Player Matchup

Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
H00LZ
Achilles
Level 80
God Stats
10W - 16L
1,651 SR
Queue Stats
93W - 114L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
Lord7Valgrim
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,079 Elo+
Party 2
Aphrodite
Aphrodite
TheTarmae
Aphrodite
Level 12
God Stats
5W - 4L
1,813 SR
Queue Stats
45W - 44L
1,377 Elo+
Party 1
Team Averages
Level 68
1,593 SR
1,368 Elo+

VS

Team Averages
Level 79
1,397 SR
1,368 Elo+
Poseidon
Poseidon
CrushWinter
Poseidon
Level 109
God Stats
15W - 11L
1,564 SR
Queue Stats
253W - 303L
1,426 Elo+
Solo
Neith
Neith
Pequenina_lulu
Neith
Level 7
God Stats
1W - 2L
1,161 SR
Queue Stats
1W - 2L
1,235 Elo+
Solo
Da Ji
Da Ji
ResoBlaze
Da Ji
Level 109
God Stats
17W - 10L
1,500 SR
Queue Stats
150W - 144L
1,504 Elo+
Solo
Mulan
Mulan
SeigenZedalav
Mulan
Level 122
God Stats
22W - 20L
1,646 SR
Queue Stats
240W - 253L
1,564 Elo+
Solo
Jormungandr
Jormungandr
iTz Me DylannN
Jormungandr
Level 49
God Stats
1W - 1L
1,112 SR
Queue Stats
20W - 31L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
1 / 8 / 2
9,344
667
7,298
14,197
5,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
 
Chaac
15
1 / 6 / 2
8,950
639
8,948
14,191
16,780
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
H00LZ
Achilles
17
7 / 8 / 2
10,779
770
15,391
18,601
13,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Lord7Valgrim
Jormungandr
14
0 / 6 / 2
8,406
600
3,091
11,712
10,729
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
TheTarmae
Aphrodite
16
1 / 5 / 6
9,131
652
4,665
16,130
10,692
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CrushWinter
Poseidon
18
8 / 1 / 11
11,389
814
16,821
8,166
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 15
10,004
715
14,087
11,283
4,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
ResoBlaze
Da Ji
17
7 / 3 / 12
10,448
746
10,724
9,066
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
14 / 1 / 9
12,383
885
20,525
15,753
18,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
iTz Me DylannN
Jormungandr
16
1 / 1 / 16
10,161
726
4,371
11,896
14,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
96
10
Kills
33
33
Deaths
10
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
8
2
0.25
L
Chaac
 
Chaac
1
6
2
0.33
W
Poseidon
CrushWinter
Poseidon
8
1
11
13.5
L
Achilles
H00LZ
Achilles
7
8
2
1
L
Jormungandr
Lord7Valgrim
Jormungandr
0
6
2
0.17
W
3
4
15
2.63
W
Da Ji
ResoBlaze
Da Ji
7
3
12
4.33
W
14
1
9
18.5
L
Aphrodite
TheTarmae
Aphrodite
1
5
6
0.8
W
Jormungandr
iTz Me DylannN
Jormungandr
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,393
Damage
66,528
74,831
Taken
56,164
57,029
Mitigated
44,202
18,905
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,298
4,324
324
2,132
14,197
5,239
0
3,710
10,271
0
23,388
L
Chaac
 
Chaac
8,948
759
0
2,249
14,191
16,780
0
7,298
6,534
123
23,946
W
Poseidon
CrushWinter
Poseidon
16,821
1,552
0
1,987
8,166
2,889
1,797
503
7,663
57,594
0
L
Achilles
H00LZ
Achilles
15,391
7,756
0
2,599
18,601
13,589
0
4,537
13,604
0
35,399
L
Jormungandr
Lord7Valgrim
Jormungandr
3,091
709
0
129
11,712
10,729
180
4,867
6,669
16,051
0
W
14,087
3,844
157
2,335
11,283
4,379
1,359
2,271
9,012
0
27,224
W
Da Ji
ResoBlaze
Da Ji
10,724
3,129
0
542
9,066
4,583
0
1,343
7,723
0
21,731
W
20,525
3,392
0
4,937
15,753
18,173
438
2,166
13,587
11,021
43,739
L
Aphrodite
TheTarmae
Aphrodite
4,665
905
4,900
6,572
16,130
10,692
0
3,588
12,308
16,853
0
W
Jormungandr
iTz Me DylannN
Jormungandr
4,371
1,429
740
1,416
11,896
14,178
278
1,478
10,418
30,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,610
Gold Earned
54,385
152
Minions Killed
258
0
Camps Cleared
0
1,181,378
Distance Traveled
1,391,401
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,344
667
46
3
0
230,177
0
L
Chaac
8,950
639
25
2
0
250,820
1
W
Poseidon
11,389
814
96
7
0
281,411
2
L
Achilles
10,779
770
34
2
0
223,110
4
L
Jormungandr
8,406
600
24
2
0
208,439
0
W
Neith
10,004
715
22
2
0
257,642
0
W
Da Ji
10,448
746
18
1
0
275,809
3
W
Mulan
12,383
885
76
5
0
295,910
1
L
Aphrodite
9,131
652
23
2
0
268,832
2
W
Jormungandr
10,161
726
46
3
0
280,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role