Player Matchup

Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Beelzeflub
Sylvanus
Level 66
God Stats
11W - 9L
1,560 SR
Queue Stats
51W - 55L
1,415 Elo+
Solo
Freya
Freya
Christian CCP
Freya
Level 148
God Stats
16W - 14L
1,462 SR
Queue Stats
315W - 363L
1,441 Elo+
Solo
Chang'e
Chang'e
MsSneakyChicken
Chang'e
Level 158
God Stats
0W - 2L
1,362 SR
Queue Stats
40W - 40L
1,397 Elo+
Solo
Guan Yu
Guan Yu
Warmonkey-Rx-04
Guan Yu
Level 21
God Stats
0W - 2L
1,289 SR
Queue Stats
18W - 23L
1,397 Elo+
Solo
Team Averages
Level 99
1,435 SR
1,430 Elo+

VS

Team Averages
Level 123
1,674 SR
1,684 Elo+
Bacchus
Bacchus
AgNt SilverFang
Bacchus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 129L
1,707 Elo+
Party 1
Eset
Eset
Albinic
Eset
Level 44
God Stats
2W - 0L
1,738 SR
Queue Stats
126W - 66L
1,808 Elo+
Party 1
Danzaburou
Danzaburou
Curtis Pain5114
Danzaburou
Level 156
God Stats
9W - 4L
1,902 SR
Queue Stats
147W - 84L
1,752 Elo+
Party 1
Chaac
Chaac
EL SsKUISHI
Chaac
Level 96
God Stats
3W - 5L
1,713 SR
Queue Stats
175W - 180L
1,465 Elo+
Solo
Awilix
Awilix
ImHazama
Awilix
Level 160
God Stats
3W - 3L
1,515 SR
Queue Stats
203W - 133L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 6 / 0
6,569
657
9,249
10,753
3,418
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Beelzeflub
Sylvanus
12
1 / 8 / 1
6,874
687
7,270
18,088
10,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 8 / 0
6,098
610
3,084
10,892
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 6 / 1
6,248
625
2,629
9,263
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 0
6,200
620
1,935
15,599
10,058
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 16
8,370
837
9,958
9,147
11,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
Albinic
Eset
13
0 / 0 / 15
7,843
784
5,726
3,693
1,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Curtis Pain5114
Danzaburou
16
15 / 0 / 7
9,703
970
15,474
8,896
3,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 12
8,035
804
8,010
12,267
10,125
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
ImHazama
Awilix
16
10 / 0 / 13
9,192
919
18,899
8,399
2,779
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
95
2
Kills
32
32
Deaths
2
2
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
0
0.17
W
3
1
16
11
W
Eset
Albinic
Eset
0
0
15
7.5
L
Sylvanus
Beelzeflub
Sylvanus
1
8
1
0.19
L
0
8
0
0
W
Danzaburou
Curtis Pain5114
Danzaburou
15
0
7
18.5
W
4
1
12
10
W
Awilix
ImHazama
Awilix
10
0
13
16.5
L
0
6
1
0.08
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,167
Damage
58,067
64,595
Taken
42,402
31,516
Mitigated
29,667
13,709
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,249
2,931
0
1,147
10,753
3,418
987
2,610
8,143
0
19,896
W
9,958
884
0
683
9,147
11,995
423
3,069
6,058
22,796
0
W
Eset
Albinic
Eset
5,726
890
2,852
968
3,693
1,367
472
1,039
2,654
16,627
0
L
Sylvanus
Beelzeflub
Sylvanus
7,270
1,794
1,314
4,414
18,088
10,727
0
3,161
14,927
17,223
0
L
3,084
1,078
0
1,266
10,892
3,323
0
2,036
8,856
10,112
0
W
Danzaburou
Curtis Pain5114
Danzaburou
15,474
5,571
0
2,125
8,896
3,401
2,318
3,262
5,634
0
30,988
W
8,010
1,706
460
4,657
12,267
10,125
383
3,682
8,585
0
22,192
W
Awilix
ImHazama
Awilix
18,899
7,820
0
2,964
8,399
2,779
1,059
1,911
6,488
0
42,358
L
2,629
219
1,442
1,814
9,263
3,990
0
2,267
6,996
11,746
0
L
1,935
218
612
1,700
15,599
10,058
80
5,610
9,989
0
8,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
43,143
105
Minions Killed
180
0
Camps Cleared
0
826,653
Distance Traveled
1,076,757
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,569
657
29
3
0
156,881
0
W
Bacchus
8,370
837
30
3
0
211,211
3
W
Eset
7,843
784
22
2
0
199,421
0
L
Sylvanus
6,874
687
23
2
0
146,273
1
L
Freya
6,098
610
17
2
0
146,133
2
W
Danzaburou
9,703
970
34
3
0
227,526
1
W
Chaac
8,035
804
37
4
0
207,731
2
W
Awilix
9,192
919
57
6
0
230,868
1
L
Chang'e
6,248
625
25
3
0
163,372
3
L
Guan Yu
6,200
620
11
1
0
213,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role