Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze V
Amadakon
Ah Muzen Cab
Bronze V
Level 127
God Stats
1W - 1L
1,614 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
Teaky
Tyr
Bronze III
Level 67
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Discordia
Discordia
Gold I
fullmerca
Discordia
Gold I
Level 138
God Stats
24W - 40L
1,244 SR
Queue Stats
703W - 1,128L
1,488 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,464 SR
1,496 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,341 SR
1,444 MMR
Scylla
Scylla
Bronze III
Dreamz989
Scylla
Bronze III
Level 96
God Stats
2W - 0L
1,286 SR
Queue Stats
5W - 5L
1,422 MMR
Party 1
Bastet
Bastet
Silver III
VaIidate
Bastet
Silver III
Level 154
God Stats
3W - 0L
1,506 SR
Queue Stats
27W - 35L
1,410 MMR
Party 1
Nike
Nike
Silver II
slayermj12
Nike
Silver II
Level 141
God Stats
1W - 2L
1,232 SR
Queue Stats
22W - 21L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Amadakon
Ah Muzen Cab
19
6 / 9 / 6
13,695
806
15,622
16,626
5,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
Teaky
Tyr
15
3 / 6 / 5
11,000
647
8,529
20,063
17,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
fullmerca
Discordia
17
4 / 5 / 7
12,280
722
12,272
12,222
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
CthulhuBacchusArtioThothAphrodite

VS

Bans
GilgameshMedusaPoseidonGebMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dreamz989
Scylla
18
11 / 3 / 7
13,309
783
12,261
8,949
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
VaIidate
Bastet
17
3 / 6 / 14
11,885
699
13,744
18,750
6,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
6 / 4 / 12
12,902
759
15,295
18,291
19,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
13
Kills
20
20
Deaths
13
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Amadakon
Ah Muzen Cab
6
9
6
1
W
Scylla
Dreamz989
Scylla
11
3
7
4.83
L
Tyr
Teaky
Tyr
3
6
5
0.92
W
Bastet
VaIidate
Bastet
3
6
14
1.67
L
Discordia
fullmerca
Discordia
4
5
7
1.5
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,423
Damage
41,300
48,911
Taken
45,990
26,902
Mitigated
28,607
8,254
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Amadakon
Ah Muzen Cab
15,622
7,482
0
3,126
16,626
5,980
2,053
3,590
12,854
0
67,341
W
Scylla
Dreamz989
Scylla
12,261
972
0
362
8,949
2,605
930
3,962
4,947
49,801
0
L
Tyr
Teaky
Tyr
8,529
946
0
3,565
20,063
17,040
160
5,769
14,040
0
24,459
W
Bastet
VaIidate
Bastet
13,744
3,455
0
2,404
18,750
6,210
602
5,335
13,064
0
37,209
L
Discordia
fullmerca
Discordia
12,272
151
0
1,563
12,222
3,882
554
2,535
9,603
38,943
0
W
15,295
1,054
408
1,684
18,291
19,792
643
3,672
14,420
0
50,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
38,096
204
Minions Killed
244
7
Camps Cleared
9
866,893
Distance Traveled
913,011
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,695
806
106
6
5
280,444
2
W
Scylla
13,309
783
111
7
5
266,042
2
L
Tyr
11,000
647
50
3
2
308,042
1
W
Bastet
11,885
699
55
3
1
324,583
1
L
Discordia
12,280
722
48
3
0
278,407
1
W
Nike
12,902
759
78
5
3
322,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role