Player Matchup

Tiamat
Tiamat
Grospoile
Tiamat
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 97L
1,449 Elo+
Party 2
Cliodhna
Cliodhna
ProOfMagic
Cliodhna
Level 144
God Stats
10W - 3L
1,790 SR
Queue Stats
356W - 269L
1,578 Elo+
Party 2
Guan Yu
Guan Yu
iidanga
Guan Yu
Level 102
God Stats
4W - 5L
1,415 SR
Queue Stats
48W - 36L
1,546 Elo+
Party 2
Team Averages
Level 124
1,568 SR
1,524 Elo+

VS

Team Averages
Level 94
1,474 SR
1,376 Elo+
Ah Muzen Cab
Ah Muzen Cab
AgRanger65
Ah Muzen Cab
Level 51
God Stats
9W - 18L
1,388 SR
Queue Stats
20W - 34L
1,284 Elo+
Solo
Ah Puch
Ah Puch
angelmartinez16
Ah Puch
Level 126
God Stats
5W - 5L
1,533 SR
Queue Stats
149W - 186L
1,428 Elo+
Party 1
Horus
Horus
wolfdavis97
Horus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 208L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Grospoile
Tiamat
17
4 / 6 / 18
13,103
728
15,541
17,330
12,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
ProOfMagic
Cliodhna
20
17 / 3 / 11
16,106
895
29,875
23,148
7,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
iidanga
Guan Yu
18
9 / 1 / 18
14,115
784
17,339
21,243
25,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AgRanger65
Ah Muzen Cab
15
2 / 11 / 5
11,954
664
6,725
24,130
16,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
7 / 6 / 3
13,729
763
28,527
15,631
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 13 / 6
11,164
620
9,819
33,803
27,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
30
Kills
10
10
Deaths
30
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AgRanger65
Ah Muzen Cab
2
11
5
0.41
W
Tiamat
Grospoile
Tiamat
4
6
18
2.17
W
Cliodhna
ProOfMagic
Cliodhna
17
3
11
7.5
L
7
6
3
1.42
W
Guan Yu
iidanga
Guan Yu
9
1
18
18
L
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,755
Damage
45,071
61,721
Taken
73,564
45,736
Mitigated
48,007
25,987
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AgRanger65
Ah Muzen Cab
6,725
3,950
0
3,142
24,130
16,041
429
7,906
15,800
0
33,098
W
Tiamat
Grospoile
Tiamat
15,541
2,023
0
3,104
17,330
12,282
1,125
7,857
9,331
46,817
0
W
Cliodhna
ProOfMagic
Cliodhna
29,875
8,016
0
9,712
23,148
7,743
1,439
11,729
11,135
0
88,300
L
28,527
511
0
1,430
15,631
4,914
0
1,675
13,834
74,727
0
W
Guan Yu
iidanga
Guan Yu
17,339
2,059
2,776
10,395
21,243
25,711
609
10,099
10,741
1,367
38,092
L
9,819
4,947
1,870
4,170
33,803
27,052
364
7,128
26,063
96
20,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
36,847
218
Minions Killed
183
11
Camps Cleared
4
1,038,729
Distance Traveled
797,003
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,954
664
47
3
1
272,609
0
W
Tiamat
13,103
728
70
4
2
296,780
4
W
Cliodhna
16,106
895
106
6
6
372,220
1
L
Ah Puch
13,729
763
120
7
3
254,708
3
W
Guan Yu
14,115
784
42
2
3
369,729
3
L
Horus
11,164
620
16
1
0
269,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role