Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Travisdobro
Zhong Kui
Level 85
God Stats
207W - 333L
1,374 SR
Queue Stats
221W - 377L
1,338 Elo+
Party 1
Shiva
Shiva
oyoke
Shiva
Level 97
God Stats
20W - 20L
1,715 SR
Queue Stats
137W - 161L
1,625 Elo+
Solo
Team Averages
Level 92
1,530 SR
1,488 Elo+

VS

Team Averages
Level 112
1,499 SR
1,704 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Dux94
Tiamat
Level 160
God Stats
2W - 1L
1,498 SR
Queue Stats
86W - 37L
1,766 Elo+
Party 2
Nu Wa
Nu Wa
ssmyte3
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,846 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
8 / 5 / 5
11,113
794
8,332
12,879
8,363
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Travisdobro
Zhong Kui
14
4 / 8 / 8
9,644
689
8,837
18,013
7,959
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
oyoke
Shiva
15
7 / 6 / 11
11,092
792
13,625
19,056
12,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
10 / 5 / 5
12,109
865
16,901
14,381
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Dux94
Tiamat
15
3 / 7 / 12
10,588
756
12,015
11,931
8,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
ssmyte3
Nu Wa
16
6 / 7 / 11
11,510
822
13,031
12,488
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
19
Kills
19
19
Deaths
19
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
8
5
5
2.1
W
Anubis
 
Anubis
10
5
5
2.5
W
Tiamat
Dux94
Tiamat
3
7
12
1.29
L
Zhong Kui
Travisdobro
Zhong Kui
4
8
8
1
L
Shiva
oyoke
Shiva
7
6
11
2.08
W
Nu Wa
ssmyte3
Nu Wa
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,794
Damage
41,947
49,948
Taken
38,800
28,908
Mitigated
19,311
5,358
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,332
1,357
0
1,094
12,879
8,363
1,172
10,902
1,977
0
40,029
W
Anubis
 
Anubis
16,901
874
0
6,644
14,381
6,321
1,301
3,026
11,355
60,569
0
W
Tiamat
Dux94
Tiamat
12,015
898
0
1,691
11,931
8,136
276
2,559
9,372
23,553
0
L
Zhong Kui
Travisdobro
Zhong Kui
8,837
535
75
2,668
18,013
7,959
754
15,327
2,686
24,702
0
L
Shiva
oyoke
Shiva
13,625
2,475
544
977
19,056
12,586
471
15,252
3,804
0
29,041
W
Nu Wa
ssmyte3
Nu Wa
13,031
3,523
0
1,922
12,488
4,854
1,137
3,408
9,080
37,379
1,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,849
Gold Earned
34,207
147
Minions Killed
174
4
Camps Cleared
8
651,754
Distance Traveled
650,556
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,113
794
66
5
2
226,362
1
W
Anubis
12,109
865
72
5
1
212,620
3
W
Tiamat
10,588
756
33
2
4
227,485
5
L
Zhong Kui
9,644
689
51
4
2
202,489
5
L
Shiva
11,092
792
30
2
0
222,903
1
W
Nu Wa
11,510
822
69
5
3
210,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role