Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
alltimewasted777
Thor
Level 108
God Stats
15W - 19L
1,432 SR
Queue Stats
223W - 248L
1,304 Elo+
Solo
Skadi
Skadi
alybetheve
Skadi
Level 106
God Stats
1W - 1L
1,262 SR
Queue Stats
7W - 6L
1,480 Elo+
Party 1
King Arthur
King Arthur
irishman1n
King Arthur
Level 122
God Stats
8W - 8L
1,362 SR
Queue Stats
236W - 268L
1,352 Elo+
Solo
Team Averages
Level 112
1,411 SR
1,427 Elo+

VS

Team Averages
Level 98
1,417 SR
1,330 Elo+
Ymir
Ymir
DirtyDozen313
Ymir
Level 94
God Stats
1W - 9L
1,145 SR
Queue Stats
1W - 9L
1,058 Elo+
Solo
Danzaburou
Danzaburou
TheWhitestNite
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,394 Elo+
Solo
Aphrodite
Aphrodite
goingbckGREEN
Aphrodite
Level 125
God Stats
36W - 35L
1,497 SR
Queue Stats
123W - 140L
1,413 Elo+
Solo
Chaac
Chaac
ibanovisu
Chaac
Level 114
God Stats
42W - 35L
1,420 SR
Queue Stats
322W - 332L
1,386 Elo+
Solo
Chang'e
Chang'e
mnieto11
Chang'e
Level 86
God Stats
13W - 13L
1,520 SR
Queue Stats
45W - 41L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
5 / 1 / 5
11,430
520
13,385
17,240
14,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
 
Ra
17
3 / 4 / 6
11,172
508
11,923
17,602
9,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
1 / 3 / 3
10,971
499
7,916
16,486
6,898
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
18
2 / 3 / 3
11,622
528
9,994
13,208
5,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
irishman1n
King Arthur
18
5 / 1 / 2
11,406
518
17,444
15,356
10,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,999
318
4,766
17,928
10,237
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
TheWhitestNite
Danzaburou
15
3 / 6 / 1
9,217
419
11,384
17,176
6,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
goingbckGREEN
Aphrodite
9
0 / 1 / 1
7,741
352
3,058
6,435
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Chaac
ibanovisu
Chaac
15
2 / 3 / 0
9,213
419
10,515
20,528
22,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
mnieto11
Chang'e
16
5 / 3 / 0
9,590
436
15,776
18,305
5,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
10
12
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
5
7.5
W
Ra
 
Ra
3
4
6
1.5
L
0
4
1
0.13
L
Danzaburou
TheWhitestNite
Danzaburou
3
6
1
0.58
W
1
3
3
0.83
W
Skadi
2
3
3
1.17
L
Aphrodite
goingbckGREEN
Aphrodite
0
1
1
0.5
L
Chaac
ibanovisu
Chaac
2
3
0
0.67
W
King Arthur
irishman1n
King Arthur
5
1
2
6
L
Chang'e
mnieto11
Chang'e
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,662
Damage
45,499
79,892
Taken
80,372
46,953
Mitigated
47,081
31,887
Healing
27,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,385
397
696
7,022
17,240
14,088
213
4,455
12,603
58,914
0
W
Ra
 
Ra
11,923
2,535
2,974
7,440
17,602
9,790
2,216
7,381
9,787
72,466
0
L
4,766
492
0
2,546
17,928
10,237
0
7,556
10,108
18,695
0
L
Danzaburou
TheWhitestNite
Danzaburou
11,384
5,120
0
5,042
17,176
6,420
442
5,664
11,318
0
62,843
W
7,916
1,275
188
2,692
16,486
6,898
280
2,924
13,478
0
87,878
W
Skadi
9,994
3,686
182
3,831
13,208
5,223
5,772
7,056
5,916
0
87,037
L
Aphrodite
goingbckGREEN
Aphrodite
3,058
270
1,893
4,376
6,435
2,515
0
1,231
5,180
24,552
0
L
Chaac
ibanovisu
Chaac
10,515
1,076
0
5,494
20,528
22,192
367
1,436
19,078
8,698
44,654
W
King Arthur
irishman1n
King Arthur
17,444
1,261
0
6,862
15,356
10,954
692
3,880
11,378
0
70,259
L
Chang'e
mnieto11
Chang'e
15,776
389
1,478
7,014
18,305
5,717
222
8,695
9,380
59,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,601
Gold Earned
42,760
653
Minions Killed
350
0
Camps Cleared
0
2,046,053
Distance Traveled
1,656,984
23
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,430
520
113
5
0
424,112
6
W
Ra
11,172
508
129
6
0
394,835
0
L
Ymir
6,999
318
23
1
0
370,279
1
L
Danzaburou
9,217
419
85
4
0
368,784
0
W
Thor
10,971
499
138
6
0
387,214
6
W
Skadi
11,622
528
167
8
0
380,377
8
L
Aphrodite
7,741
352
54
2
0
200,237
0
L
Chaac
9,213
419
91
4
0
351,464
0
W
King Arthur
11,406
518
106
5
0
459,515
3
L
Chang'e
9,590
436
97
4
0
366,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role