Player Matchup

Janus
Janus
IPlayClipzYT
Janus
Level 64
God Stats
10W - 11L
1,759 SR
Queue Stats
85W - 87L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
LaVeynn
Danzaburou
Level 68
God Stats
4W - 2L
1,761 SR
Queue Stats
23W - 36L
1,405 Elo+
Party 2
Sylvanus
Sylvanus
OfFantasyAndAsh
Sylvanus
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
405W - 347L
1,521 Elo+
Party 2
Ratatoskr
Ratatoskr
camringrozav
Ratatoskr
Level 108
God Stats
12W - 15L
1,593 SR
Queue Stats
170W - 152L
1,598 Elo+
Party 1
Horus
Horus
caro101202
Horus
Level 109
God Stats
6W - 6L
1,382 SR
Queue Stats
448W - 434L
1,517 Elo+
Solo
Team Averages
Level 96
1,599 SR
1,532 Elo+

VS

Team Averages
Level 106
1,401 SR
1,563 Elo+
Da Ji
Da Ji
 
Da Ji
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
SCOOBYROOO
Cthulhu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,500 Elo+
Solo
Anhur
Anhur
alfredo2511
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
459W - 393L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
chickengrip
Gilgamesh
Level 125
God Stats
0W - 2L
1,206 SR
Queue Stats
50W - 47L
1,610 Elo+
Solo
Scylla
Scylla
jec128
Scylla
Level 124
God Stats
0W - 1L
1,298 SR
Queue Stats
331W - 308L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
8,397
494
6,219
8,176
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
LaVeynn
Danzaburou
15
6 / 3 / 5
10,165
598
13,318
13,374
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
13
4 / 0 / 13
9,122
537
8,923
13,572
16,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
camringrozav
Ratatoskr
17
9 / 2 / 4
10,290
605
9,606
10,803
5,441
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
15
4 / 0 / 10
9,858
580
8,947
13,894
13,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 8 / 0
6,955
409
9,113
13,660
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SCOOBYROOO
Cthulhu
10
1 / 4 / 1
6,897
406
5,830
16,761
9,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 6 / 1
8,107
477
7,767
13,173
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
chickengrip
Gilgamesh
12
0 / 5 / 1
7,247
426
5,355
12,836
7,769
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
jec128
Scylla
11
1 / 5 / 2
7,147
420
7,111
9,374
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
28
Kills
8
8
Deaths
28
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
8
0
0.38
W
5
3
4
2.33
W
Danzaburou
LaVeynn
Danzaburou
6
3
5
2.83
W
Sylvanus
4
0
13
10.5
L
Cthulhu
SCOOBYROOO
Cthulhu
1
4
1
0.38
L
3
6
1
0.58
W
Ratatoskr
camringrozav
Ratatoskr
9
2
4
5.5
W
Horus
4
0
10
9
L
Gilgamesh
chickengrip
Gilgamesh
0
5
1
0.1
L
Scylla
jec128
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,013
Damage
35,176
59,819
Taken
65,804
41,369
Mitigated
27,278
19,642
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,113
2,072
0
2,420
13,660
4,412
0
4,095
9,565
0
31,767
W
6,219
323
0
89
8,176
2,539
428
1,603
6,573
43,522
0
W
Danzaburou
LaVeynn
Danzaburou
13,318
4,070
0
4,943
13,374
3,613
488
2,123
10,855
0
65,358
W
Sylvanus
8,923
2,383
1,668
4,429
13,572
16,560
226
3,766
9,719
22,449
7,848
L
Cthulhu
SCOOBYROOO
Cthulhu
5,830
460
0
3,436
16,761
9,640
0
4,518
12,243
25,616
0
L
7,767
3,064
0
2,614
13,173
3,144
560
1,651
11,522
0
47,267
W
Ratatoskr
camringrozav
Ratatoskr
9,606
3,527
0
1,398
10,803
5,441
0
2,765
8,007
0
84,192
W
Horus
8,947
5,259
1,606
5,509
13,894
13,216
361
2,170
11,724
0
52,250
L
Gilgamesh
chickengrip
Gilgamesh
5,355
2,077
0
2,829
12,836
7,769
0
1,361
11,475
0
40,144
L
Scylla
jec128
Scylla
7,111
756
0
736
9,374
2,313
0
2,600
6,774
36,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,832
Gold Earned
36,353
425
Minions Killed
329
0
Camps Cleared
0
1,641,075
Distance Traveled
1,535,119
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,955
409
47
3
0
292,035
0
W
Janus
8,397
494
66
4
0
343,335
3
W
Danzaburou
10,165
598
104
6
0
292,783
3
W
Sylvanus
9,122
537
36
2
0
328,199
7
L
Cthulhu
6,897
406
38
2
0
317,453
9
L
Anhur
8,107
477
93
5
0
293,016
3
W
Ratatoskr
10,290
605
123
7
0
376,403
5
W
Horus
9,858
580
96
6
0
300,355
7
L
Gilgamesh
7,247
426
86
5
0
316,351
2
L
Scylla
7,147
420
65
4
0
316,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role