Player Matchup

Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
AFroMAn966
Poseidon
Gold IV
Level 128
God Stats
18W - 7L
1,799 SR
Queue Stats
99W - 110L
1,619 MMR
Solo
Bakasura
Bakasura
Gold III
Celitos
Bakasura
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 4L
1,870 MMR
Solo
Horus
Horus
Gold II
Mr_Spicy_Waffel
Horus
Gold II
Level 116
God Stats
1W - 7L
1,580 SR
Queue Stats
269W - 275L
1,865 MMR
Solo
Izanami
Izanami
Gold I
xTheRealExoTiX
Izanami
Gold I
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
50W - 44L
1,800 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,576 SR
1,731 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,476 SR
1,741 MMR
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
Chaos-lordi
Danzaburou
Platinum IV
Level 154
God Stats
6W - 2L
1,557 SR
Queue Stats
83W - 83L
1,779 MMR
Solo
Awilix
Awilix
Gold III
Cymch3n
Awilix
Gold III
Level 160
God Stats
3W - 3L
1,431 SR
Queue Stats
106W - 98L
1,646 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
LauuLve
Morgan Le Fay
Masters
Level 116
God Stats
22W - 15L
1,498 SR
Queue Stats
134W - 104L
2,203 MMR
Solo
Cabrakan
Cabrakan
Gold III
Qumuqy
Cabrakan
Gold III
Level 125
God Stats
5W - 4L
1,392 SR
Queue Stats
28W - 23L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 8 / 2
7,922
396
4,566
18,031
13,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
AFroMAn966
Poseidon
16
3 / 5 / 1
9,579
479
4,960
9,148
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Celitos
Bakasura
18
4 / 6 / 3
10,673
534
13,428
21,150
9,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 4 / 4
9,296
465
4,623
18,524
18,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 3 / 2
11,299
565
10,956
16,744
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
PersephoneGuan YuNu Wa

VS

Bans
CliodhnaMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 3 / 15
11,112
556
4,549
18,570
23,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Chaos-lordi
Danzaburou
18
3 / 3 / 9
12,203
610
10,286
13,337
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Cymch3n
Awilix
18
3 / 1 / 7
11,987
599
5,784
12,169
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
LauuLve
Morgan Le Fay
20
16 / 2 / 7
14,774
739
27,428
14,434
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Qumuqy
Cabrakan
19
4 / 3 / 5
12,410
621
11,160
13,783
19,526
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
12
Kills
26
26
Deaths
12
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
8
2
0.13
W
Geb
 
Geb
0
3
15
2.5
L
Poseidon
AFroMAn966
Poseidon
3
5
1
0.7
L
Bakasura
Celitos
Bakasura
4
6
3
0.92
W
Danzaburou
Chaos-lordi
Danzaburou
3
3
9
2.5
W
Awilix
Cymch3n
Awilix
3
1
7
6.5
W
Morgan Le Fay
LauuLve
Morgan Le Fay
16
2
7
9.75
L
1
4
4
0.75
W
Cabrakan
Qumuqy
Cabrakan
4
3
5
2.17
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,533
Damage
59,207
83,597
Taken
72,293
48,806
Mitigated
60,408
17,701
Healing
26,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,566
446
730
3,397
18,031
13,879
0
11,115
6,916
23,677
0
W
Geb
 
Geb
4,549
541
0
5,238
18,570
23,958
1,115
2,921
14,809
22,801
0
L
Poseidon
AFroMAn966
Poseidon
4,960
676
0
1,020
9,148
2,048
0
6,250
2,898
58,017
0
L
Bakasura
Celitos
Bakasura
13,428
8,147
0
3,944
21,150
9,035
72
9,729
11,421
0
87,938
W
Danzaburou
Chaos-lordi
Danzaburou
10,286
5,440
0
6,505
13,337
4,610
2,536
2,380
10,887
0
103,536
W
Awilix
Cymch3n
Awilix
5,784
2,430
0
4,524
12,169
5,459
1,258
1,671
10,285
0
82,441
W
Morgan Le Fay
LauuLve
Morgan Le Fay
27,428
2,018
541
4,933
14,434
6,855
5,183
3,597
9,572
132,262
0
L
4,623
892
391
3,819
18,524
18,911
0
8,822
9,702
6,180
40,158
W
Cabrakan
Qumuqy
Cabrakan
11,160
1,200
0
4,528
13,783
19,526
36
1,652
11,281
75,731
0
L
10,956
6,466
0
4,400
16,744
4,933
866
7,221
9,523
0
85,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,769
Gold Earned
62,486
553
Minions Killed
633
0
Camps Cleared
0
1,747,640
Distance Traveled
2,014,750
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,922
396
42
2
0
328,227
3
W
Geb
11,112
556
23
1
0
367,438
6
L
Poseidon
9,579
479
81
4
0
265,708
0
L
Bakasura
10,673
534
175
9
0
476,555
4
W
Danzaburou
12,203
610
123
6
0
378,968
8
W
Awilix
11,987
599
125
6
0
464,811
6
W
Morgan Le Fay
14,774
739
216
11
0
425,276
4
L
Horus
9,296
465
88
4
0
327,229
0
W
Cabrakan
12,410
621
146
7
0
378,257
5
L
Izanami
11,299
565
167
8
0
349,921
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role