Player Matchup

The Morrigan
The Morrigan
Guachimann
The Morrigan
Level 104
God Stats
3W - 2L
1,495 SR
Queue Stats
176W - 186L
1,515 Elo+
Solo
Heimdallr
Heimdallr
Octivus
Heimdallr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,382 Elo+
Party 1
Sobek
Sobek
Sebastian332
Sobek
Level 83
God Stats
0W - 1L
1,935 SR
Queue Stats
23W - 16L
1,459 Elo+
Solo
Jing Wei
Jing Wei
XazelPR
Jing Wei
Level 69
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 3L
1,140 Elo+
Party 1
Bakasura
Bakasura
Äeri
Bakasura
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,388 Elo+
Party 1
Team Averages
Level 87
1,539 SR
1,377 Elo+

VS

Team Averages
Level 112
1,401 SR
1,453 Elo+
Janus
Janus
Blended Baby
Janus
Level 125
God Stats
5W - 12L
1,073 SR
Queue Stats
364W - 375L
1,444 Elo+
Party 2
Chaac
Chaac
DesmondTheBearXD
Chaac
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 38L
1,478 Elo+
Solo
Baba Yaga
Baba Yaga
MrStarStruck
Baba Yaga
Level 112
God Stats
8W - 6L
1,302 SR
Queue Stats
467W - 472L
1,429 Elo+
Party 2
Chiron
Chiron
Ole Nick
Chiron
Level 129
God Stats
6W - 6L
1,831 SR
Queue Stats
181W - 208L
1,484 Elo+
Solo
Bastet
Bastet
SoggyDavid9627
Bastet
Level 88
God Stats
3W - 4L
1,299 SR
Queue Stats
269W - 269L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Guachimann
The Morrigan
19
3 / 2 / 10
10,764
673
11,020
21,376
11,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Octivus
Heimdallr
17
2 / 4 / 9
10,388
649
9,724
13,891
7,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 4 / 11
11,079
692
13,308
26,560
40,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
XazelPR
Jing Wei
17
6 / 7 / 7
11,054
691
17,591
17,184
8,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
Äeri
Bakasura
18
2 / 5 / 8
11,636
727
6,921
17,071
8,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 8
10,671
667
8,083
7,771
3,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 3 / 11
11,371
711
18,172
21,737
31,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
MrStarStruck
Baba Yaga
20
5 / 1 / 10
12,093
756
20,495
11,216
5,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
Ole Nick
Chiron
19
5 / 3 / 9
11,966
748
13,658
14,504
6,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 4 / 8
11,944
747
20,962
25,787
19,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
67
14
Kills
21
22
Deaths
14
45
Assists
46
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
W
4
3
11
3.17
L
The Morrigan
Guachimann
The Morrigan
3
2
10
4
W
Baba Yaga
MrStarStruck
Baba Yaga
5
1
10
10
L
Heimdallr
Octivus
Heimdallr
2
4
9
1.63
W
Chiron
Ole Nick
Chiron
5
3
9
3.17
L
1
4
11
1.63
W
6
4
8
2.5
L
Jing Wei
XazelPR
Jing Wei
6
7
7
1.36
L
Bakasura
Äeri
Bakasura
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,564
Damage
81,370
96,082
Taken
81,015
77,873
Mitigated
65,869
36,547
Healing
45,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,083
931
2,045
1,073
7,771
3,003
526
2,506
5,130
23,041
0
W
18,172
2,323
3,109
9,688
21,737
31,129
478
5,454
15,723
0
29,907
L
The Morrigan
Guachimann
The Morrigan
11,020
1,591
893
7,731
21,376
11,747
1,044
5,072
16,304
21,704
0
W
Baba Yaga
MrStarStruck
Baba Yaga
20,495
1,428
2,204
4,424
11,216
5,514
951
3,947
6,982
56,547
0
L
Heimdallr
Octivus
Heimdallr
9,724
5,036
5,167
3,716
13,891
7,468
1,674
3,729
10,162
0
26,389
W
Chiron
Ole Nick
Chiron
13,658
3,139
3,347
4,340
14,504
6,985
1,886
5,905
8,529
0
39,481
L
13,308
719
1,604
7,466
26,560
40,996
0
8,912
17,648
25,877
0
W
20,962
2,036
4,040
10,781
25,787
19,238
695
6,516
18,856
0
40,585
L
Jing Wei
XazelPR
Jing Wei
17,591
15,276
1,397
3,091
17,184
8,884
58
5,261
11,923
0
33,590
L
Bakasura
Äeri
Bakasura
6,921
4,175
2,022
3,460
17,071
8,778
1,182
5,604
11,467
0
10,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,921
Gold Earned
58,045
154
Minions Killed
203
0
Camps Cleared
0
1,417,821
Distance Traveled
1,715,596
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,671
667
25
2
0
299,900
0
W
Chaac
11,371
711
20
1
0
351,314
1
L
The Morrigan
10,764
673
25
2
0
277,184
0
W
Baba Yaga
12,093
756
65
4
0
329,283
1
L
Heimdallr
10,388
649
40
3
0
294,640
0
W
Chiron
11,966
748
55
3
0
315,340
0
L
Sobek
11,079
692
18
1
0
312,685
0
W
Bastet
11,944
747
38
2
0
419,759
0
L
Jing Wei
11,054
691
40
3
0
239,064
0
L
Bakasura
11,636
727
31
2
0
294,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role