Player Matchup

Odin
Odin
Bobby_Shmurda_ni
Odin
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,505 Elo+
Solo
Loki
Loki
LilHec
Loki
Level 82
God Stats
58W - 28L
1,840 SR
Queue Stats
294W - 288L
1,573 Elo+
Solo
Fenrir
Fenrir
ScrubPotatoKing
Fenrir
Level 91
God Stats
8W - 8L
1,762 SR
Queue Stats
773W - 725L
1,526 Elo+
Party 1
Neith
Neith
Sprainednut58
Neith
Level 61
God Stats
9W - 11L
1,447 SR
Queue Stats
266W - 270L
1,403 Elo+
Party 1
Hera
Hera
XtremeSN16
Hera
Level 112
God Stats
6W - 5L
1,685 SR
Queue Stats
220W - 199L
1,490 Elo+
Solo
Team Averages
Level 79
1,647 SR
1,499 Elo+

VS

Team Averages
Level 136
1,479 SR
1,423 Elo+
Aphrodite
Aphrodite
FeatherySole8
Aphrodite
Level 143
God Stats
88W - 84L
1,551 SR
Queue Stats
212W - 223L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
TBEullr
Tsukuyomi
Level 143
God Stats
1W - 2L
1,436 SR
Queue Stats
22W - 25L
1,433 Elo+
Solo
Geb
Geb
berserker100x
Geb
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 184L
1,339 Elo+
Solo
Danzaburou
Danzaburou
exo0dia
Danzaburou
Level 149
God Stats
99W - 108L
1,407 SR
Queue Stats
524W - 538L
1,475 Elo+
Solo
Discordia
Discordia
mauro_567
Discordia
Level 117
God Stats
3W - 4L
1,500 SR
Queue Stats
119W - 139L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,548
504
3,188
7,362
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
LilHec
Loki
12
5 / 2 / 1
7,311
562
6,464
8,530
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 1 / 4
6,959
535
4,238
9,194
6,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 3
6,840
526
5,074
6,172
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
5 / 4 / 0
7,651
589
5,465
7,778
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FeatherySole8
Aphrodite
13
1 / 1 / 0
7,731
595
5,070
7,941
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
TBEullr
Tsukuyomi
12
3 / 6 / 3
7,556
581
8,122
11,585
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 3
7,212
555
3,226
7,698
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
exo0dia
Danzaburou
12
4 / 3 / 0
7,523
579
5,693
8,643
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
mauro_567
Discordia
10
2 / 3 / 1
6,624
510
2,999
5,494
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
13
Kills
11
11
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Aphrodite
FeatherySole8
Aphrodite
1
1
0
1
W
Loki
LilHec
Loki
5
2
1
2.75
W
2
1
4
4
W
0
3
3
0.5
L
Tsukuyomi
TBEullr
Tsukuyomi
3
6
3
0.75
W
5
4
0
1.25
L
1
1
3
2.5
L
Danzaburou
exo0dia
Danzaburou
4
3
0
1.33
L
Discordia
mauro_567
Discordia
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,429
Damage
25,110
39,036
Taken
41,361
19,059
Mitigated
18,191
12,591
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,188
722
0
1,098
7,362
6,287
0
3,952
3,410
1,161
24,745
L
Aphrodite
FeatherySole8
Aphrodite
5,070
324
349
6,201
7,941
4,130
0
0
7,593
47,735
0
W
Loki
LilHec
Loki
6,464
1,908
0
3,040
8,530
2,495
0
1,964
6,516
0
42,126
W
4,238
1,338
0
3,797
9,194
6,279
0
2,236
6,868
0
21,648
W
5,074
2,671
0
2,509
6,172
1,675
2,142
660
5,512
0
46,554
L
Tsukuyomi
TBEullr
Tsukuyomi
8,122
2,314
0
1,036
11,585
4,364
0
2,522
9,063
0
38,860
W
5,465
948
65
2,082
7,778
2,323
0
2,067
5,435
45,789
0
L
3,226
852
0
1,412
7,698
5,382
0
686
7,012
22,647
0
L
Danzaburou
exo0dia
Danzaburou
5,693
1,870
71
1,926
8,643
2,646
768
0
8,643
0
45,744
L
Discordia
mauro_567
Discordia
2,999
337
0
1,835
5,494
1,669
0
2,257
3,209
29,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,309
Gold Earned
36,646
356
Minions Killed
372
0
Camps Cleared
0
1,327,389
Distance Traveled
1,171,776
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,548
504
55
4
0
266,159
1
L
Aphrodite
7,731
595
118
9
0
230,396
5
W
Loki
7,311
562
69
5
0
302,509
7
W
Fenrir
6,959
535
41
3
0
273,983
2
W
Neith
6,840
526
100
8
0
238,454
5
L
Tsukuyomi
7,556
581
72
6
0
284,448
1
W
Hera
7,651
589
91
7
0
246,284
2
L
Geb
7,212
555
27
2
0
259,477
3
L
Danzaburou
7,523
579
87
7
0
232,340
2
L
Discordia
6,624
510
68
5
0
165,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role