Player Matchup

Gilgamesh
Gilgamesh
Sanatah
Gilgamesh
Level 60
God Stats
1W - 1L
1,545 SR
Queue Stats
103W - 112L
1,520 Elo+
Party 3
Nemesis
Nemesis
Yùkì
Nemesis
Level 68
God Stats
14W - 16L
1,537 SR
Queue Stats
105W - 99L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
electrowill
Morgan Le Fay
Level 64
God Stats
1W - 4L
1,249 SR
Queue Stats
146W - 154L
1,503 Elo+
Party 3
Hel
Hel
k0ldan
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
sh4dYy
Danzaburou
Level 33
God Stats
3W - 5L
1,653 SR
Queue Stats
126W - 132L
1,520 Elo+
Party 1
Team Averages
Level 48
1,497 SR
1,513 Elo+

VS

Team Averages
Level 66
1,692 SR
1,599 Elo+
Nu Wa
Nu Wa
Bropunzel
Nu Wa
Level 128
God Stats
3W - 3L
1,620 SR
Queue Stats
27W - 18L
1,596 Elo+
Solo
Vamana
Vamana
Parisyxq8
Vamana
Level 63
God Stats
47W - 55L
1,554 SR
Queue Stats
275W - 278L
1,488 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Peeders
Ah Muzen Cab
Level 17
God Stats
3W - 0L
1,856 SR
Queue Stats
84W - 26L
1,800 Elo+
Party 2
Bastet
Bastet
j4ar
Bastet
Level 64
God Stats
5W - 3L
1,730 SR
Queue Stats
360W - 362L
1,514 Elo+
Party 4
Athena
Athena
jamezzwood
Athena
Level 57
God Stats
9W - 2L
1,701 SR
Queue Stats
205W - 131L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sanatah
Gilgamesh
14
3 / 8 / 2
8,812
490
10,018
18,934
13,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Yùkì
Nemesis
13
5 / 7 / 2
8,410
467
13,430
19,373
9,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
electrowill
Morgan Le Fay
15
7 / 5 / 2
9,187
510
17,948
16,650
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
k0ldan
Hel
10
1 / 13 / 2
6,756
375
7,493
15,345
8,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
sh4dYy
Danzaburou
11
0 / 10 / 2
7,311
406
3,800
14,517
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bropunzel
Nu Wa
14
4 / 4 / 13
9,132
507
14,593
9,997
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Parisyxq8
Vamana
15
4 / 3 / 16
10,086
560
8,773
19,504
18,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Peeders
Ah Muzen Cab
20
28 / 0 / 8
14,250
792
28,611
19,430
8,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
j4ar
Bastet
17
4 / 3 / 15
10,436
580
12,639
17,497
6,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
jamezzwood
Athena
13
3 / 6 / 20
10,007
556
5,327
22,197
24,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
115
16
Kills
43
43
Deaths
16
10
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bropunzel
Nu Wa
4
4
13
2.63
W
Vamana
Parisyxq8
Vamana
4
3
16
4
W
Ah Muzen Cab
Peeders
Ah Muzen Cab
28
0
8
32
L
Gilgamesh
Sanatah
Gilgamesh
3
8
2
0.5
L
Nemesis
Yùkì
Nemesis
5
7
2
0.86
L
Morgan Le Fay
electrowill
Morgan Le Fay
7
5
2
1.6
W
Bastet
j4ar
Bastet
4
3
15
3.83
W
Athena
jamezzwood
Athena
3
6
20
2.17
L
Hel
k0ldan
Hel
1
13
2
0.15
L
Danzaburou
sh4dYy
Danzaburou
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,689
Damage
69,943
84,819
Taken
88,625
38,856
Mitigated
60,668
11,988
Healing
34,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bropunzel
Nu Wa
14,593
3,777
0
2,181
9,997
3,264
1,009
5,367
4,344
54,612
0
W
Vamana
Parisyxq8
Vamana
8,773
3,012
0
9,422
19,504
18,007
2,526
5,867
13,177
0
48,297
W
Ah Muzen Cab
Peeders
Ah Muzen Cab
28,611
14,157
0
13,913
19,430
8,675
4,399
3,840
15,264
0
140,770
L
Gilgamesh
Sanatah
Gilgamesh
10,018
3,063
0
2,686
18,934
13,011
1,202
4,916
14,018
0
51,010
L
Nemesis
Yùkì
Nemesis
13,430
6,262
0
2,332
19,373
9,348
0
4,419
14,954
0
57,155
L
Morgan Le Fay
electrowill
Morgan Le Fay
17,948
988
47
2,526
16,650
5,124
0
3,803
12,847
62,701
0
W
Bastet
j4ar
Bastet
12,639
4,618
0
6,020
17,497
6,665
92
4,542
12,613
0
72,605
W
Athena
jamezzwood
Athena
5,327
1,907
0
2,590
22,197
24,057
184
5,561
16,160
20,221
0
L
Hel
k0ldan
Hel
7,493
1,807
910
1,415
15,345
8,679
0
4,002
11,343
18,380
0
L
Danzaburou
sh4dYy
Danzaburou
3,800
1,294
0
2,072
14,517
2,694
280
2,780
11,737
0
42,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,476
Gold Earned
53,911
416
Minions Killed
503
0
Camps Cleared
0
1,543,104
Distance Traveled
1,806,889
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,132
507
79
4
0
325,491
4
W
Vamana
10,086
560
95
5
0
337,522
1
W
Ah Muzen Cab
14,250
792
194
11
0
365,639
5
L
Gilgamesh
8,812
490
112
6
0
310,076
1
L
Nemesis
8,410
467
92
5
0
362,378
0
L
Morgan Le Fay
9,187
510
89
5
0
322,852
1
W
Bastet
10,436
580
108
6
0
416,705
0
W
Athena
10,007
556
27
2
0
361,532
2
L
Hel
6,756
375
32
2
0
254,270
0
L
Danzaburou
7,311
406
91
5
0
293,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role