0 / 5 / 12
11,683
1,168
10,591
19,595
19,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
17
1 / 15 / 9
10,855
1,086
7,706
22,156
5,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
17
6 / 7 / 5
12,493
1,249
9,268
15,835
3,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Vicious2903
Artemis
17
0 / 10 / 8
10,426
1,043
9,321
17,833
4,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C0DAFLOWER
Cthulhu
18
5 / 0 / 15
12,208
1,221
9,641
8,946
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
DESTROYER9912
Poseidon
19
17 / 5 / 18
14,568
1,457
20,157
9,287
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Panick94Panda
Danzaburou
20
11 / 3 / 28
14,142
1,414
22,637
10,940
4,089
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
19
10 / 1 / 15
13,042
1,304
22,153
9,904
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Satineez
Cerberus
19
5 / 3 / 29
12,421
1,242
10,432
13,161
14,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
153
12
Kills
48
48
Deaths
12
38
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
C0DAFLOWER
Cthulhu
5
0
15
12.5
W
Poseidon
DESTROYER9912
Poseidon
17
5
18
5.2
L
Discordia
LordTowne
Discordia
5
11
4
0.64
L
Ganesha
LordTowne
Ganesha
0
5
12
1.2
W
Danzaburou
Panick94Panda
Danzaburou
11
3
28
8.33
W
Artemis
10
1
15
17.5
W
Cerberus
Satineez
Cerberus
5
3
29
6.5
L
Agni
1
15
9
0.37
L
Loki
6
7
5
1.21
L
Artemis
Vicious2903
Artemis
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,340
Damage
85,020
90,418
Taken
52,238
35,983
Mitigated
34,505
2,121
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
C0DAFLOWER
Cthulhu
9,641
317
0
542
8,946
8,208
0
4,416
4,530
20,600
0
W
Poseidon
DESTROYER9912
Poseidon
20,157
2,355
0
892
9,287
3,208
0
6,456
2,831
41,445
0
L
Discordia
LordTowne
Discordia
10,454
1,556
0
18
14,999
3,249
0
5,892
8,990
40,164
0
L
Ganesha
LordTowne
Ganesha
10,591
377
0
1,139
19,595
19,584
0
8,917
10,355
20,745
0
W
Danzaburou
Panick94Panda
Danzaburou
22,637
11,428
0
1,708
10,940
4,089
0
5,515
5,425
0
39,083
W
Artemis
22,153
15,387
0
4,406
9,904
4,041
0
4,114
5,790
0
48,695
W
Cerberus
Satineez
Cerberus
10,432
277
0
1,429
13,161
14,959
0
8,250
4,911
22,722
0
L
Agni
7,706
235
73
344
22,156
5,115
0
8,220
13,517
16,442
0
L
Loki
9,268
2,164
0
140
15,835
3,619
0
6,944
8,720
0
25,159
L
Artemis
Vicious2903
Artemis
9,321
2,480
86
321
17,833
4,416
0
8,993
8,606
0
24,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,381
Gold Earned
66,381
161
Minions Killed
207
3
Camps Cleared
12
804,122
Distance Traveled
850,694
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,208
1,221
21
2
0
177,164
3
W
Poseidon
14,568
1,457
65
7
1
137,552
0
L
Discordia
11,924
1,192
60
6
0
138,137
0
L
Ganesha
11,683
1,168
3
0
0
143,236
0
W
Danzaburou
14,142
1,414
47
5
0
163,999
0
W
Artemis
13,042
1,304
49
5
11
175,246
0
W
Cerberus
12,421
1,242
25
3
0
196,733
0
L
Agni
10,855
1,086
25
3
0
176,777
0
L
Loki
12,493
1,249
45
5
2
192,828
0
L
Artemis
10,426
1,043
28
3
1
153,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role